Player Matchup

Danzaburou
Danzaburou
Andrewx987
Danzaburou
Level 129
God Stats
7W - 3L
1,489 SR
Queue Stats
12W - 6L
1,467 Elo+
Solo
Sylvanus
Sylvanus
BulkedWizard
Sylvanus
Level 89
God Stats
18W - 11L
1,500 SR
Queue Stats
106W - 111L
1,334 Elo+
Solo
Hera
Hera
LWallace1993
Hera
Level 123
God Stats
11W - 9L
1,500 SR
Queue Stats
523W - 552L
1,374 Elo+
Solo
King Arthur
King Arthur
MySinisterSaturn
King Arthur
Level 64
God Stats
3W - 1L
1,490 SR
Queue Stats
104W - 110L
1,499 Elo+
Solo
Osiris
Osiris
TalionUchiha
Osiris
Level 129
God Stats
4W - 4L
1,462 SR
Queue Stats
341W - 332L
1,491 Elo+
Solo
Team Averages
Level 107
1,488 SR
1,433 Elo+

VS

Team Averages
Level 113
1,399 SR
1,490 Elo+
Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
NiFe Ganseki
Da Ji
Level 156
God Stats
4W - 3L
1,491 SR
Queue Stats
419W - 408L
1,489 Elo+
Solo
Anhur
Anhur
Romano22812
Anhur
Level 69
God Stats
1W - 4L
1,225 SR
Queue Stats
349W - 355L
1,420 Elo+
Solo
Surtr
Surtr
RoryDevonne
Surtr
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
He Bo
He Bo
sizzleking87
He Bo
Level 84
God Stats
1W - 3L
1,279 SR
Queue Stats
49W - 69L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andrewx987
Danzaburou
4
1 / 1 / 0
3,027
605
3,382
3,572
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
BulkedWizard
Sylvanus
5
0 / 1 / 0
3,259
652
1,996
2,876
1,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

6
0 / 2 / 0
3,316
663
683
1,752
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MySinisterSaturn
King Arthur
6
3 / 0 / 0
3,912
782
1,835
3,299
1,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Osiris
6
0 / 0 / 0
3,361
672
370
3,018
1,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 0 / 2
3,211
642
1,095
5,444
2,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
4 / 1 / 0
4,051
810
2,579
4,134
1,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 1 / 2
2,916
583
996
3,719
871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

3
0 / 2 / 0
2,820
564
644
2,674
848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 0 / 2
3,148
630
2,030
2,666
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
4
Kills
4
4
Deaths
4
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
2
1
W
Danzaburou
Andrewx987
Danzaburou
1
1
0
1
W
Sylvanus
BulkedWizard
Sylvanus
0
1
0
0
W
0
2
0
0
W
King Arthur
MySinisterSaturn
King Arthur
3
0
0
3
L
4
1
0
4
L
0
1
2
1
L
0
2
0
0
W
Osiris
0
0
0
0
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,266
Damage
7,344
14,517
Taken
18,637
6,270
Mitigated
5,860
4,256
Healing
7,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,095
508
766
2,182
5,444
2,318
0
1,319
4,125
9,303
0
W
Danzaburou
Andrewx987
Danzaburou
3,382
2,011
25
1,590
3,572
1,099
0
1,046
2,526
0
12,998
W
Sylvanus
BulkedWizard
Sylvanus
1,996
1,238
611
1,155
2,876
1,457
16
1,097
1,779
10,612
0
W
683
136
0
0
1,752
482
0
888
864
15,795
0
W
King Arthur
MySinisterSaturn
King Arthur
1,835
263
0
875
3,299
1,971
0
0
3,299
0
15,971
L
2,579
550
0
1,229
4,134
1,233
0
207
3,927
0
12,282
L
996
458
0
1,878
3,719
871
0
470
3,249
0
8,328
L
644
314
0
480
2,674
848
0
0
2,674
68
7,068
W
Osiris
370
162
0
0
3,018
1,261
0
94
2,924
0
16,689
L
2,030
197
0
500
2,666
590
0
683
1,983
13,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,875
Gold Earned
16,146
107
Minions Killed
90
0
Camps Cleared
0
438,842
Distance Traveled
461,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,211
642
12
2
0
87,049
0
W
Danzaburou
3,027
605
13
3
0
79,747
0
W
Sylvanus
3,259
652
15
3
0
69,768
0
W
Hera
3,316
663
24
5
0
82,810
0
W
King Arthur
3,912
782
20
4
0
100,064
0
L
Da Ji
4,051
810
19
4
0
124,262
0
L
Anhur
2,916
583
19
4
0
98,336
0
L
Surtr
2,820
564
15
3
0
48,772
0
W
Osiris
3,361
672
35
7
0
106,453
0
L
He Bo
3,148
630
25
5
0
102,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role