Player Matchup

Izanami
Izanami
Chickenwing_mmm
Izanami
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 24L
1,395 Elo+
Party 2
Xbalanque
Xbalanque
JoeBucs757
Xbalanque
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,643 Elo+
Solo
Cthulhu
Cthulhu
Remortaltiy-_-
Cthulhu
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 72L
1,382 Elo+
Party 2
Ao Kuang
Ao Kuang
Sylph2101Wind
Ao Kuang
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 20L
1,480 Elo+
Party 3
Hades
Hades
TTV_pfta74_KEYW
Hades
Level 48
God Stats
4W - 3L
1,361 SR
Queue Stats
60W - 46L
1,521 Elo+
Party 3
Team Averages
Level 45
1,472 SR
1,484 Elo+

VS

Team Averages
Level 68
1,448 SR
1,386 Elo+
Yemoja
Yemoja
A1_GaMeR234
Yemoja
Level 66
God Stats
19W - 13L
1,688 SR
Queue Stats
270W - 289L
1,369 Elo+
Party 1
Sun Wukong
Sun Wukong
JabroniDangles
Sun Wukong
Level 36
God Stats
2W - 8L
1,151 SR
Queue Stats
32W - 55L
1,319 Elo+
Solo
Horus
Horus
NEO XPLICIT
Horus
Level 88
God Stats
10W - 9L
1,437 SR
Queue Stats
721W - 658L
1,473 Elo+
Solo
Janus
Janus
stepbro_ShamSham
Janus
Level 83
God Stats
7W - 8L
1,463 SR
Queue Stats
133W - 136L
1,405 Elo+
Party 1
Izanami
Izanami
valdehansen
Izanami
Level 67
God Stats
18W - 15L
1,500 SR
Queue Stats
211W - 237L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
9,646
459
11,364
13,924
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
JoeBucs757
Xbalanque
17
0 / 2 / 5
10,347
493
5,388
18,037
8,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 4 / 7
9,772
465
12,115
26,593
24,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
Sylph2101Wind
Ao Kuang
18
10 / 3 / 6
11,933
568
21,069
32,595
15,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
10 / 2 / 4
12,478
594
22,803
18,591
11,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 2 / 4
9,586
456
8,674
14,526
15,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
JabroniDangles
Sun Wukong
14
2 / 8 / 2
9,020
430
19,581
26,522
26,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 4 / 7
9,777
466
13,359
19,128
11,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
5 / 4 / 0
11,880
566
12,212
11,713
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
valdehansen
Izanami
14
2 / 5 / 4
8,388
399
15,639
22,955
10,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
23
Kills
12
13
Deaths
23
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
2
4
2
W
3
2
3
2.25
L
Sun Wukong
JabroniDangles
Sun Wukong
2
8
2
0.38
W
Xbalanque
JoeBucs757
Xbalanque
0
2
5
1.25
L
1
4
7
1.13
W
0
4
7
0.88
W
Ao Kuang
Sylph2101Wind
Ao Kuang
10
3
6
4.33
W
10
2
4
6
L
5
4
0
1.25
L
Izanami
valdehansen
Izanami
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,739
Damage
69,465
109,740
Taken
94,844
66,646
Mitigated
70,474
45,849
Healing
28,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
8,674
1,622
5,455
3,984
14,526
15,678
0
7,969
6,557
40,653
0
W
11,364
8,271
0
3,905
13,924
5,836
318
3,418
10,506
0
76,305
L
Sun Wukong
JabroniDangles
Sun Wukong
19,581
5,841
0
4,619
26,522
26,815
0
19,851
6,671
0
58,309
W
Xbalanque
JoeBucs757
Xbalanque
5,388
2,692
0
1,080
18,037
8,789
794
2,730
15,307
0
90,258
L
13,359
5,037
924
4,496
19,128
11,395
77
10,525
8,603
0
84,204
W
12,115
1,198
3,696
4,967
26,593
24,660
413
5,973
20,620
39,248
0
W
Ao Kuang
Sylph2101Wind
Ao Kuang
21,069
6,793
0
21,411
32,595
15,709
4,321
3,151
29,444
88,764
0
W
22,803
1,289
1,396
9,394
18,591
11,652
1,407
5,614
12,977
104,089
0
L
12,212
849
0
1,689
11,713
5,787
339
8,274
3,439
99,845
0
L
Izanami
valdehansen
Izanami
15,639
9,536
119
6,969
22,955
10,799
394
9,368
13,587
0
67,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,176
Gold Earned
48,651
531
Minions Killed
456
0
Camps Cleared
0
2,013,716
Distance Traveled
1,890,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,586
456
49
2
0
339,516
0
W
Izanami
9,646
459
99
5
0
361,997
0
L
Sun Wukong
9,020
430
67
3
0
407,477
0
W
Xbalanque
10,347
493
125
6
0
419,421
0
L
Horus
9,777
466
91
4
0
421,887
0
W
Cthulhu
9,772
465
45
2
0
393,337
0
W
Ao Kuang
11,933
568
110
5
0
417,895
0
W
Hades
12,478
594
152
7
0
421,066
0
L
Janus
11,880
566
158
8
0
405,807
0
L
Izanami
8,388
399
91
4
0
316,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role