Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
JustCaLLMeShini
Atlas
Level 43
God Stats
14W - 5L
1,575 SR
Queue Stats
195W - 178L
1,376 Elo+
Party 1
Kuzenbo
Kuzenbo
alphagod707
Kuzenbo
Level 139
God Stats
3W - 2L
1,490 SR
Queue Stats
130W - 129L
1,442 Elo+
Party 1
Team Averages
Level 79
1,513 SR
1,464 Elo+

VS

Team Averages
Level 88
1,587 SR
1,503 Elo+
Hades
Hades
 
Hades
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
AbsoluteNoob69
Cliodhna
Level 116
God Stats
6W - 9L
1,508 SR
Queue Stats
186W - 163L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
Caiturn
Tsukuyomi
Level 99
God Stats
3W - 1L
1,925 SR
Queue Stats
23W - 17L
1,593 Elo+
Solo
Atlas
Atlas
SUPAlucky
Atlas
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
3 / 1 / 2
4,476
746
3,815
4,043
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
 
Fenrir
6
0 / 0 / 1
3,647
608
1,191
4,996
1,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
 
Aphrodite
6
0 / 0 / 0
3,608
601
1,230
3,950
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
3 / 0 / 0
4,142
690
3,557
3,996
2,888
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
alphagod707
Kuzenbo
6
2 / 1 / 2
4,250
708
2,570
5,881
4,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
0 / 0 / 0
4,209
702
2,918
3,139
1,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
 
Medusa
3
0 / 3 / 1
2,953
492
1,490
3,447
894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
6
0 / 2 / 0
3,590
598
1,462
5,389
2,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Caiturn
Tsukuyomi
6
1 / 2 / 0
3,805
634
2,461
5,161
1,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
SUPAlucky
Atlas
5
1 / 1 / 1
3,797
633
2,601
5,217
2,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
2
2
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
2
4
W
Fenrir
 
Fenrir
0
0
1
0.5
W
Aphrodite
 
Aphrodite
0
0
0
0
L
Hades
 
Hades
0
0
0
0
L
Medusa
 
Medusa
0
3
1
0.17
L
Cliodhna
0
2
0
0
L
Tsukuyomi
Caiturn
Tsukuyomi
1
2
0
0.5
W
3
0
0
3
L
Atlas
SUPAlucky
Atlas
1
1
1
1.5
W
Kuzenbo
alphagod707
Kuzenbo
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,363
Damage
10,932
22,866
Taken
22,353
11,097
Mitigated
8,932
10,647
Healing
7,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,815
1,938
0
2,351
4,043
1,296
0
1,330
2,713
0
25,912
W
Fenrir
 
Fenrir
1,191
329
0
875
4,996
1,599
0
880
4,116
0
16,420
W
Aphrodite
 
Aphrodite
1,230
412
522
2,870
3,950
1,262
0
2,038
1,912
21,392
0
L
Hades
 
Hades
2,918
634
39
2,765
3,139
1,124
0
1,037
2,102
28,015
0
L
Medusa
 
Medusa
1,490
803
0
477
3,447
894
0
1,129
2,318
0
7,675
L
Cliodhna
1,462
208
0
1,418
5,389
2,790
0
2,912
2,477
0
16,350
L
Tsukuyomi
Caiturn
Tsukuyomi
2,461
780
0
1,859
5,161
1,444
0
838
4,323
0
16,637
W
3,557
1,336
0
1,980
3,996
2,888
0
0
3,996
19,052
0
L
Atlas
SUPAlucky
Atlas
2,601
1,654
0
1,160
5,217
2,680
0
1,441
3,776
11,485
0
W
Kuzenbo
alphagod707
Kuzenbo
2,570
1,649
22
2,027
5,881
4,052
0
1,271
4,610
10,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,123
Gold Earned
18,354
145
Minions Killed
136
0
Camps Cleared
0
601,592
Distance Traveled
590,701
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,476
746
37
6
0
100,536
0
W
Fenrir
3,647
608
39
7
0
147,802
0
W
Aphrodite
3,608
601
36
6
0
110,404
2
L
Hades
4,209
702
55
9
0
119,801
0
L
Medusa
2,953
492
13
2
0
76,687
0
L
Cliodhna
3,590
598
25
4
0
127,947
0
L
Tsukuyomi
3,805
634
29
5
0
155,706
0
W
Atlas
4,142
690
26
4
0
113,319
0
L
Atlas
3,797
633
14
2
0
110,560
0
W
Kuzenbo
4,250
708
7
1
0
129,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role