Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JimboJones151
Cerberus
Level 123
God Stats
13W - 7L
1,739 SR
Queue Stats
111W - 109L
1,595 Elo+
Solo
Yu Huang
Yu Huang
Yepeto29
Yu Huang
Level 36
God Stats
1W - 3L
1,488 SR
Queue Stats
149W - 122L
1,548 Elo+
Party 1
Surtr
Surtr
athiepro
Surtr
Level 126
God Stats
34W - 29L
1,566 SR
Queue Stats
694W - 644L
1,561 Elo+
Party 1
Izanami
Izanami
padido666
Izanami
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
298W - 259L
1,637 Elo+
Solo
Team Averages
Level 96
1,559 SR
1,568 Elo+

VS

Team Averages
Level 148
1,572 SR
1,571 Elo+
Surtr
Surtr
CreepyPegassus
Surtr
Level 158
God Stats
6W - 4L
1,780 SR
Queue Stats
11W - 6L
1,720 Elo+
Solo
Fafnir
Fafnir
ICONxTHAxWIZx
Fafnir
Level 193
God Stats
2W - 2L
1,504 SR
Queue Stats
231W - 210L
1,577 Elo+
Solo
Mercury
Mercury
daddysir117
Mercury
Level 108
God Stats
36W - 19L
1,707 SR
Queue Stats
238W - 190L
1,570 Elo+
Solo
Cernunnos
Cernunnos
msSnipes
Cernunnos
Level 134
God Stats
1W - 3L
1,166 SR
Queue Stats
46W - 52L
1,440 Elo+
Solo
Tiamat
Tiamat
redice512
Tiamat
Level 147
God Stats
3W - 4L
1,702 SR
Queue Stats
149W - 165L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
4 / 3 / 1
7,352
525
6,779
11,755
4,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
JimboJones151
Cerberus
11
0 / 1 / 6
7,287
521
3,504
14,557
13,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
Yepeto29
Yu Huang
13
1 / 3 / 1
7,268
519
5,893
8,391
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Surtr
athiepro
Surtr
13
5 / 6 / 1
8,075
577
13,266
21,791
17,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
padido666
Izanami
12
1 / 2 / 1
7,050
504
7,675
9,105
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 2
8,687
621
17,124
22,567
16,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 5
8,016
573
3,597
8,742
8,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
daddysir117
Mercury
13
2 / 2 / 5
7,606
543
5,567
9,908
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
msSnipes
Cernunnos
13
2 / 2 / 0
7,269
519
8,079
12,693
5,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
redice512
Tiamat
14
3 / 0 / 6
7,996
571
11,765
5,885
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
11
Kills
15
15
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
3
1
1.5
W
6
6
2
1.17
W
2
1
5
4.5
L
Cerberus
JimboJones151
Cerberus
0
1
6
3
L
Yu Huang
Yepeto29
Yu Huang
1
3
1
0.5
L
Surtr
athiepro
Surtr
5
6
1
0.92
W
Mercury
daddysir117
Mercury
2
2
5
2.25
W
Cernunnos
msSnipes
Cernunnos
2
2
0
1
L
Izanami
padido666
Izanami
1
2
1
0.75
W
Tiamat
redice512
Tiamat
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,117
Damage
46,132
65,599
Taken
59,795
42,067
Mitigated
38,411
20,488
Healing
25,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,779
705
0
1,498
11,755
4,657
0
3,139
8,616
0
52,365
W
17,124
8,421
0
10,888
22,567
16,398
434
2,031
20,536
2,420
74,449
W
3,597
764
0
2,952
8,742
8,798
0
2,405
6,337
19,031
0
L
Cerberus
JimboJones151
Cerberus
3,504
495
0
5,031
14,557
13,062
250
5,120
9,247
26,196
0
L
Yu Huang
Yepeto29
Yu Huang
5,893
689
0
1,730
8,391
3,042
0
5,647
2,744
53,341
0
L
Surtr
athiepro
Surtr
13,266
6,038
0
7,516
21,791
17,557
0
1,862
19,929
813
65,321
W
Mercury
daddysir117
Mercury
5,567
3,174
0
1,045
9,908
3,539
0
2,222
7,686
0
63,574
W
Cernunnos
msSnipes
Cernunnos
8,079
5,157
0
6,786
12,693
5,276
0
625
12,068
0
60,005
L
Izanami
padido666
Izanami
7,675
5,723
114
4,599
9,105
3,749
941
449
8,621
0
57,732
W
Tiamat
redice512
Tiamat
11,765
857
0
3,476
5,885
4,400
157
2,574
3,311
71,739
2,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,032
Gold Earned
39,574
460
Minions Killed
452
0
Camps Cleared
0
1,373,322
Distance Traveled
1,394,181
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,352
525
72
5
0
322,674
0
W
Surtr
8,687
621
109
8
0
262,923
1
W
Fafnir
8,016
573
23
2
0
283,082
3
L
Cerberus
7,287
521
64
5
0
281,592
6
L
Yu Huang
7,268
519
96
7
0
270,762
0
L
Surtr
8,075
577
115
8
0
249,291
2
W
Mercury
7,606
543
104
7
0
350,052
0
W
Cernunnos
7,269
519
90
6
0
227,075
0
L
Izanami
7,050
504
113
8
0
249,003
1
W
Tiamat
7,996
571
126
9
0
271,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role