Player Matchup

Chronos
Chronos
Aykan-69
Chronos
Level 47
God Stats
12W - 14L
1,500 SR
Queue Stats
101W - 114L
1,467 Elo+
Party 1
Loki
Loki
BeyondNames
Loki
Level 109
God Stats
1W - 1L
1,754 SR
Queue Stats
1W - 2L
1,759 Elo+
Party 2
Surtr
Surtr
JHamad
Surtr
Level 17
God Stats
2W - 8L
1,162 SR
Queue Stats
9W - 20L
1,298 Elo+
Party 1
Anubis
Anubis
Mo2312
Anubis
Level 29
God Stats
28W - 23L
1,555 SR
Queue Stats
59W - 68L
1,463 Elo+
Party 1
Set
Set
xMiles
Set
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,759 Elo+
Party 2
Team Averages
Level 58
1,494 SR
1,549 Elo+

VS

Team Averages
Level 79
1,479 SR
1,482 Elo+
Mercury
Mercury
 
Mercury
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Kerel33
Sobek
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 37L
1,596 Elo+
Solo
Surtr
Surtr
Xofters
Surtr
Level 60
God Stats
13W - 10L
1,703 SR
Queue Stats
70W - 67L
1,513 Elo+
Solo
Medusa
Medusa
Zaikillu
Medusa
Level 120
God Stats
13W - 14L
1,245 SR
Queue Stats
358W - 385L
1,351 Elo+
Solo
Ra
Ra
ch3lseaw0lfe
Ra
Level 102
God Stats
30W - 15L
1,449 SR
Queue Stats
531W - 546L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aykan-69
Chronos
7
0 / 3 / 0
4,262
474
2,717
4,585
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 0
4,536
504
553
4,453
1,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
JHamad
Surtr
8
0 / 2 / 0
4,317
480
5,927
6,210
4,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Mo2312
Anubis
10
0 / 1 / 0
5,348
594
1,002
4,237
1,741
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
xMiles
Set
10
1 / 1 / 0
5,733
637
3,336
5,596
2,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 0 / 5
5,949
661
2,851
5,855
1,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Kerel33
Sobek
9
2 / 0 / 3
5,499
611
2,910
7,246
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
Xofters
Surtr
10
0 / 1 / 1
5,403
600
3,552
7,023
3,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Zaikillu
Medusa
9
2 / 0 / 3
5,398
600
3,606
5,491
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 0
6,223
691
1,557
2,823
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
7
7
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
5
4.5
L
Chronos
Aykan-69
Chronos
0
3
0
0
L
0
0
0
0
L
Surtr
JHamad
Surtr
0
2
0
0
W
Sobek
Kerel33
Sobek
2
0
3
3.5
L
Anubis
Mo2312
Anubis
0
1
0
0
W
Surtr
Xofters
Surtr
0
1
1
0.5
W
Medusa
Zaikillu
Medusa
2
0
3
3.5
W
1
0
0
1
L
Set
xMiles
Set
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,535
Damage
14,476
25,081
Taken
28,438
11,269
Mitigated
13,772
7,979
Healing
12,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,851
783
0
1,438
5,855
1,921
0
903
4,952
0
40,604
L
Chronos
Aykan-69
Chronos
2,717
442
0
417
4,585
1,496
0
1,540
3,045
19,410
0
L
553
46
0
2,312
4,453
1,246
0
0
4,453
0
21,452
L
Surtr
JHamad
Surtr
5,927
2,302
0
894
6,210
4,122
0
1,370
4,840
228
22,902
W
Sobek
Kerel33
Sobek
2,910
762
0
3,536
7,246
5,683
0
1,647
5,599
12,279
0
L
Anubis
Mo2312
Anubis
1,002
0
0
2,771
4,237
1,741
0
1,503
2,734
37,968
0
W
Surtr
Xofters
Surtr
3,552
1,337
0
2,516
7,023
3,277
0
0
6,715
790
37,310
W
Medusa
Zaikillu
Medusa
3,606
1,639
0
3,821
5,491
1,848
0
737
4,754
0
33,718
W
1,557
167
128
1,091
2,823
1,043
0
632
2,191
51,414
359
L
Set
xMiles
Set
3,336
1,441
0
1,585
5,596
2,664
0
78
5,518
0
37,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,196
Gold Earned
28,472
260
Minions Killed
314
0
Camps Cleared
0
903,206
Distance Traveled
989,821
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,949
661
65
7
0
226,214
0
L
Chronos
4,262
474
30
3
0
178,414
0
L
Loki
4,536
504
53
6
0
177,315
0
L
Surtr
4,317
480
34
4
0
195,441
0
W
Sobek
5,499
611
15
2
0
198,929
0
L
Anubis
5,348
594
55
6
0
168,898
7
W
Surtr
5,403
600
52
6
0
193,568
0
W
Medusa
5,398
600
76
8
0
177,938
0
W
Ra
6,223
691
106
12
0
193,172
4
L
Set
5,733
637
88
10
0
183,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role