Player Matchup

Hel
Hel
BenzyTheGr8
Hel
Level 105
God Stats
2W - 2L
1,267 SR
Queue Stats
105W - 73L
1,487 Elo+
Party 2
Ah Puch
Ah Puch
FFlai-R
Ah Puch
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 89L
1,550 Elo+
Party 2
Set
Set
FiLiMoNx77
Set
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 119L
1,480 Elo+
Party 2
Pele
Pele
G4ZM2N
Pele
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,384 Elo+
Party 2
Bacchus
Bacchus
Jefe20__
Bacchus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,180 Elo+
Party 2
Team Averages
Level 89
1,453 SR
1,416 Elo+

VS

Team Averages
Level 29
1,409 SR
1,328 Elo+
Tiamat
Tiamat
ChaosBasti07
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,264 Elo+
Party 3
Yemoja
Yemoja
Eli15366
Yemoja
Level 29
God Stats
1W - 2L
1,275 SR
Queue Stats
27W - 35L
1,307 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ErosJas44
Morgan Le Fay
Level 29
God Stats
1W - 5L
1,269 SR
Queue Stats
44W - 66L
1,434 Elo+
Party 1
The Morrigan
The Morrigan
GafaO
The Morrigan
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 200L
1,494 Elo+
Party 1
Kuzenbo
Kuzenbo
shadowkiller386-
Kuzenbo
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,139 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 12
9,281
928
10,679
8,874
4,934
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
FFlai-R
Ah Puch
15
5 / 0 / 16
9,244
924
15,535
7,925
4,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 3 / 13
9,050
905
10,639
10,654
6,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
G4ZM2N
Pele
17
9 / 2 / 13
9,918
992
10,011
10,721
9,599
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bacchus
Jefe20__
Bacchus
14
2 / 2 / 16
8,421
842
3,648
11,471
12,867
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 6 / 3
7,736
774
4,330
11,571
7,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
Eli15366
Yemoja
15
1 / 5 / 4
7,542
754
3,280
13,267
12,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
ErosJas44
Morgan Le Fay
14
3 / 4 / 5
7,300
730
11,055
10,806
5,039
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
GafaO
The Morrigan
10
1 / 6 / 2
6,515
652
4,914
6,381
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 6
6,692
669
3,662
12,017
13,889
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
27
26
Kills
7
8
Deaths
26
70
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
L
Tiamat
2
6
3
0.58
L
Yemoja
Eli15366
Yemoja
1
5
4
0.6
L
Morgan Le Fay
ErosJas44
Morgan Le Fay
3
4
5
1.38
W
Ah Puch
FFlai-R
Ah Puch
5
0
16
13
W
4
3
13
3.5
W
Pele
G4ZM2N
Pele
9
2
13
7.75
L
The Morrigan
GafaO
The Morrigan
1
6
2
0.33
W
Bacchus
Jefe20__
Bacchus
2
2
16
5
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,512
Damage
27,241
49,645
Taken
54,042
37,601
Mitigated
41,516
27,687
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,679
364
5,721
4,949
8,874
4,934
1,660
6,241
2,633
23,316
3,950
L
Tiamat
4,330
114
169
909
11,571
7,695
0
5,250
6,321
9,806
766
L
Yemoja
Eli15366
Yemoja
3,280
645
2,116
1,197
13,267
12,441
0
7,311
5,956
9,727
0
L
Morgan Le Fay
ErosJas44
Morgan Le Fay
11,055
1,998
572
1,759
10,806
5,039
0
5,203
5,603
19,837
0
W
Ah Puch
FFlai-R
Ah Puch
15,535
920
1,633
4,261
7,925
4,085
760
5,134
2,791
32,601
0
W
10,639
5,403
1,114
3,422
10,654
6,116
2,108
6,328
4,326
0
19,578
W
Pele
G4ZM2N
Pele
10,011
2,681
2,256
2,116
10,721
9,599
697
5,801
4,920
0
19,264
L
The Morrigan
GafaO
The Morrigan
4,914
430
212
382
6,381
2,452
0
3,994
2,339
10,064
0
W
Bacchus
Jefe20__
Bacchus
3,648
520
426
1,789
11,471
12,867
516
3,227
8,244
10,199
0
L
3,662
1,437
380
431
12,017
13,889
0
6,831
5,186
6,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,914
Gold Earned
35,785
134
Minions Killed
86
0
Camps Cleared
0
1,005,005
Distance Traveled
726,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,281
928
41
4
0
203,624
0
L
Tiamat
7,736
774
23
2
0
148,874
0
L
Yemoja
7,542
754
17
2
0
154,851
0
L
Morgan Le Fay
7,300
730
33
3
0
151,856
0
W
Ah Puch
9,244
924
38
4
0
226,576
0
W
Set
9,050
905
23
2
0
188,653
0
W
Pele
9,918
992
24
2
0
210,127
0
L
The Morrigan
6,515
652
5
1
0
109,499
0
W
Bacchus
8,421
842
8
1
0
176,025
0
L
Kuzenbo
6,692
669
8
1
0
161,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role