Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Bulfrog690
Anubis
Level 68
God Stats
7W - 10L
1,322 SR
Queue Stats
128W - 138L
1,296 Elo+
Solo
Lancelot
Lancelot
Chillingtown
Lancelot
Level 127
God Stats
0W - 2L
1,376 SR
Queue Stats
30W - 35L
1,249 Elo+
Party 2
Team Averages
Level 115
1,399 SR
1,348 Elo+

VS

Team Averages
Level 81
1,460 SR
1,317 Elo+
Cerberus
Cerberus
Lightning8703
Cerberus
Level 47
God Stats
4W - 5L
1,380 SR
Queue Stats
91W - 99L
1,379 Elo+
Party 1
Izanami
Izanami
Mtoresse
Izanami
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,357 Elo+
Party 1
He Bo
He Bo
samu_26498
He Bo
Level 88
God Stats
4W - 1L
1,499 SR
Queue Stats
139W - 145L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
2 / 2 / 3
11,613
645
13,655
14,978
8,825
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Bulfrog690
Anubis
17
1 / 4 / 3
11,615
645
12,063
14,625
10,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
Chillingtown
Lancelot
15
5 / 7 / 0
11,259
626
16,323
19,674
8,442
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lightning8703
Cerberus
17
1 / 2 / 9
12,491
694
5,905
25,184
22,732
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Mtoresse
Izanami
20
8 / 0 / 2
13,563
754
17,660
14,139
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
18
4 / 6 / 7
13,082
727
16,994
14,492
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
8
Kills
13
13
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
2
3
1.75
L
Anubis
Bulfrog690
Anubis
1
4
3
0.63
L
Lancelot
Chillingtown
Lancelot
5
7
0
0.71
W
Cerberus
Lightning8703
Cerberus
1
2
9
2.75
W
Izanami
Mtoresse
Izanami
8
0
2
9
W
He Bo
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,041
Damage
40,559
49,277
Taken
53,815
27,310
Mitigated
34,036
7,562
Healing
21,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
13,655
5,877
0
2,422
14,978
8,825
73
7,340
7,638
0
48,878
L
Anubis
Bulfrog690
Anubis
12,063
216
0
2,970
14,625
10,043
78
7,900
6,725
54,293
0
L
Lancelot
Chillingtown
Lancelot
16,323
2,690
0
2,170
19,674
8,442
0
6,892
12,782
0
42,661
W
Cerberus
Lightning8703
Cerberus
5,905
503
2,462
9,975
25,184
22,732
135
6,631
18,553
22,376
0
W
Izanami
Mtoresse
Izanami
17,660
12,960
0
6,348
14,139
6,155
2,723
2,280
11,859
0
88,051
W
He Bo
16,994
857
0
2,888
14,492
5,149
857
3,202
11,290
70,949
1,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,487
Gold Earned
39,136
189
Minions Killed
241
0
Camps Cleared
0
890,120
Distance Traveled
939,676
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,613
645
63
4
0
293,754
0
L
Anubis
11,615
645
84
5
0
257,966
0
L
Lancelot
11,259
626
42
2
0
338,400
0
W
Cerberus
12,491
694
29
2
0
338,797
4
W
Izanami
13,563
754
115
6
0
317,691
0
W
He Bo
13,082
727
97
5
0
283,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role