Player Matchup

Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
G5velocity
He Bo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,241 Elo+
Solo
Cthulhu
Cthulhu
HeroEndeavor
Cthulhu
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 76L
1,429 Elo+
Solo
Chang'e
Chang'e
JayDeuceSon
Chang'e
Level 105
God Stats
3W - 4L
1,731 SR
Queue Stats
177W - 181L
1,479 Elo+
Solo
Team Averages
Level 126
1,546 SR
1,430 Elo+

VS

Team Averages
Level 119
1,497 SR
1,425 Elo+
Merlin
Merlin
ChinoHefe-_-
Merlin
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
354W - 360L
1,459 Elo+
Solo
Hades
Hades
ImGamby
Hades
Level 127
God Stats
2W - 0L
1,699 SR
Queue Stats
14W - 20L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
Jombii-
Guan Yu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,290 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SlamZilla6669
Ah Muzen Cab
Level 154
God Stats
4W - 4L
1,285 SR
Queue Stats
238W - 266L
1,437 Elo+
Party 1
Mulan
Mulan
andregduarte
Mulan
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
190W - 176L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
8 / 4 / 6
11,006
734
22,164
17,958
16,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
 
Osiris
17
4 / 5 / 8
9,826
655
12,348
21,905
22,251
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
1
0 / 0 / 0
3,628
242
0
0
0
Cthulhu
HeroEndeavor
Cthulhu
17
2 / 7 / 11
9,940
663
13,737
23,976
28,595
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
JayDeuceSon
Chang'e
18
0 / 5 / 11
9,476
632
13,392
21,452
10,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
5 / 2 / 12
11,213
748
14,163
8,881
4,708
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
ImGamby
Hades
20
8 / 2 / 11
13,721
915
28,118
17,484
13,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Jombii-
Guan Yu
16
1 / 4 / 13
9,963
664
6,351
16,814
18,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
SlamZilla6669
Ah Muzen Cab
18
4 / 4 / 12
11,124
742
17,421
15,455
8,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 2 / 11
10,560
704
13,185
17,873
16,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
80
14
Kills
21
21
Deaths
14
36
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
8
4
6
2.75
L
Osiris
 
Osiris
4
5
8
1.6
W
Merlin
5
2
12
5.5
L
He Bo
0
0
0
0
L
Cthulhu
HeroEndeavor
Cthulhu
2
7
11
1.07
W
Hades
ImGamby
Hades
8
2
11
6.75
L
Chang'e
JayDeuceSon
Chang'e
0
5
11
1.1
W
Guan Yu
Jombii-
Guan Yu
1
4
13
1.88
W
Ah Muzen Cab
SlamZilla6669
Ah Muzen Cab
4
4
12
2.5
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,641
Damage
79,238
85,291
Taken
76,507
77,094
Mitigated
61,798
33,267
Healing
35,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
22,164
978
1,650
3,356
17,958
16,045
0
8,449
9,505
34,232
203
L
Osiris
 
Osiris
12,348
3,165
1,252
1,849
21,905
22,251
0
11,233
10,613
0
24,283
W
Merlin
14,163
2,138
2,036
1,104
8,881
4,708
2,148
7,224
1,657
35,824
0
L
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
HeroEndeavor
Cthulhu
13,737
794
2,256
1,859
23,976
28,595
0
10,011
13,887
26,069
0
W
Hades
ImGamby
Hades
28,118
2,966
2,187
9,438
17,484
13,022
2,798
9,950
7,534
53,997
594
L
Chang'e
JayDeuceSon
Chang'e
13,392
761
12,490
8,555
21,452
10,203
0
12,052
9,400
30,233
0
W
Guan Yu
Jombii-
Guan Yu
6,351
987
3,685
2,896
16,814
18,906
641
10,189
6,625
0
12,876
W
Ah Muzen Cab
SlamZilla6669
Ah Muzen Cab
17,421
5,051
982
4,207
15,455
8,645
1,481
11,846
3,609
0
35,873
W
13,185
629
2,580
6,327
17,873
16,517
1,260
9,881
7,992
23
23,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,876
Gold Earned
56,581
141
Minions Killed
176
0
Camps Cleared
0
976,706
Distance Traveled
1,364,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,006
734
36
2
0
234,899
0
L
Osiris
9,826
655
36
2
0
234,939
0
W
Merlin
11,213
748
39
3
0
248,189
0
L
He Bo
3,628
242
0
0
0
0
0
L
Cthulhu
9,940
663
28
2
0
247,980
0
W
Hades
13,721
915
70
5
0
276,290
0
L
Chang'e
9,476
632
41
3
0
258,888
0
W
Guan Yu
9,963
664
12
1
0
290,271
0
W
Ah Muzen Cab
11,124
742
37
2
0
261,523
0
W
Mulan
10,560
704
18
1
0
288,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role