Player Matchup

Awilix
Awilix
Hanna9876789
Awilix
Level 87
God Stats
13W - 6L
1,504 SR
Queue Stats
146W - 144L
1,473 Elo+
Party 2
Mulan
Mulan
Itsjellyy22
Mulan
Level 65
God Stats
9W - 4L
1,771 SR
Queue Stats
137W - 131L
1,500 Elo+
Party 3
Charybdis
Charybdis
KilkennyCobbler
Charybdis
Level 101
God Stats
4W - 17L
1,326 SR
Queue Stats
215W - 200L
1,500 Elo+
Party 3
Zeus
Zeus
Rettich_Rosi
Zeus
Level 109
God Stats
1W - 2L
1,812 SR
Queue Stats
130W - 119L
1,456 Elo+
Party 2
Ymir
Ymir
Turtarian
Ymir
Level 123
God Stats
9W - 10L
1,733 SR
Queue Stats
249W - 227L
1,510 Elo+
Party 3
Team Averages
Level 97
1,629 SR
1,488 Elo+

VS

Team Averages
Level 110
1,529 SR
1,446 Elo+
Cthulhu
Cthulhu
BloodyRoots__
Cthulhu
Level 116
God Stats
5W - 2L
1,500 SR
Queue Stats
60W - 54L
1,448 Elo+
Party 4
Arachne
Arachne
Justi-yea
Arachne
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
268W - 256L
1,440 Elo+
Party 1
Heimdallr
Heimdallr
KrawaIIo
Heimdallr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,424 Elo+
Party 4
Merlin
Merlin
herry_nik3
Merlin
Level 118
God Stats
19W - 18L
1,488 SR
Queue Stats
220W - 231L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
ismastar12
Baron Samedi
Level 128
God Stats
11W - 11L
1,658 SR
Queue Stats
29W - 33L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
9 / 0 / 4
9,538
636
12,793
10,557
5,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 4 / 1
7,718
515
4,595
14,804
10,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
KilkennyCobbler
Charybdis
12
3 / 4 / 1
7,382
492
7,099
11,883
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 3
7,941
529
9,684
11,032
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
1 / 3 / 7
7,265
484
5,999
14,645
16,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
3 / 3 / 6
8,119
541
7,529
15,701
15,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Justi-yea
Arachne
14
5 / 5 / 6
8,640
576
11,461
17,104
6,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
KrawaIIo
Heimdallr
11
1 / 4 / 2
6,556
437
4,748
10,634
3,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
herry_nik3
Merlin
14
3 / 2 / 7
8,124
542
9,670
7,633
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ismastar12
Baron Samedi
14
3 / 2 / 5
8,785
586
12,209
9,728
7,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
16
Kills
15
15
Deaths
16
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
3
6
2
L
Awilix
9
0
4
11
L
1
4
1
0.38
W
Arachne
Justi-yea
Arachne
5
5
6
1.6
L
Charybdis
KilkennyCobbler
Charybdis
3
4
1
0.88
W
Heimdallr
KrawaIIo
Heimdallr
1
4
2
0.5
L
2
4
3
0.88
L
Ymir
1
3
7
1.5
W
Merlin
herry_nik3
Merlin
3
2
7
3.25
W
Baron Samedi
ismastar12
Baron Samedi
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,170
Damage
45,617
62,921
Taken
60,800
41,644
Mitigated
36,371
15,242
Healing
17,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,529
1,013
766
3,819
15,701
15,518
283
6,881
8,739
25,951
0
L
Awilix
12,793
4,094
0
582
10,557
5,021
0
3,721
6,749
0
78,242
L
4,595
702
0
5,594
14,804
10,389
0
8,412
5,845
0
53,010
W
Arachne
Justi-yea
Arachne
11,461
7,968
0
5,298
17,104
6,616
1,321
3,934
13,149
0
59,923
L
Charybdis
KilkennyCobbler
Charybdis
7,099
3,234
0
4,849
11,883
5,440
454
2,895
8,970
0
60,485
W
Heimdallr
KrawaIIo
Heimdallr
4,748
1,510
0
1,000
10,634
3,941
833
1,301
9,284
0
37,557
L
9,684
934
0
487
11,032
4,774
0
5,683
5,273
65,742
0
L
Ymir
5,999
1,703
0
3,730
14,645
16,020
0
7,959
6,676
17,650
0
W
Merlin
herry_nik3
Merlin
9,670
1,076
207
1,697
7,633
2,873
968
2,412
5,197
62,069
0
W
Baron Samedi
ismastar12
Baron Samedi
12,209
1,471
1,148
3,212
9,728
7,423
574
964
8,332
58,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,844
Gold Earned
40,224
452
Minions Killed
387
0
Camps Cleared
0
1,471,242
Distance Traveled
1,451,322
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,119
541
24
2
0
286,514
0
L
Awilix
9,538
636
105
7
0
377,022
1
L
Mulan
7,718
515
96
6
0
272,390
2
W
Arachne
8,640
576
82
5
0
335,695
0
L
Charybdis
7,382
492
111
7
0
316,805
0
W
Heimdallr
6,556
437
60
4
0
259,349
0
L
Zeus
7,941
529
126
8
0
237,561
3
L
Ymir
7,265
484
14
1
0
267,464
0
W
Merlin
8,124
542
106
7
0
293,441
5
W
Baron Samedi
8,785
586
115
8
0
276,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role