Player Matchup

Sylvanus
Sylvanus
MadameDarknesss
Sylvanus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,600 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Naturallystoned
Kumbhakarna
Level 148
God Stats
0W - 2L
1,331 SR
Queue Stats
12W - 15L
1,505 Elo+
Party 1
Medusa
Medusa
VKRagnar
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,538 Elo+
Solo
Nu Wa
Nu Wa
ZooLooK
Nu Wa
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 11L
1,797 Elo+
Solo
Charybdis
Charybdis
mnbhjkl33
Charybdis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,236 Elo+
Solo
Team Averages
Level 106
1,466 SR
1,535 Elo+

VS

Team Averages
Level 116
1,448 SR
1,547 Elo+
Kukulkan
Kukulkan
AceGoodheart1
Kukulkan
Level 122
God Stats
7W - 3L
1,500 SR
Queue Stats
398W - 392L
1,519 Elo+
Solo
Awilix
Awilix
Attef
Awilix
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
136W - 156L
1,547 Elo+
Solo
Terra
Terra
PredatorIXX
Terra
Level 123
God Stats
1W - 0L
1,306 SR
Queue Stats
187W - 178L
1,610 Elo+
Solo
Discordia
Discordia
Shoto-Todoroki25
Discordia
Level 105
God Stats
23W - 11L
1,435 SR
Queue Stats
829W - 852L
1,565 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Straya98
Ah Muzen Cab
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 2 / 2
8,102
623
5,494
11,911
11,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Naturallystoned
Kumbhakarna
14
1 / 2 / 5
8,387
645
3,757
8,831
9,197
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
VKRagnar
Medusa
14
0 / 7 / 5
8,077
621
5,879
15,427
7,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
ZooLooK
Nu Wa
18
5 / 5 / 2
10,253
789
15,690
14,870
7,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
mnbhjkl33
Charybdis
14
1 / 6 / 3
8,427
648
7,004
15,330
7,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AceGoodheart1
Kukulkan
17
6 / 1 / 13
10,572
813
18,069
11,022
4,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Attef
Awilix
17
5 / 3 / 10
10,444
803
7,988
12,845
6,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 1 / 15
10,936
841
5,540
16,914
18,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
18
4 / 1 / 14
10,835
833
15,040
10,202
4,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ah Muzen Cab
Straya98
Ah Muzen Cab
18
5 / 2 / 10
10,621
817
15,810
12,916
5,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
8
Kills
22
22
Deaths
8
17
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AceGoodheart1
Kukulkan
6
1
13
12.5
W
Awilix
Attef
Awilix
5
3
10
3.33
L
Sylvanus
1
2
2
1
L
Kumbhakarna
Naturallystoned
Kumbhakarna
1
2
5
1.75
W
2
1
15
9.5
W
Discordia
4
1
14
11
W
Ah Muzen Cab
Straya98
Ah Muzen Cab
5
2
10
5
L
Medusa
VKRagnar
Medusa
0
7
5
0.36
L
Nu Wa
ZooLooK
Nu Wa
5
5
2
1.2
L
Charybdis
mnbhjkl33
Charybdis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,824
Damage
62,447
66,369
Taken
63,899
42,507
Mitigated
39,642
17,151
Healing
36,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AceGoodheart1
Kukulkan
18,069
727
710
830
11,022
4,938
735
6,704
4,318
34,163
2,550
W
Awilix
Attef
Awilix
7,988
1,492
1,499
879
12,845
6,481
1,296
3,807
9,038
0
19,659
L
Sylvanus
5,494
756
4,420
3,312
11,911
11,309
52
6,996
4,861
8,146
0
L
Kumbhakarna
Naturallystoned
Kumbhakarna
3,757
94
445
892
8,831
9,197
0
3,812
4,940
8,847
0
W
5,540
341
10,342
6,975
16,914
18,425
0
4,531
12,383
11,529
0
W
Discordia
15,040
478
4,539
2,601
10,202
4,238
1,183
3,449
6,753
41,055
0
W
Ah Muzen Cab
Straya98
Ah Muzen Cab
15,810
4,659
3,128
4,659
12,916
5,560
3,567
5,860
7,056
0
40,107
L
Medusa
VKRagnar
Medusa
5,879
2,448
503
1,291
15,427
7,740
0
8,606
6,797
0
16,430
L
Nu Wa
ZooLooK
Nu Wa
15,690
2,111
902
2,501
14,870
7,158
104
8,110
6,614
36,040
1,894
L
Charybdis
mnbhjkl33
Charybdis
7,004
1,570
356
2,529
15,330
7,103
32
9,703
5,467
0
17,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,246
Gold Earned
53,408
125
Minions Killed
182
0
Camps Cleared
0
949,822
Distance Traveled
1,300,805
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,572
813
32
2
0
272,247
0
W
Awilix
10,444
803
27
2
0
265,880
2
L
Sylvanus
8,102
623
7
1
0
169,025
0
L
Kumbhakarna
8,387
645
10
1
0
143,738
0
W
Terra
10,936
841
15
1
0
258,678
0
W
Discordia
10,835
833
58
4
0
254,911
0
W
Ah Muzen Cab
10,621
817
50
4
0
249,089
0
L
Medusa
8,077
621
18
1
0
247,192
0
L
Nu Wa
10,253
789
67
5
0
215,336
0
L
Charybdis
8,427
648
23
2
0
174,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role