Player Matchup

Bacchus
Bacchus
ChecoGallardo81
Bacchus
Level 138
God Stats
4W - 2L
1,715 SR
Queue Stats
112W - 133L
1,348 Elo+
Solo
Artemis
Artemis
VeinDuck
Artemis
Level 108
God Stats
10W - 24L
1,295 SR
Queue Stats
182W - 181L
1,437 Elo+
Solo
Yu Huang
Yu Huang
Welzar90
Yu Huang
Level 103
God Stats
1W - 0L
1,697 SR
Queue Stats
3W - 2L
1,331 Elo+
Solo
Team Averages
Level 116
1,569 SR
1,372 Elo+

VS

Team Averages
Level 104
1,607 SR
1,309 Elo+
Izanami
Izanami
Boyhole69
Izanami
Level 64
God Stats
5W - 7L
1,488 SR
Queue Stats
33W - 49L
1,305 Elo+
Party 1
Gilgamesh
Gilgamesh
D-Fase-Prop
Gilgamesh
Level 147
God Stats
11W - 2L
2,004 SR
Queue Stats
111W - 138L
1,317 Elo+
Party 1
Freya
Freya
TonyLetEmLoose
Freya
Level 102
God Stats
22W - 30L
1,328 SR
Queue Stats
57W - 90L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
7,795
780
6,863
7,459
4,422
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
VeinDuck
Artemis
13
2 / 0 / 4
7,570
757
9,327
6,479
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
Welzar90
Yu Huang
14
4 / 2 / 4
8,113
811
11,267
5,612
2,348
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Boyhole69
Izanami
11
0 / 4 / 1
6,465
647
4,920
12,424
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
D-Fase-Prop
Gilgamesh
12
0 / 1 / 0
6,935
694
2,977
10,550
7,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 3 / 0
7,086
709
4,844
10,707
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
2
2
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
Boyhole69
Izanami
0
4
1
0.13
W
2
0
5
4.5
L
Gilgamesh
D-Fase-Prop
Gilgamesh
0
1
0
0
L
2
3
0
0.67
W
Artemis
VeinDuck
Artemis
2
0
4
4
W
Yu Huang
Welzar90
Yu Huang
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,457
Damage
12,741
19,550
Taken
33,681
9,412
Mitigated
15,587
6,192
Healing
8,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Boyhole69
Izanami
4,920
2,640
0
1,377
12,424
4,541
0
8,241
4,183
0
21,367
W
6,863
446
284
2,958
7,459
4,422
0
1,143
6,062
30,487
0
L
Gilgamesh
D-Fase-Prop
Gilgamesh
2,977
425
0
3,200
10,550
7,029
0
4,256
6,294
0
25,088
L
4,844
1,769
0
4,143
10,707
4,017
0
5,534
5,173
19,533
0
W
Artemis
VeinDuck
Artemis
9,327
3,996
221
2,729
6,479
2,642
1,194
1,983
4,373
0
28,577
W
Yu Huang
Welzar90
Yu Huang
11,267
1,290
0
0
5,612
2,348
250
1,751
3,817
33,128
314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,478
Gold Earned
20,486
136
Minions Killed
112
0
Camps Cleared
0
567,208
Distance Traveled
520,656
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,465
647
37
4
0
163,792
0
W
Bacchus
7,795
780
48
5
0
204,830
0
L
Gilgamesh
6,935
694
41
4
0
190,313
0
L
Freya
7,086
709
34
3
0
166,551
0
W
Artemis
7,570
757
38
4
0
171,342
0
W
Yu Huang
8,113
811
50
5
0
191,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role