Player Matchup

Kukulkan
Kukulkan
Isquec
Kukulkan
Level 29
God Stats
6W - 5L
1,566 SR
Queue Stats
157W - 157L
1,440 Elo+
Party 2
Skadi
Skadi
Manudelro14
Skadi
Level 68
God Stats
5W - 4L
1,541 SR
Queue Stats
27W - 33L
1,450 Elo+
Party 2
Fenrir
Fenrir
xBurkyy
Fenrir
Level 27
God Stats
27W - 12L
1,702 SR
Queue Stats
137W - 129L
1,472 Elo+
Party 2
Team Averages
Level 41
1,603 SR
1,454 Elo+

VS

Team Averages
Level 85
1,565 SR
1,545 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BX290
Chaac
Level 48
God Stats
3W - 1L
1,405 SR
Queue Stats
34W - 31L
1,520 Elo+
Party 1
Ao Kuang
Ao Kuang
Elfamossoroulio
Ao Kuang
Level 82
God Stats
3W - 0L
1,790 SR
Queue Stats
67W - 48L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Isquec
Kukulkan
13
2 / 3 / 2
7,287
729
5,999
5,944
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 3 / 2
6,611
661
3,176
8,196
3,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
xBurkyy
Fenrir
10
1 / 2 / 2
6,457
646
4,688
7,946
5,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 2 / 4
7,154
715
3,800
6,939
3,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
BX290
Chaac
12
1 / 1 / 4
6,918
692
4,838
6,167
4,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Ao Kuang
15
6 / 1 / 2
8,435
844
9,774
6,736
3,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
8
8
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
2
4
1.5
W
Chaac
BX290
Chaac
1
1
4
3
W
Ao Kuang
6
1
2
7
L
Kukulkan
Isquec
Kukulkan
2
3
2
1
L
1
3
2
0.67
L
Fenrir
xBurkyy
Fenrir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,863
Damage
18,412
22,086
Taken
19,842
11,353
Mitigated
10,852
2,527
Healing
5,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,800
678
0
0
6,939
3,018
828
3,200
3,614
0
29,296
W
Chaac
BX290
Chaac
4,838
601
94
2,107
6,167
4,358
454
1,348
4,676
0
22,390
W
Ao Kuang
9,774
3,724
0
3,608
6,736
3,476
0
1,534
5,079
32,012
5,116
L
Kukulkan
Isquec
Kukulkan
5,999
760
0
514
5,944
2,468
0
2,709
3,144
27,920
0
L
3,176
983
0
500
8,196
3,270
230
3,562
4,502
0
24,222
L
Fenrir
xBurkyy
Fenrir
4,688
977
0
1,513
7,946
5,615
0
3,100
4,603
0
7,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,355
Gold Earned
22,507
120
Minions Killed
159
0
Camps Cleared
0
496,517
Distance Traveled
575,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,154
715
53
5
0
177,010
0
W
Chaac
6,918
692
35
4
0
186,840
0
W
Ao Kuang
8,435
844
71
7
0
212,041
0
L
Kukulkan
7,287
729
57
6
0
164,076
0
L
Skadi
6,611
661
54
5
0
153,069
0
L
Fenrir
6,457
646
9
1
0
179,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role