Player Matchup

Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Vanys
Izanami
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 62L
1,542 Elo+
Solo
Team Averages
Level 127
1,500 SR
1,514 Elo+

VS

Team Averages
Level 85
1,399 SR
1,460 Elo+
Cupid
Cupid
Campeao
Cupid
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
STR4PEX
Yu Huang
Level 145
God Stats
0W - 1L
1,198 SR
Queue Stats
16W - 14L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
rick234
Cthulhu
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 31L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 0 / 2
6,188
884
2,634
3,602
1,624
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
 
Chaac
9
2 / 0 / 1
5,641
806
3,384
3,370
2,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Vanys
Izanami
9
0 / 0 / 1
5,190
741
1,039
2,706
980
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Campeao
Cupid
10
0 / 3 / 0
4,999
714
1,469
5,195
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
STR4PEX
Yu Huang
10
0 / 1 / 0
5,182
740
4,026
3,926
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
rick234
Cthulhu
4
0 / 0 / 0
4,408
630
0
108
56
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
2
3
W
Chaac
 
Chaac
2
0
1
2.5
L
Cupid
Campeao
Cupid
0
3
0
0
L
Yu Huang
STR4PEX
Yu Huang
0
1
0
0
W
Izanami
Vanys
Izanami
0
0
1
0.5
L
Cthulhu
rick234
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,057
Damage
5,495
9,678
Taken
9,229
4,994
Mitigated
3,075
2,064
Healing
1,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,634
0
0
1,132
3,602
1,624
0
1,518
2,084
25,963
0
W
Chaac
 
Chaac
3,384
147
0
247
3,370
2,390
96
1,532
1,838
0
10,322
L
Cupid
Campeao
Cupid
1,469
492
231
963
5,195
1,604
0
1,579
3,616
0
11,822
L
Yu Huang
STR4PEX
Yu Huang
4,026
325
0
250
3,926
1,415
0
1,062
2,864
25,534
0
W
Izanami
Vanys
Izanami
1,039
424
0
685
2,706
980
948
1,005
1,701
0
17,306
L
Cthulhu
rick234
Cthulhu
0
0
0
30
108
56
0
0
108
1,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,019
Gold Earned
14,589
102
Minions Killed
80
0
Camps Cleared
0
372,026
Distance Traveled
284,363
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,188
884
49
7
0
134,111
0
W
Chaac
5,641
806
14
2
0
102,015
0
L
Cupid
4,999
714
27
4
0
122,904
2
L
Yu Huang
5,182
740
49
7
0
129,677
1
W
Izanami
5,190
741
39
6
0
135,900
4
L
Cthulhu
4,408
630
4
1
0
31,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role