Player Matchup

Chiron
Chiron
 
Chiron
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
ALOSTOORAx
Set
Level 86
God Stats
3W - 3L
1,750 SR
Queue Stats
797W - 789L
1,465 Elo+
Solo
Ymir
Ymir
Erijah
Ymir
Level 121
God Stats
2W - 4L
1,266 SR
Queue Stats
163W - 201L
1,576 Elo+
Party 2
Sobek
Sobek
Kuddels
Sobek
Level 186
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 124L
1,324 Elo+
Party 2
Team Averages
Level 122
1,503 SR
1,473 Elo+

VS

Team Averages
Level 101
1,492 SR
1,574 Elo+
Surtr
Surtr
Andaii
Surtr
Level 60
God Stats
1W - 0L
1,528 SR
Queue Stats
5W - 3L
1,789 Elo+
Solo
Maui
Maui
JAWAXDD
Maui
Level 139
God Stats
8W - 9L
1,538 SR
Queue Stats
592W - 584L
1,495 Elo+
Party 3
Merlin
Merlin
OGpapiez
Merlin
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 78L
1,639 Elo+
Party 3
Apollo
Apollo
aWils94
Apollo
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 101L
1,347 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
jazzman5000
Morgan Le Fay
Level 128
God Stats
2W - 2L
1,392 SR
Queue Stats
108W - 131L
1,599 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
7 / 5 / 7
11,531
769
29,888
18,945
12,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
 
Athena
16
3 / 3 / 11
9,908
661
4,042
16,398
22,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

1
0 / 1 / 0
3,728
249
0
708
632
Ymir
Erijah
Ymir
18
3 / 6 / 10
9,700
647
11,200
23,481
15,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sobek
Kuddels
Sobek
18
4 / 6 / 10
10,232
682
13,862
30,551
41,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Andaii
Surtr
16
4 / 5 / 7
10,385
692
16,606
19,339
21,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
JAWAXDD
Maui
20
3 / 2 / 18
12,152
810
10,826
24,608
29,240
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
OGpapiez
Merlin
20
6 / 2 / 8
12,248
817
19,468
7,998
3,838
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
aWils94
Apollo
15
0 / 5 / 7
9,508
634
6,747
15,512
8,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
jazzman5000
Morgan Le Fay
20
8 / 4 / 11
13,173
878
26,288
15,400
10,258
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
72
17
Kills
21
21
Deaths
18
38
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
7
5
7
2.1
L
Athena
 
Athena
3
3
11
2.83
L
0
1
0
0
W
Surtr
Andaii
Surtr
4
5
7
1.5
L
Ymir
Erijah
Ymir
3
6
10
1.33
W
Maui
JAWAXDD
Maui
3
2
18
6
L
Sobek
Kuddels
Sobek
4
6
10
1.5
W
Merlin
OGpapiez
Merlin
6
2
8
5
W
Apollo
aWils94
Apollo
0
5
7
0.7
W
Morgan Le Fay
jazzman5000
Morgan Le Fay
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,992
Damage
79,935
90,083
Taken
82,857
92,657
Mitigated
73,157
24,825
Healing
34,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
29,888
9,157
3,169
3,528
18,945
12,074
0
12,636
6,309
0
66,466
L
Athena
 
Athena
4,042
1,100
1,263
2,622
16,398
22,247
0
9,373
7,025
8,709
0
L
0
0
0
0
708
632
0
708
0
0
0
W
Surtr
Andaii
Surtr
16,606
3,187
1,008
2,540
19,339
21,721
388
7,254
11,513
415
26,490
L
Ymir
Erijah
Ymir
11,200
376
1,133
2,994
23,481
15,865
0
16,022
7,459
20,640
0
W
Maui
JAWAXDD
Maui
10,826
2,139
2,409
12,495
24,608
29,240
590
5,645
18,127
20,653
0
L
Sobek
Kuddels
Sobek
13,862
826
387
9,729
30,551
41,839
0
15,608
14,943
25,217
0
W
Merlin
OGpapiez
Merlin
19,468
1,149
1,041
1,280
7,998
3,838
1,892
2,933
4,895
44,328
3,793
W
Apollo
aWils94
Apollo
6,747
2,689
1,399
4,479
15,512
8,100
2,472
4,270
10,688
0
12,644
W
Morgan Le Fay
jazzman5000
Morgan Le Fay
26,288
2,251
3,768
4,057
15,400
10,258
2,444
6,205
8,530
50,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,099
Gold Earned
57,466
155
Minions Killed
166
0
Camps Cleared
0
1,005,283
Distance Traveled
1,370,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,531
769
91
6
0
250,546
0
L
Athena
9,908
661
15
1
0
216,324
0
L
Set
3,728
249
0
0
0
348
0
W
Surtr
10,385
692
12
1
0
256,019
0
L
Ymir
9,700
647
26
2
0
258,040
0
W
Maui
12,152
810
13
1
0
291,707
0
L
Sobek
10,232
682
23
2
0
280,025
0
W
Merlin
12,248
817
63
4
0
263,222
0
W
Apollo
9,508
634
14
1
0
281,009
0
W
Morgan Le Fay
13,173
878
64
4
0
279,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role