Player Matchup

Cernunnos
Cernunnos
Droyma
Cernunnos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 86L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
Geoblivion
Sylvanus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
479W - 454L
1,378 Elo+
Solo
Loki
Loki
LokisFeetPics
Loki
Level 43
God Stats
3W - 3L
1,515 SR
Queue Stats
57W - 52L
1,513 Elo+
Party 2
Awilix
Awilix
Nanrola
Awilix
Level 42
God Stats
1W - 2L
1,559 SR
Queue Stats
27W - 31L
1,602 Elo+
Solo
Olorun
Olorun
chadwick72395
Olorun
Level 84
God Stats
13W - 9L
1,506 SR
Queue Stats
106W - 99L
1,491 Elo+
Party 2
Team Averages
Level 81
1,516 SR
1,501 Elo+

VS

Team Averages
Level 43
1,520 SR
1,430 Elo+
Poseidon
Poseidon
 
Poseidon
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
GaLLeeXY
Rama
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,516 Elo+
Party 1
Shiva
Shiva
JayytoJayy
Shiva
Level 27
God Stats
2W - 3L
1,600 SR
Queue Stats
18W - 24L
1,274 Elo+
Party 1
Ymir
Ymir
PushingPropain
Ymir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Droyma
Cernunnos
9
2 / 2 / 3
5,441
544
7,001
7,958
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Geoblivion
Sylvanus
8
1 / 0 / 5
5,528
553
2,587
4,530
2,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 0 / 1
5,930
593
2,383
4,555
2,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Nanrola
Awilix
11
6 / 0 / 3
6,737
674
6,321
5,395
1,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 1
6,533
653
7,487
9,354
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 2 / 0
5,080
508
4,324
4,620
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
 
Fenrir
8
0 / 3 / 0
4,798
480
2,924
10,170
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
8
1 / 3 / 0
4,690
469
5,256
8,642
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
7
0 / 2 / 1
4,460
446
4,098
8,468
3,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 4 / 0
4,779
478
1,366
7,810
3,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
14
Kills
1
2
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
0
0
L
Fenrir
 
Fenrir
0
3
0
0
W
Cernunnos
Droyma
Cernunnos
2
2
3
1.75
L
Rama
1
3
0
0.33
W
Sylvanus
Geoblivion
Sylvanus
1
0
5
3.5
L
Shiva
0
2
1
0.25
W
2
0
1
2.5
W
Awilix
Nanrola
Awilix
6
0
3
7.5
L
0
4
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,779
Damage
17,968
31,792
Taken
39,710
13,131
Mitigated
15,060
14,373
Healing
7,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,324
894
0
625
4,620
1,457
0
2,804
1,816
35,627
0
L
Fenrir
 
Fenrir
2,924
1,315
0
1,556
10,170
3,710
0
3,923
6,247
0
34,952
W
Cernunnos
Droyma
Cernunnos
7,001
3,881
0
2,593
7,958
2,782
650
201
7,757
0
33,045
L
Rama
5,256
4,043
0
2,750
8,642
2,725
0
803
7,839
0
25,288
W
Sylvanus
Geoblivion
Sylvanus
2,587
847
1,957
2,584
4,530
2,296
215
0
4,530
10,988
0
L
Shiva
4,098
1,198
0
1,400
8,468
3,916
0
2,368
6,100
0
14,983
W
2,383
219
0
464
4,555
2,484
147
1,366
3,189
0
32,661
W
Awilix
Nanrola
Awilix
6,321
2,795
0
375
5,395
1,901
326
773
4,622
0
38,855
L
1,366
809
0
1,500
7,810
3,252
0
176
7,634
20,828
0
W
7,487
4,666
0
6,400
9,354
3,668
1,338
3,350
6,004
50,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,169
Gold Earned
23,807
255
Minions Killed
224
0
Camps Cleared
0
975,181
Distance Traveled
897,166
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,080
508
63
6
0
172,375
0
L
Fenrir
4,798
480
57
6
0
205,608
0
W
Cernunnos
5,441
544
49
5
0
183,708
4
L
Rama
4,690
469
51
5
0
178,698
0
W
Sylvanus
5,528
553
15
2
0
175,994
2
L
Shiva
4,460
446
10
1
0
196,597
0
W
Loki
5,930
593
48
5
0
205,467
0
W
Awilix
6,737
674
59
6
0
230,307
0
L
Ymir
4,779
478
43
4
0
143,888
0
W
Olorun
6,533
653
84
8
0
179,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role