Player Matchup

Gilgamesh
Gilgamesh
Blktiger3
Gilgamesh
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 71L
1,450 Elo+
Solo
Odin
Odin
Foococheita
Odin
Level 127
God Stats
13W - 7L
1,602 SR
Queue Stats
300W - 288L
1,387 Elo+
Solo
Ao Kuang
Ao Kuang
TCup1369
Ao Kuang
Level 65
God Stats
8W - 3L
1,230 SR
Queue Stats
40W - 32L
1,290 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tharukk
Tsukuyomi
Level 78
God Stats
17W - 6L
1,804 SR
Queue Stats
58W - 52L
1,512 Elo+
Party 1
Ymir
Ymir
vaslim39
Ymir
Level 47
God Stats
1W - 5L
1,278 SR
Queue Stats
1,149W - 1,226L
1,374 Elo+
Solo
Team Averages
Level 76
1,483 SR
1,403 Elo+

VS

Team Averages
Level 81
1,454 SR
1,434 Elo+
Geb
Geb
Apolloqg24
Geb
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,842 Elo+
Solo
Bellona
Bellona
Infante029
Bellona
Level 75
God Stats
7W - 7L
1,845 SR
Queue Stats
231W - 255L
1,307 Elo+
Solo
Thanatos
Thanatos
Nieuleczalna
Thanatos
Level 124
God Stats
1W - 4L
1,197 SR
Queue Stats
324W - 336L
1,333 Elo+
Solo
Yemoja
Yemoja
albero in fiore
Yemoja
Level 51
God Stats
8W - 15L
1,230 SR
Queue Stats
90W - 89L
1,404 Elo+
Solo
Zeus
Zeus
britttnaaay
Zeus
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 32L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blktiger3
Gilgamesh
17
4 / 1 / 15
11,440
1,144
13,433
13,638
13,923
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

19
6 / 2 / 15
12,578
1,258
17,630
17,219
22,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
TCup1369
Ao Kuang
17
9 / 2 / 11
12,073
1,207
18,931
14,195
8,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
Tharukk
Tsukuyomi
17
7 / 3 / 7
11,675
1,168
20,516
16,555
11,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
17
3 / 0 / 12
11,984
1,198
4,539
8,126
10,304
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Team 1 Tickets

264

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
9,376
938
3,246
7,992
3,627
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Infante029
Bellona
16
2 / 7 / 6
10,985
1,099
17,047
20,119
13,891
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Nieuleczalna
Thanatos
16
3 / 9 / 5
11,221
1,122
15,172
21,185
11,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 4 / 7
10,185
1,019
11,174
16,917
18,751
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 6 / 4
10,654
1,065
16,094
13,238
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
29
Kills
8
8
Deaths
29
60
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Gilgamesh
Blktiger3
Gilgamesh
4
1
15
11.5
W
6
2
15
6.75
L
Bellona
Infante029
Bellona
2
7
6
0.71
L
Thanatos
Nieuleczalna
Thanatos
3
9
5
0.61
W
Ao Kuang
TCup1369
Ao Kuang
9
2
11
7.25
W
Tsukuyomi
Tharukk
Tsukuyomi
7
3
7
3.5
L
0
4
7
0.88
L
2
6
4
0.67
W
Ymir
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,049
Damage
62,733
69,733
Taken
79,451
65,826
Mitigated
52,708
13,240
Healing
18,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,246
48
0
0
7,992
3,627
0
2,140
5,811
6,261
0
W
Gilgamesh
Blktiger3
Gilgamesh
13,433
4,246
103
1,778
13,638
13,923
0
7,343
6,295
0
28,055
W
17,630
2,884
166
1,376
17,219
22,259
0
7,620
9,599
184
41,258
L
Bellona
Infante029
Bellona
17,047
5,372
329
2,383
20,119
13,891
0
6,095
13,758
0
42,590
L
Thanatos
Nieuleczalna
Thanatos
15,172
5,945
474
6,831
21,185
11,042
0
4,556
16,099
0
36,291
W
Ao Kuang
TCup1369
Ao Kuang
18,931
7,258
0
4,014
14,195
8,270
0
5,605
8,590
28,340
2,020
W
Tsukuyomi
Tharukk
Tsukuyomi
20,516
7,609
0
4,790
16,555
11,070
0
7,011
9,387
0
41,545
L
11,174
2,311
4,031
2,798
16,917
18,751
0
6,245
10,285
24,284
0
L
16,094
3,685
0
1,254
13,238
5,397
0
3,957
9,178
34,588
0
W
Ymir
4,539
770
0
1,013
8,126
10,304
0
2,935
5,191
10,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,750
Gold Earned
52,421
187
Minions Killed
179
5
Camps Cleared
7
1,023,997
Distance Traveled
812,102
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,376
938
6
1
0
130,540
2
W
Gilgamesh
11,440
1,144
40
4
2
188,220
0
W
Odin
12,578
1,258
65
7
0
209,018
0
L
Bellona
10,985
1,099
41
4
3
196,781
0
L
Thanatos
11,221
1,122
57
6
3
185,101
0
W
Ao Kuang
12,073
1,207
24
2
3
190,825
0
W
Tsukuyomi
11,675
1,168
41
4
0
202,098
0
L
Yemoja
10,185
1,019
24
2
1
156,951
2
L
Zeus
10,654
1,065
51
5
0
142,729
0
W
Ymir
11,984
1,198
17
2
0
233,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role