Player Matchup

Surtr
Surtr
EYESNAGFORFUN-_-
Surtr
Level 69
God Stats
31W - 23L
1,582 SR
Queue Stats
83W - 90L
1,443 Elo+
Solo
Janus
Janus
FOB JAY5607
Janus
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 20L
1,336 Elo+
Solo
Awilix
Awilix
Lobo-invernal
Awilix
Level 88
God Stats
13W - 9L
1,804 SR
Queue Stats
145W - 152L
1,359 Elo+
Solo
Horus
Horus
Val-R-01
Horus
Level 126
God Stats
4W - 3L
1,732 SR
Queue Stats
507W - 495L
1,438 Elo+
Solo
Cernunnos
Cernunnos
VisblyHiddn
Cernunnos
Level 129
God Stats
20W - 16L
1,504 SR
Queue Stats
157W - 149L
1,470 Elo+
Solo
Team Averages
Level 91
1,625 SR
1,409 Elo+

VS

Team Averages
Level 89
1,550 SR
1,425 Elo+
Sol
Sol
Hebrewhammer136
Sol
Level 128
God Stats
5W - 6L
1,779 SR
Queue Stats
177W - 185L
1,698 Elo+
Solo
Cupid
Cupid
SlimeyB9024
Cupid
Level 121
God Stats
3W - 4L
1,453 SR
Queue Stats
64W - 75L
1,397 Elo+
Party 2
Chaac
Chaac
TG_0V3RT1M3
Chaac
Level 86
God Stats
0W - 2L
1,532 SR
Queue Stats
1W - 2L
1,229 Elo+
Party 2
Ao Kuang
Ao Kuang
TrivialSalt5837
Ao Kuang
Level 87
God Stats
2W - 3L
1,623 SR
Queue Stats
310W - 313L
1,424 Elo+
Party 1
King Arthur
King Arthur
ibnlwaleed
King Arthur
Level 25
God Stats
10W - 14L
1,365 SR
Queue Stats
1,078W - 1,084L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
16 / 1 / 6
9,805
700
14,853
15,676
7,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
6 / 3 / 7
7,995
571
10,219
7,494
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
5 / 1 / 11
7,745
553
5,317
9,374
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Val-R-01
Horus
10
1 / 0 / 8
7,138
510
4,343
15,353
10,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cernunnos
VisblyHiddn
Cernunnos
12
3 / 0 / 7
7,615
544
10,652
9,552
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
6,677
477
3,879
11,642
4,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 6 / 0
7,160
511
6,908
10,183
3,319
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 2
5,679
406
6,675
15,041
9,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
8
1 / 8 / 0
5,672
405
7,086
14,221
4,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
ibnlwaleed
King Arthur
10
0 / 6 / 0
5,695
407
2,532
10,614
7,699
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
31
Kills
5
5
Deaths
31
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
16
1
6
19
W
6
3
7
3.17
L
1
7
1
0.21
W
5
1
11
10.5
L
3
6
0
0.5
L
0
4
2
0.25
L
Ao Kuang
1
8
0
0.13
W
Horus
Val-R-01
Horus
1
0
8
5
W
Cernunnos
VisblyHiddn
Cernunnos
3
0
7
6.5
L
King Arthur
ibnlwaleed
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,384
Damage
27,080
57,449
Taken
61,701
28,997
Mitigated
29,203
23,920
Healing
13,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,853
7,148
0
6,542
15,676
7,980
1,428
3,176
12,351
1,328
59,909
W
10,219
860
0
1,364
7,494
2,901
707
4,981
2,474
44,162
0
L
3,879
1,108
0
2,375
11,642
4,097
0
4,596
6,696
39,747
0
W
5,317
2,431
0
1,979
9,374
3,445
86
1,764
7,533
0
44,139
L
6,908
3,418
1,780
1,257
10,183
3,319
0
705
9,430
0
29,170
L
6,675
1,174
170
4,963
15,041
9,175
0
498
14,543
0
28,390
L
Ao Kuang
7,086
2,203
0
2,318
14,221
4,913
0
3,458
10,465
31,874
0
W
Horus
Val-R-01
Horus
4,343
2,185
1,485
8,087
15,353
10,950
286
1,114
13,753
565
19,896
W
Cernunnos
VisblyHiddn
Cernunnos
10,652
5,428
0
4,463
9,552
3,721
2,394
746
8,515
0
60,931
L
King Arthur
ibnlwaleed
King Arthur
2,532
764
0
922
10,614
7,699
0
782
9,774
0
29,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,298
Gold Earned
30,883
320
Minions Killed
230
0
Camps Cleared
0
1,347,688
Distance Traveled
1,268,698
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,805
700
80
6
0
274,458
0
W
Janus
7,995
571
60
4
0
243,587
2
L
Sol
6,677
477
70
5
0
231,108
2
W
Awilix
7,745
553
64
5
0
327,721
0
L
Cupid
7,160
511
41
3
0
247,329
0
L
Chaac
5,679
406
29
2
0
268,609
0
L
Ao Kuang
5,672
405
36
3
0
281,408
0
W
Horus
7,138
510
25
2
0
265,601
0
W
Cernunnos
7,615
544
91
7
0
236,321
0
L
King Arthur
5,695
407
54
4
0
240,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role