Player Matchup

Chaac
Chaac
Gold III
AyoRaphael
Chaac
Gold III
Level 150
God Stats
18W - 11L
1,500 SR
Queue Stats
486W - 469L
1,405 MMR
Party 1
Xbalanque
Xbalanque
Gold I
SoloL3veling
Xbalanque
Gold I
Level 159
God Stats
18W - 20L
1,500 SR
Queue Stats
545W - 531L
1,659 MMR
Party 1
Baba Yaga
Baba Yaga
Gold III
V3ngeance08
Baba Yaga
Gold III
Level 141
God Stats
6W - 2L
1,867 SR
Queue Stats
128W - 120L
1,738 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,622 SR
1,601 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,645 SR
1,670 MMR
Nox
Nox
Bronze IV
GHOSTNDASNOW
Nox
Bronze IV
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,335 MMR
Solo
Cernunnos
Cernunnos
Gold I
Viscousy
Cernunnos
Gold I
Level 135
God Stats
1W - 4L
1,769 SR
Queue Stats
123W - 145L
1,500 MMR
Solo
Hera
Hera
Platinum III
imainurmom
Hera
Platinum III
Level 83
God Stats
5W - 3L
1,666 SR
Queue Stats
72W - 68L
2,174 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
2 / 3 / 7
10,418
744
5,302
16,028
18,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
SoloL3veling
Xbalanque
15
3 / 1 / 5
10,210
729
15,489
10,510
4,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
V3ngeance08
Baba Yaga
15
4 / 3 / 3
10,359
740
10,783
9,837
5,255
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasAchillesAo KuangBaron SamediAh Muzen Cab

VS

Bans
Ne ZhaGebKumbhakarnaAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
9,101
650
5,406
10,696
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Viscousy
Cernunnos
15
1 / 3 / 5
9,614
687
8,987
14,446
6,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 2 / 5
9,910
708
5,985
9,450
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
9
Kills
5
7
Deaths
9
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
3
7
1.83
L
2
4
2
0.75
W
Xbalanque
SoloL3veling
Xbalanque
3
1
5
5.5
W
Baba Yaga
V3ngeance08
Baba Yaga
4
3
3
1.83
L
Cernunnos
Viscousy
Cernunnos
1
3
5
1.17
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,574
Damage
20,378
36,375
Taken
34,592
27,978
Mitigated
16,168
10,358
Healing
6,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
5,302
1,131
0
5,516
16,028
18,325
677
5,735
10,293
0
38,662
L
5,406
154
0
250
10,696
5,090
0
2,248
8,448
16,981
0
W
Xbalanque
SoloL3veling
Xbalanque
15,489
4,218
0
2,219
10,510
4,398
2,388
3,032
7,222
0
63,694
W
Baba Yaga
V3ngeance08
Baba Yaga
10,783
366
0
2,623
9,837
5,255
601
2,694
7,143
40,872
0
L
Cernunnos
Viscousy
Cernunnos
8,987
3,805
0
4,961
14,446
6,837
138
3,386
11,060
0
44,912
L
5,985
1,396
0
1,581
9,450
4,241
287
5,196
4,254
40,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,987
Gold Earned
28,625
185
Minions Killed
182
0
Camps Cleared
0
809,688
Distance Traveled
747,272
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,418
744
46
3
0
285,137
0
L
Nox
9,101
650
42
3
0
240,490
0
W
Xbalanque
10,210
729
75
5
0
267,358
0
W
Baba Yaga
10,359
740
64
5
0
257,193
0
L
Cernunnos
9,614
687
72
5
0
253,674
3
L
Hera
9,910
708
68
5
0
253,108
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role