Player Matchup

Mercury
Mercury
 
Mercury
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Danilo6944
Maui
Level 158
God Stats
18W - 17L
1,375 SR
Queue Stats
172W - 171L
1,426 Elo+
Party 1
Osiris
Osiris
KingKarmaz
Osiris
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 119L
1,441 Elo+
Party 2
Anubis
Anubis
THEarcANGLE117
Anubis
Level 128
God Stats
21W - 12L
1,819 SR
Queue Stats
106W - 97L
1,441 Elo+
Party 2
Poseidon
Poseidon
iReeed
Poseidon
Level 125
God Stats
4W - 1L
1,801 SR
Queue Stats
158W - 158L
1,443 Elo+
Party 1
Team Averages
Level 135
1,599 SR
1,451 Elo+

VS

Team Averages
Level 100
1,623 SR
1,597 Elo+
Achilles
Achilles
Droyma
Achilles
Level 128
God Stats
2W - 4L
1,672 SR
Queue Stats
107W - 86L
1,535 Elo+
Party 3
Ishtar
Ishtar
HekticSoLucky
Ishtar
Level 109
God Stats
3W - 2L
1,900 SR
Queue Stats
34W - 23L
1,948 Elo+
Solo
Susano
Susano
LokisFeetPics
Susano
Level 43
God Stats
0W - 1L
1,325 SR
Queue Stats
57W - 52L
1,540 Elo+
Party 3
Maui
Maui
TSantiago
Maui
Level 135
God Stats
9W - 12L
1,665 SR
Queue Stats
112W - 89L
1,457 Elo+
Solo
Olorun
Olorun
chadwick72395
Olorun
Level 84
God Stats
13W - 9L
1,552 SR
Queue Stats
106W - 99L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
5
0 / 0 / 2
3,542
708
536
2,897
1,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 0 / 1
3,570
714
635
1,626
952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
KingKarmaz
Osiris
6
0 / 0 / 0
3,623
725
621
1,286
1,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
4 / 0 / 0
4,404
881
2,305
3,021
1,481
Poseidon
iReeed
Poseidon
6
1 / 0 / 0
3,343
669
1,760
1,541
314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Droyma
Achilles
5
0 / 0 / 0
3,143
629
1,155
3,600
1,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

1
0 / 0 / 0
2,418
484
0
0
0
5
0 / 2 / 0
3,063
613
998
3,258
794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Maui
5
0 / 0 / 0
3,393
679
306
3,655
1,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 3 / 0
3,127
625
2,062
4,237
976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
2
1
W
0
0
1
0.5
L
Achilles
Droyma
Achilles
0
0
0
0
L
0
0
0
0
W
Osiris
KingKarmaz
Osiris
0
0
0
0
L
0
2
0
0
W
4
0
0
4
L
Maui
0
0
0
0
L
0
3
0
0
W
Poseidon
iReeed
Poseidon
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,857
Damage
4,521
10,371
Taken
14,750
4,802
Mitigated
5,273
4,405
Healing
5,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
536
344
0
516
2,897
1,044
0
160
2,737
0
12,037
W
635
373
0
893
1,626
952
0
156
1,470
7,837
0
L
Achilles
Droyma
Achilles
1,155
265
0
1,913
3,600
1,682
0
966
2,560
0
13,438
L
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
KingKarmaz
Osiris
621
307
0
448
1,286
1,011
0
0
1,286
0
14,453
L
998
360
0
540
3,258
794
0
331
2,927
0
9,398
W
2,305
325
0
1,898
3,021
1,481
0
1,902
1,119
28,116
0
L
Maui
306
156
621
1,586
3,655
1,821
0
1,394
2,261
12,485
0
L
2,062
1,175
0
1,055
4,237
976
0
2,009
2,228
17,802
0
W
Poseidon
iReeed
Poseidon
1,760
311
0
650
1,541
314
0
150
1,391
19,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,482
Gold Earned
15,144
148
Minions Killed
100
0
Camps Cleared
0
503,183
Distance Traveled
408,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,542
708
26
5
0
110,045
0
W
Maui
3,570
714
13
3
0
107,219
0
L
Achilles
3,143
629
30
6
0
90,945
0
L
Ishtar
2,418
484
0
0
0
0
0
W
Osiris
3,623
725
29
6
0
72,095
0
L
Susano
3,063
613
23
5
0
123,747
0
W
Anubis
4,404
881
47
9
0
97,756
0
L
Maui
3,393
679
21
4
0
95,331
0
L
Olorun
3,127
625
26
5
0
98,692
0
W
Poseidon
3,343
669
33
7
0
116,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role