Player Matchup

Susano
Susano
Dank Dynamite
Susano
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 34L
1,581 Elo+
Party 2
Khepri
Khepri
TipSeaTurtle
Khepri
Level 157
God Stats
4W - 1L
1,728 SR
Queue Stats
162W - 144L
1,515 Elo+
Party 1
Zeus
Zeus
WadoHeks
Zeus
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 143L
1,470 Elo+
Party 1
Ne Zha
Ne Zha
XshwifftyX
Ne Zha
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
339W - 278L
1,555 Elo+
Party 1
Tyr
Tyr
sodabiscuit6024
Tyr
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 17L
1,611 Elo+
Party 2
Team Averages
Level 142
1,546 SR
1,547 Elo+

VS

Team Averages
Level 146
1,543 SR
1,503 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
 
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
ArthurV4704
Camazotz
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 33L
1,560 Elo+
Party 3
Merlin
Merlin
LikeMike23Xx
Merlin
Level 156
God Stats
0W - 1L
1,715 SR
Queue Stats
32W - 30L
1,449 Elo+
Solo
Thanatos
Thanatos
berserkerlml
Thanatos
Level 142
God Stats
4W - 6L
1,500 SR
Queue Stats
636W - 588L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,275
606
5,586
7,628
3,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
12
5 / 4 / 2
7,735
645
5,439
9,086
4,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
12
4 / 2 / 4
7,707
642
8,596
7,056
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
XshwifftyX
Ne Zha
10
2 / 3 / 8
6,259
522
7,162
9,987
5,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 0
7,265
605
6,983
11,171
8,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
2 / 3 / 5
6,436
536
6,118
13,445
9,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
 
Cernunnos
11
0 / 5 / 1
6,074
506
4,070
10,570
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
ArthurV4704
Camazotz
12
1 / 1 / 0
6,545
545
7,845
12,373
6,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
13
2 / 2 / 7
7,513
626
4,453
5,569
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
berserkerlml
Thanatos
10
6 / 5 / 1
6,612
551
6,186
10,466
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
16
Kills
11
11
Deaths
16
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
3
5
1.5
L
Cernunnos
 
Cernunnos
0
5
1
0.1
L
Camazotz
ArthurV4704
Camazotz
1
1
0
1
W
3
1
3
4.5
L
Merlin
2
2
7
2.75
W
Khepri
5
4
2
1.5
W
Zeus
4
2
4
3
W
Ne Zha
XshwifftyX
Ne Zha
2
3
8
2
L
Thanatos
berserkerlml
Thanatos
6
5
1
1.3
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,766
Damage
28,672
44,928
Taken
52,423
24,053
Mitigated
24,718
11,137
Healing
22,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,118
793
0
4,015
13,445
9,942
0
5,203
8,088
16,623
0
L
Cernunnos
 
Cernunnos
4,070
1,561
0
3,298
10,570
3,533
0
3,996
6,530
0
42,583
L
Camazotz
ArthurV4704
Camazotz
7,845
2,711
0
7,718
12,373
6,098
0
0
12,373
0
52,201
W
5,586
1,601
0
707
7,628
3,148
137
859
6,727
0
46,975
L
Merlin
4,453
387
89
1,388
5,569
1,810
0
1,469
3,904
58,733
0
W
Khepri
5,439
834
0
1,495
9,086
4,551
196
4,123
4,963
42,619
0
W
Zeus
8,596
2,745
0
1,978
7,056
2,416
535
1,700
5,356
55,085
0
W
Ne Zha
XshwifftyX
Ne Zha
7,162
1,757
266
2,160
9,987
5,695
0
3,550
6,437
0
27,175
L
Thanatos
berserkerlml
Thanatos
6,186
1,793
0
5,680
10,466
3,335
0
2,821
7,493
0
26,516
W
6,983
1,085
0
4,531
11,171
8,243
0
339
9,982
0
54,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,241
Gold Earned
33,180
395
Minions Killed
325
0
Camps Cleared
0
1,283,894
Distance Traveled
1,202,476
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,436
536
13
1
0
249,540
0
L
Cernunnos
6,074
506
76
6
0
212,336
0
L
Camazotz
6,545
545
87
7
0
250,536
0
W
Susano
7,275
606
78
7
0
301,566
0
L
Merlin
7,513
626
109
9
0
243,648
2
W
Khepri
7,735
645
96
8
0
247,447
0
W
Zeus
7,707
642
93
8
0
226,050
4
W
Ne Zha
6,259
522
35
3
0
253,673
0
L
Thanatos
6,612
551
40
3
0
246,416
0
W
Tyr
7,265
605
93
8
0
255,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role