Player Matchup

Hades
Hades
D2M iSINFUL 89
Hades
Level 106
God Stats
15W - 14L
1,649 SR
Queue Stats
93W - 90L
1,361 Elo+
Solo
Neith
Neith
ManuelCipriano
Neith
Level 52
God Stats
6W - 6L
1,411 SR
Queue Stats
118W - 119L
1,389 Elo+
Party 1
Chiron
Chiron
Pert-Btzr-TH
Chiron
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 62L
1,368 Elo+
Solo
Hercules
Hercules
UnluckyTyomx11
Hercules
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
167W - 179L
1,337 Elo+
Party 1
Mercury
Mercury
bibio11
Mercury
Level 80
God Stats
10W - 5L
1,500 SR
Queue Stats
89W - 89L
1,376 Elo+
Party 1
Team Averages
Level 76
1,512 SR
1,366 Elo+

VS

Team Averages
Level 62
1,501 SR
1,468 Elo+
Janus
Janus
 
Janus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
EvG WrathDandy
Surtr
Level 118
God Stats
40W - 34L
1,505 SR
Queue Stats
298W - 297L
1,434 Elo+
Solo
Sobek
Sobek
Norika94
Sobek
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Hachiman
Hachiman
toxic-Nathan68
Hachiman
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 110L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,516
578
5,282
7,324
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
2 / 0 / 0
7,622
586
5,691
6,508
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
12
4 / 0 / 7
7,700
592
6,484
6,754
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
11
7 / 1 / 4
7,915
609
7,375
13,380
6,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
bibio11
Mercury
11
3 / 0 / 4
6,978
537
5,410
8,696
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 1 / 0
6,524
502
2,167
6,908
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
 
Thanatos
9
1 / 3 / 0
5,592
430
5,278
7,592
3,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 5 / 1
5,022
386
7,763
10,402
4,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Norika94
Sobek
8
0 / 1 / 0
4,779
368
1,125
9,029
6,817
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
7
0 / 6 / 0
4,784
368
1,521
10,203
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
16
Kills
1
1
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
L
Thanatos
 
Thanatos
1
3
0
0.33
W
0
0
0
0
L
0
5
1
0.1
W
2
0
0
2
L
Sobek
Norika94
Sobek
0
1
0
0
W
Chiron
4
0
7
7.5
W
Hercules
7
1
4
9
W
Mercury
bibio11
Mercury
3
0
4
5
L
Hachiman
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,242
Damage
17,854
42,662
Taken
44,134
16,624
Mitigated
20,035
18,297
Healing
9,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,167
169
0
0
6,908
2,434
0
0
6,908
49,145
0
L
Thanatos
 
Thanatos
5,278
1,658
0
5,028
7,592
3,498
0
0
7,592
0
27,200
W
5,282
1,073
189
4,183
7,324
2,996
676
999
6,325
55,823
0
L
7,763
3,180
0
2,356
10,402
4,327
0
363
10,039
204
29,038
W
5,691
2,647
0
4,439
6,508
2,584
2,689
2,167
4,341
0
58,716
L
Sobek
Norika94
Sobek
1,125
190
0
544
9,029
6,817
0
4,919
4,110
7,512
0
W
Chiron
6,484
4,184
784
2,147
6,754
2,036
2,979
64
6,690
0
40,737
W
Hercules
7,375
2,262
129
6,210
13,380
6,434
102
76
13,304
0
27,546
W
Mercury
bibio11
Mercury
5,410
3,137
0
216
8,696
2,574
0
148
8,548
0
40,765
L
Hachiman
1,521
822
0
1,203
10,203
2,959
0
0
10,203
0
13,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,731
Gold Earned
26,701
371
Minions Killed
216
0
Camps Cleared
0
1,283,967
Distance Traveled
1,094,781
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,524
502
88
7
0
235,173
0
L
Thanatos
5,592
430
45
3
0
224,005
0
W
Hades
7,516
578
119
9
0
197,003
0
L
Surtr
5,022
386
39
3
0
206,414
0
W
Neith
7,622
586
86
7
0
222,397
0
L
Sobek
4,779
368
23
2
0
211,661
0
W
Chiron
7,700
592
63
5
0
259,482
2
W
Hercules
7,915
609
40
3
0
260,108
2
W
Mercury
6,978
537
63
5
0
344,977
0
L
Hachiman
4,784
368
21
2
0
217,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role