Player Matchup

Osiris
Osiris
 
Osiris
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ClichedRumble1
Thanatos
Level 128
God Stats
14W - 15L
1,421 SR
Queue Stats
264W - 262L
1,539 Elo+
Solo
Janus
Janus
DsNutsBDragin
Janus
Level 61
God Stats
2W - 1L
1,689 SR
Queue Stats
10W - 4L
1,594 Elo+
Party 1
Athena
Athena
DzNutsBDroppin
Athena
Level 29
God Stats
1W - 1L
1,764 SR
Queue Stats
9W - 5L
1,594 Elo+
Party 1
Izanami
Izanami
DzNutsBToxic
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,594 Elo+
Party 1
Team Averages
Level 74
1,575 SR
1,564 Elo+

VS

Team Averages
Level 91
1,431 SR
1,510 Elo+
Serqet
Serqet
Banada
Serqet
Level 147
God Stats
6W - 1L
1,356 SR
Queue Stats
31W - 25L
1,515 Elo+
Party 2
Guan Yu
Guan Yu
LilDepression
Guan Yu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
MrOmake
Baron Samedi
Level 93
God Stats
4W - 2L
1,298 SR
Queue Stats
380W - 391L
1,556 Elo+
Solo
Geb
Geb
UncleFlintyPoo
Geb
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
335W - 341L
1,533 Elo+
Party 2
Neith
Neith
Vírgø
Neith
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 166L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 2 / 0
5,177
575
4,684
10,380
8,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
6
0 / 2 / 1
4,235
471
1,467
5,106
1,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 0
5,221
580
4,745
4,836
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 1
4,830
537
2,653
6,443
4,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
DzNutsBToxic
Izanami
10
2 / 0 / 0
5,654
628
4,953
4,006
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Banada
Serqet
11
5 / 0 / 2
6,464
718
5,637
6,035
2,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
10
1 / 1 / 2
5,727
636
5,927
7,237
7,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
MrOmake
Baron Samedi
11
2 / 0 / 2
6,079
675
3,844
6,796
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 0 / 3
5,028
559
748
7,027
2,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Vírgø
Neith
8
0 / 2 / 0
4,787
532
2,153
7,147
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
8
8
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
2
0
0.5
W
Serqet
Banada
Serqet
5
0
2
6
L
Thanatos
0
2
1
0.25
L
0
3
0
0
L
0
1
1
0.5
L
Izanami
DzNutsBToxic
Izanami
2
0
0
2
W
Guan Yu
1
1
2
2
W
Baron Samedi
MrOmake
Baron Samedi
2
0
2
3
W
0
0
3
1.5
W
Neith
Vírgø
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,502
Damage
18,309
30,771
Taken
34,242
17,477
Mitigated
17,869
12,179
Healing
14,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,684
1,799
0
4,550
10,380
8,928
0
0
10,380
1,031
32,435
W
Serqet
Banada
Serqet
5,637
1,264
0
966
6,035
2,149
0
924
5,111
0
43,014
L
Thanatos
1,467
292
0
2,831
5,106
1,393
0
475
4,519
0
15,875
L
4,745
191
0
750
4,836
1,523
0
2,308
2,403
41,658
0
L
2,653
994
0
1,318
6,443
4,293
0
1,652
4,401
12,250
0
L
Izanami
DzNutsBToxic
Izanami
4,953
3,238
0
2,730
4,006
1,340
0
157
3,849
0
50,304
W
Guan Yu
5,927
1,273
0
3,047
7,237
7,612
0
155
7,082
0
36,159
W
Baron Samedi
MrOmake
Baron Samedi
3,844
377
317
2,696
6,796
2,944
579
3,658
3,138
46,029
0
W
748
114
1,542
2,782
7,027
2,938
202
2,076
4,951
11,586
0
W
Neith
Vírgø
Neith
2,153
704
0
2,720
7,147
2,226
0
845
6,302
0
34,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,117
Gold Earned
28,085
261
Minions Killed
288
0
Camps Cleared
0
941,150
Distance Traveled
991,843
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,177
575
49
5
0
186,138
0
W
Serqet
6,464
718
81
9
0
237,948
0
L
Thanatos
4,235
471
31
3
0
151,901
0
L
Janus
5,221
580
70
8
0
188,742
1
L
Athena
4,830
537
18
2
0
228,719
2
L
Izanami
5,654
628
93
10
0
185,650
3
W
Guan Yu
5,727
636
49
5
0
191,791
0
W
Baron Samedi
6,079
675
86
10
0
187,233
0
W
Geb
5,028
559
11
1
0
212,766
2
W
Neith
4,787
532
61
7
0
162,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role