Player Matchup

Tyr
Tyr
Big AK Guy
Tyr
Level 62
God Stats
7W - 6L
1,715 SR
Queue Stats
574W - 557L
1,466 Elo+
Party 1
Izanami
Izanami
Lady0fShad0w
Izanami
Level 27
God Stats
63W - 80L
1,284 SR
Queue Stats
118W - 165L
1,358 Elo+
Party 1
Surtr
Surtr
The dark raven7
Surtr
Level 24
God Stats
24W - 30L
1,122 SR
Queue Stats
277W - 287L
1,158 Elo+
Party 1
Sol
Sol
Thro-ttle
Sol
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,272 Elo+
Party 4
Thanatos
Thanatos
sttelmit
Thanatos
Level 62
God Stats
0W - 3L
1,175 SR
Queue Stats
9W - 12L
1,408 Elo+
Party 4
Team Averages
Level 46
1,360 SR
1,332 Elo+

VS

Team Averages
Level 59
1,489 SR
1,310 Elo+
Zhong Kui
Zhong Kui
AzDead_GoldenT
Zhong Kui
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 17L
1,183 Elo+
Party 3
Mulan
Mulan
Azdead_iceT
Mulan
Level 49
God Stats
5W - 7L
1,416 SR
Queue Stats
64W - 75L
1,305 Elo+
Party 3
Horus
Horus
Firewolf59132
Horus
Level 83
God Stats
6W - 9L
1,344 SR
Queue Stats
141W - 142L
1,229 Elo+
Party 3
Fenrir
Fenrir
Xx_Aribu_xX
Fenrir
Level 59
God Stats
5W - 6L
1,809 SR
Queue Stats
422W - 418L
1,415 Elo+
Party 2
Sol
Sol
Xx__2eZ4You___xX
Sol
Level 42
God Stats
45W - 53L
1,376 SR
Queue Stats
249W - 242L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,217
422
2,615
8,606
5,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Lady0fShad0w
Izanami
7
0 / 4 / 0
4,223
422
2,355
6,901
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 0
5,122
512
2,778
9,733
5,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 1
5,306
531
3,163
5,461
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
sttelmit
Thanatos
7
1 / 4 / 0
4,839
484
2,700
6,188
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AzDead_GoldenT
Zhong Kui
10
2 / 1 / 0
6,127
613
4,130
6,512
4,049
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 0 / 0
5,714
571
3,446
5,395
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 1 / 6
5,833
583
818
6,644
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
10
1 / 0 / 2
5,375
538
2,159
7,830
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
6 / 0 / 0
6,042
604
10,638
3,760
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
11
11
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AzDead_GoldenT
Zhong Kui
2
1
0
2
W
2
0
0
2
L
1
1
0
1
W
0
1
6
3
L
Izanami
Lady0fShad0w
Izanami
0
4
0
0
L
0
2
0
0
L
0
0
1
0.5
W
Fenrir
1
0
2
2
W
6
0
0
6
L
Thanatos
sttelmit
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,611
Damage
21,191
36,889
Taken
30,141
17,973
Mitigated
13,997
11,141
Healing
11,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AzDead_GoldenT
Zhong Kui
4,130
758
21
2,819
6,512
4,049
176
2,974
3,538
37,587
0
W
3,446
437
0
558
5,395
2,028
0
27
4,959
0
38,289
L
2,615
155
395
1,272
8,606
5,733
0
4,417
3,863
0
12,879
W
818
616
645
3,848
6,644
4,387
96
0
6,375
0
15,090
L
Izanami
Lady0fShad0w
Izanami
2,355
1,163
0
1,100
6,901
2,265
0
4,767
1,730
0
25,996
L
2,778
943
0
3,770
9,733
5,542
0
0
9,733
220
33,494
L
3,163
1,503
0
1,219
5,461
1,904
0
3,014
2,447
31,220
0
W
Fenrir
2,159
463
0
1,909
7,830
2,591
0
189
7,563
0
35,863
W
10,638
3,612
0
2,089
3,760
942
961
0
3,651
43,363
0
L
Thanatos
sttelmit
Thanatos
2,700
1,198
0
3,385
6,188
2,529
0
1,810
4,348
0
18,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,707
Gold Earned
29,091
201
Minions Killed
281
0
Camps Cleared
0
958,331
Distance Traveled
1,018,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,127
613
71
7
0
179,983
0
W
Mulan
5,714
571
73
7
0
199,035
0
L
Tyr
4,217
422
17
2
0
221,094
0
W
Horus
5,833
583
23
2
0
209,442
0
L
Izanami
4,223
422
43
4
0
155,497
0
L
Surtr
5,122
512
57
6
0
163,120
0
L
Sol
5,306
531
53
5
0
183,299
0
W
Fenrir
5,375
538
50
5
0
259,582
0
W
Sol
6,042
604
64
6
0
170,535
0
L
Thanatos
4,839
484
31
3
0
235,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role