Player Matchup

Neith
Neith
 
Neith
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
KaioKaique00
Ao Kuang
Level 152
God Stats
7W - 6L
1,777 SR
Queue Stats
135W - 142L
1,567 Elo+
Party 1
Pele
Pele
Rastrevas
Pele
Level 156
God Stats
3W - 0L
1,808 SR
Queue Stats
86W - 87L
1,544 Elo+
Party 1
Kuzenbo
Kuzenbo
brunoob22
Kuzenbo
Level 181
God Stats
4W - 0L
1,500 SR
Queue Stats
146W - 140L
1,558 Elo+
Party 1
Janus
Janus
zSmokeZ2
Janus
Level 53
God Stats
3W - 3L
1,383 SR
Queue Stats
38W - 39L
1,473 Elo+
Solo
Team Averages
Level 138
1,594 SR
1,528 Elo+

VS

Team Averages
Level 105
1,511 SR
1,516 Elo+
Neith
Neith
Guille_A95
Neith
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 27L
1,612 Elo+
Solo
Bellona
Bellona
M4X BR
Bellona
Level 123
God Stats
14W - 11L
1,671 SR
Queue Stats
74W - 58L
1,574 Elo+
Solo
Cthulhu
Cthulhu
SargerasXD
Cthulhu
Level 83
God Stats
28W - 23L
1,385 SR
Queue Stats
96W - 99L
1,435 Elo+
Solo
Fenrir
Fenrir
bankaaii07
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,416 Elo+
Party 2
Tiamat
Tiamat
sngkn77
Tiamat
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 25L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 0 / 3
9,618
534
7,683
9,520
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
KaioKaique00
Ao Kuang
14
4 / 1 / 1
8,922
496
8,755
18,569
17,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pele
17
5 / 2 / 1
10,238
569
15,630
20,370
8,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
brunoob22
Kuzenbo
15
2 / 0 / 4
9,031
502
13,128
15,090
13,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
zSmokeZ2
Janus
17
1 / 1 / 0
10,169
565
5,651
7,875
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 5 / 0
7,664
426
4,549
11,726
4,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
M4X BR
Bellona
11
0 / 6 / 0
7,304
406
7,705
17,707
11,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SargerasXD
Cthulhu
12
0 / 1 / 1
7,633
424
7,418
16,008
16,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
bankaaii07
Fenrir
11
1 / 2 / 1
7,012
390
6,518
12,246
4,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
sngkn77
Tiamat
15
1 / 1 / 2
8,299
461
7,430
10,249
5,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
3
4
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
3
2.5
L
Neith
1
5
0
0.2
W
Ao Kuang
KaioKaique00
Ao Kuang
4
1
1
4.5
L
Bellona
M4X BR
Bellona
0
6
0
0
W
Pele
5
2
1
2.75
L
Cthulhu
SargerasXD
Cthulhu
0
1
1
0.5
L
Fenrir
bankaaii07
Fenrir
1
2
1
0.75
W
Kuzenbo
brunoob22
Kuzenbo
2
0
4
4
L
Tiamat
sngkn77
Tiamat
1
1
2
2
W
Janus
zSmokeZ2
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,847
Damage
33,620
71,424
Taken
67,936
47,646
Mitigated
43,237
26,088
Healing
14,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,683
2,242
0
6,761
9,520
4,240
2,095
2,911
6,609
0
79,975
L
Neith
4,549
1,244
0
1,614
11,726
4,504
104
2,662
8,832
0
63,887
W
Ao Kuang
KaioKaique00
Ao Kuang
8,755
1,917
0
4,681
18,569
17,999
415
4,290
14,279
51,276
0
L
Bellona
M4X BR
Bellona
7,705
2,370
0
7,057
17,707
11,017
0
8,831
7,717
0
51,620
W
Pele
15,630
4,653
0
7,796
20,370
8,303
2,422
2,901
17,469
0
103,156
L
Cthulhu
SargerasXD
Cthulhu
7,418
539
353
2,101
16,008
16,969
0
5,356
10,359
42,037
0
L
Fenrir
bankaaii07
Fenrir
6,518
1,604
0
450
12,246
4,778
0
4,156
7,633
0
41,404
W
Kuzenbo
brunoob22
Kuzenbo
13,128
3,585
0
4,175
15,090
13,814
123
1,399
13,691
54,173
240
L
Tiamat
sngkn77
Tiamat
7,430
614
0
2,882
10,249
5,969
5
3,901
6,140
64,443
0
W
Janus
zSmokeZ2
Janus
5,651
586
0
2,675
7,875
3,290
0
3,347
4,528
88,317
442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,978
Gold Earned
37,912
604
Minions Killed
413
0
Camps Cleared
0
1,872,888
Distance Traveled
1,755,526
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,618
534
135
8
0
330,137
4
L
Neith
7,664
426
101
6
0
322,734
4
W
Ao Kuang
8,922
496
70
4
0
380,016
0
L
Bellona
7,304
406
101
6
0
300,669
3
W
Pele
10,238
569
137
8
0
430,766
0
L
Cthulhu
7,633
424
50
3
0
343,790
1
L
Fenrir
7,012
390
56
3
0
413,558
4
W
Kuzenbo
9,031
502
88
5
0
353,771
0
L
Tiamat
8,299
461
105
6
0
374,775
3
W
Janus
10,169
565
174
10
0
378,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role