Player Matchup

Medusa
Medusa
Haha4918
Medusa
Level 88
God Stats
51W - 43L
1,553 SR
Queue Stats
52W - 53L
1,421 Elo+
Solo
Ymir
Ymir
Jonny4i20
Ymir
Level 127
God Stats
1W - 1L
1,171 SR
Queue Stats
51W - 41L
1,499 Elo+
Party 2
Ah Puch
Ah Puch
Yago HLM
Ah Puch
Level 145
God Stats
2W - 0L
1,839 SR
Queue Stats
36W - 27L
1,473 Elo+
Party 2
Team Averages
Level 120
1,521 SR
1,464 Elo+

VS

Team Averages
Level 74
1,506 SR
1,226 Elo+
Arachne
Arachne
LordLustyPie
Arachne
Level 62
God Stats
3W - 9L
1,519 SR
Queue Stats
82W - 137L
1,137 Elo+
Party 1
Vulcan
Vulcan
Sorry_I_Farted
Vulcan
Level 134
God Stats
4W - 8L
1,500 SR
Queue Stats
138W - 140L
1,359 Elo+
Solo
Chaac
Chaac
XxLordHeadAss2xX
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 91L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Haha4918
Medusa
13
2 / 2 / 5
8,255
688
7,238
9,257
3,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
13
1 / 0 / 7
8,748
729
4,085
12,678
11,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
Yago HLM
Ah Puch
15
5 / 1 / 3
9,160
763
14,907
6,007
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LordLustyPie
Arachne
14
2 / 2 / 1
8,250
688
7,325
10,720
5,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 2 / 2
8,192
683
11,657
7,045
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 4 / 2
7,227
602
3,952
12,580
10,340
Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
8
Kills
3
3
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
Haha4918
Medusa
2
2
5
2.25
W
Ymir
1
0
7
4.5
L
Arachne
LordLustyPie
Arachne
2
2
1
1.25
L
1
2
2
1
L
0
4
2
0.25
W
Ah Puch
Yago HLM
Ah Puch
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,230
Damage
22,934
27,942
Taken
30,345
17,629
Mitigated
19,100
4,122
Healing
4,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Haha4918
Medusa
7,238
2,140
0
76
9,257
3,548
456
4,330
4,913
0
33,020
W
Ymir
4,085
969
760
2,146
12,678
11,699
69
5,510
7,153
17,055
0
L
Arachne
LordLustyPie
Arachne
7,325
6,105
0
1,217
10,720
5,655
350
5,888
4,548
0
24,716
L
11,657
4,942
440
958
7,045
3,105
216
4,195
2,630
49,814
0
L
3,952
337
0
1,593
12,580
10,340
280
7,943
4,117
104
17,116
W
Ah Puch
Yago HLM
Ah Puch
14,907
286
232
908
6,007
2,382
288
1,911
4,096
44,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,163
Gold Earned
23,669
164
Minions Killed
152
0
Camps Cleared
0
668,981
Distance Traveled
688,438
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,255
688
50
4
0
232,963
0
W
Ymir
8,748
729
44
4
0
215,265
0
L
Arachne
8,250
688
44
4
0
265,071
0
L
Vulcan
8,192
683
81
7
0
236,453
4
L
Chaac
7,227
602
27
2
0
186,914
0
W
Ah Puch
9,160
763
70
6
0
220,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role