Player Matchup

Cupid
Cupid
DTS-Lu
Cupid
Level 60
God Stats
2W - 2L
1,740 SR
Queue Stats
86W - 83L
1,548 Elo+
Party 1
Hel
Hel
MYNFT
Hel
Level 66
God Stats
32W - 28L
1,552 SR
Queue Stats
383W - 356L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
Mxscheif-_-
Sun Wukong
Level 28
God Stats
6W - 6L
1,469 SR
Queue Stats
7W - 10L
1,317 Elo+
Party 1
Khepri
Khepri
ODT_Delta
Khepri
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
401W - 385L
1,494 Elo+
Party 1
Pele
Pele
TrustVania
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 55
1,552 SR
1,469 Elo+

VS

Team Averages
Level 51
1,529 SR
1,429 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
ChenEduardomocha
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,571 Elo+
Party 2
Xbalanque
Xbalanque
Oldman2731
Xbalanque
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,558 Elo+
Solo
Geb
Geb
Peplaa2957
Geb
Level 60
God Stats
3W - 1L
1,892 SR
Queue Stats
67W - 70L
1,460 Elo+
Solo
Cu Chulainn
Cu Chulainn
nebboy1
Cu Chulainn
Level 64
God Stats
2W - 4L
1,252 SR
Queue Stats
275W - 253L
1,058 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DTS-Lu
Cupid
11
0 / 1 / 0
6,412
427
6,644
10,597
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
MYNFT
Hel
12
1 / 3 / 0
6,900
460
8,528
13,487
5,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sun Wukong
Mxscheif-_-
Sun Wukong
11
0 / 3 / 0
6,189
413
3,684
11,900
8,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
ODT_Delta
Khepri
8
0 / 4 / 0
6,015
401
4,322
15,556
13,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 2 / 0
5,638
376
2,765
10,879
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 1 / 5
8,257
550
9,998
9,142
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 0 / 2
8,694
580
7,566
13,360
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
Oldman2731
Xbalanque
12
2 / 0 / 1
7,518
501
8,000
7,436
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 0 / 2
7,554
504
4,723
11,034
8,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cu Chulainn
nebboy1
Cu Chulainn
14
4 / 0 / 5
9,052
603
14,689
13,337
10,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
13
13
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
5
3.5
W
6
0
2
7
L
Cupid
DTS-Lu
Cupid
0
1
0
0
L
Hel
MYNFT
Hel
1
3
0
0.33
L
Sun Wukong
Mxscheif-_-
Sun Wukong
0
3
0
0
L
Khepri
ODT_Delta
Khepri
0
4
0
0
W
Xbalanque
Oldman2731
Xbalanque
2
0
1
2.5
W
0
0
2
1
L
0
2
0
0
W
Cu Chulainn
nebboy1
Cu Chulainn
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,943
Damage
44,976
62,419
Taken
54,309
36,204
Mitigated
31,402
23,166
Healing
20,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,998
1,903
0
1,450
9,142
3,431
156
4,897
4,245
66,450
1,124
W
7,566
2,133
0
8,448
13,360
5,468
251
2,246
11,114
62,198
0
L
Cupid
DTS-Lu
Cupid
6,644
4,607
1,262
4,643
10,597
4,059
0
4,842
5,755
0
43,815
L
Hel
MYNFT
Hel
8,528
128
3,143
6,091
13,487
5,783
0
8,171
5,316
68,001
0
L
Sun Wukong
Mxscheif-_-
Sun Wukong
3,684
1,016
0
1,315
11,900
8,897
0
3,223
8,677
0
32,349
L
Khepri
ODT_Delta
Khepri
4,322
830
1,620
2,190
15,556
13,410
0
4,337
11,219
18,418
0
W
Xbalanque
Oldman2731
Xbalanque
8,000
3,082
0
4,636
7,436
2,764
917
921
6,515
0
62,156
W
4,723
950
242
3,393
11,034
8,819
218
1,634
9,400
20,148
0
L
2,765
609
0
2,902
10,879
4,055
0
3,203
7,676
0
25,676
W
Cu Chulainn
nebboy1
Cu Chulainn
14,689
2,406
0
2,304
13,337
10,920
477
3,537
9,795
6,050
71,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,154
Gold Earned
41,075
299
Minions Killed
396
0
Camps Cleared
0
1,500,457
Distance Traveled
1,460,696
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,257
550
100
7
0
298,618
6
W
Ao Kuang
8,694
580
80
5
0
338,069
0
L
Cupid
6,412
427
75
5
0
281,642
0
L
Hel
6,900
460
109
7
0
303,497
2
L
Sun Wukong
6,189
413
61
4
0
296,869
0
L
Khepri
6,015
401
15
1
0
284,600
0
W
Xbalanque
7,518
501
88
6
0
263,429
0
W
Geb
7,554
504
26
2
0
279,064
2
L
Pele
5,638
376
39
3
0
333,849
0
W
Cu Chulainn
9,052
603
102
7
0
281,516
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role