Player Matchup

Loki
Loki
DirtyxPlop
Loki
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 32L
1,386 Elo+
Solo
Kukulkan
Kukulkan
Mateo2108
Kukulkan
Level 49
God Stats
3W - 3L
1,831 SR
Queue Stats
108W - 103L
1,473 Elo+
Party 1
Cernunnos
Cernunnos
Sebait02
Cernunnos
Level 80
God Stats
8W - 11L
1,407 SR
Queue Stats
219W - 234L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
WILMERK99
Sun Wukong
Level 144
God Stats
9W - 5L
1,675 SR
Queue Stats
38W - 39L
1,615 Elo+
Party 2
Cthulhu
Cthulhu
xSotomante
Cthulhu
Level 177
God Stats
1W - 2L
1,428 SR
Queue Stats
61W - 62L
1,570 Elo+
Party 2
Team Averages
Level 108
1,568 SR
1,497 Elo+

VS

Team Averages
Level 99
1,495 SR
1,517 Elo+
Tyr
Tyr
 
Tyr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
CxrryMe
Skadi
Level 76
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Agni
Agni
Santiago300302
Agni
Level 127
God Stats
11W - 7L
1,677 SR
Queue Stats
97W - 85L
1,543 Elo+
Solo
Ares
Ares
ShartNation
Ares
Level 105
God Stats
1W - 2L
1,300 SR
Queue Stats
74W - 64L
1,542 Elo+
Solo
Bakasura
Bakasura
XHababex
Bakasura
Level 122
God Stats
5W - 1L
1,500 SR
Queue Stats
267W - 186L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,409
482
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
Mateo2108
Kukulkan
6
0 / 2 / 0
3,537
707
1,144
2,537
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Sebait02
Cernunnos
5
0 / 1 / 0
3,119
624
953
2,577
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
WILMERK99
Sun Wukong
5
1 / 2 / 0
3,529
706
1,157
3,384
2,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
xSotomante
Cthulhu
5
0 / 0 / 0
3,191
638
0
2,389
936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
5
1 / 1 / 1
3,467
693
1,548
2,822
1,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
CxrryMe
Skadi
5
0 / 0 / 1
3,307
661
1,668
1,514
406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 1
3,578
716
928
1,598
463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 0
3,508
702
730
2,202
1,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
XHababex
Bakasura
6
2 / 0 / 0
3,710
742
1,034
4,391
1,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
1
1
1.5
W
Skadi
CxrryMe
Skadi
0
0
1
0.5
L
0
0
0
0
L
Kukulkan
Mateo2108
Kukulkan
0
2
0
0
W
1
0
1
1.5
L
Cernunnos
Sebait02
Cernunnos
0
1
0
0
W
1
0
0
1
L
Sun Wukong
WILMERK99
Sun Wukong
1
2
0
0.5
W
Bakasura
XHababex
Bakasura
2
0
0
2
L
Cthulhu
xSotomante
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,254
Damage
5,908
10,887
Taken
12,527
5,031
Mitigated
4,703
3,624
Healing
4,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,548
471
0
512
2,822
1,186
0
0
2,585
0
8,229
W
Skadi
CxrryMe
Skadi
1,668
735
0
0
1,514
406
59
0
1,514
0
16,888
L
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Mateo2108
Kukulkan
1,144
48
0
476
2,537
756
0
928
1,559
21,810
0
W
928
94
0
750
1,598
463
0
794
804
16,524
0
L
Cernunnos
Sebait02
Cernunnos
953
294
0
1,083
2,577
885
0
730
1,847
0
14,754
W
730
31
0
1,275
2,202
1,282
191
0
2,202
12,999
0
L
Sun Wukong
WILMERK99
Sun Wukong
1,157
265
0
1,062
3,384
2,454
0
0
3,290
0
11,856
W
Bakasura
XHababex
Bakasura
1,034
797
0
1,643
4,391
1,366
0
350
4,041
0
18,905
L
Cthulhu
xSotomante
Cthulhu
0
0
192
811
2,389
936
0
0
2,389
8,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,785
Gold Earned
17,570
101
Minions Killed
140
0
Camps Cleared
0
353,257
Distance Traveled
528,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,467
693
11
2
0
118,033
0
W
Skadi
3,307
661
34
7
0
96,497
0
L
Loki
2,409
482
0
0
0
8,524
0
L
Kukulkan
3,537
707
39
8
0
93,926
0
W
Agni
3,578
716
30
6
0
97,678
0
L
Cernunnos
3,119
624
20
4
0
89,438
0
W
Ares
3,508
702
18
4
0
85,393
0
L
Sun Wukong
3,529
706
22
4
0
78,008
0
W
Bakasura
3,710
742
47
9
0
130,490
0
L
Cthulhu
3,191
638
20
4
0
83,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role