Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Vendo_RUBALCABA
Ah Muzen Cab
Level 78
God Stats
3W - 3L
1,500 SR
Queue Stats
28W - 24L
1,228 Elo+
Solo
Guan Yu
Guan Yu
kratos1996239
Guan Yu
Level 123
God Stats
2W - 6L
1,861 SR
Queue Stats
7W - 10L
1,605 Elo+
Solo
Yu Huang
Yu Huang
nicolasrc93
Yu Huang
Level 156
God Stats
24W - 24L
1,577 SR
Queue Stats
569W - 625L
1,398 Elo+
Solo
Team Averages
Level 119
1,646 SR
1,410 Elo+

VS

Team Averages
Level 94
1,660 SR
1,446 Elo+
Izanami
Izanami
BoaT_Panda
Izanami
Level 76
God Stats
1W - 1L
1,696 SR
Queue Stats
55W - 66L
1,356 Elo+
Solo
Baron Samedi
Baron Samedi
Grimwald97
Baron Samedi
Level 109
God Stats
8W - 6L
1,637 SR
Queue Stats
63W - 68L
1,473 Elo+
Solo
Nike
Nike
Santez_98
Nike
Level 97
God Stats
4W - 4L
1,647 SR
Queue Stats
127W - 130L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Vendo_RUBALCABA
Ah Muzen Cab
19
2 / 0 / 9
12,451
692
15,837
13,854
6,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Guan Yu
17
5 / 6 / 6
12,231
680
10,554
21,858
26,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
nicolasrc93
Yu Huang
19
4 / 2 / 7
12,993
722
22,056
13,595
6,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoaT_Panda
Izanami
16
0 / 5 / 6
10,885
605
8,739
15,418
5,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Grimwald97
Baron Samedi
17
5 / 4 / 2
11,922
662
17,120
17,895
7,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
16
2 / 2 / 4
10,935
608
13,817
23,564
30,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
11
Kills
7
8
Deaths
11
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
BoaT_Panda
Izanami
0
5
6
0.6
L
Baron Samedi
Grimwald97
Baron Samedi
5
4
2
1.5
L
Nike
2
2
4
2
W
Ah Muzen Cab
Vendo_RUBALCABA
Ah Muzen Cab
2
0
9
6.5
W
Guan Yu
5
6
6
1.33
W
Yu Huang
nicolasrc93
Yu Huang
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,447
Damage
39,676
49,307
Taken
56,877
39,849
Mitigated
44,025
15,690
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BoaT_Panda
Izanami
8,739
3,596
438
3,483
15,418
5,581
1,168
6,678
8,484
0
53,703
L
Baron Samedi
Grimwald97
Baron Samedi
17,120
360
1,993
3,774
17,895
7,505
415
8,833
8,829
50,443
1,621
L
Nike
13,817
456
0
3,960
23,564
30,939
91
6,658
16,301
2,423
36,498
W
Ah Muzen Cab
Vendo_RUBALCABA
Ah Muzen Cab
15,837
7,611
0
7,110
13,854
6,447
2,436
4,956
8,573
0
79,459
W
Guan Yu
10,554
782
1,146
4,203
21,858
26,784
300
9,192
11,982
1,429
30,722
W
Yu Huang
nicolasrc93
Yu Huang
22,056
968
220
3,011
13,595
6,618
1,114
4,379
8,656
66,545
1,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,675
Gold Earned
33,742
223
Minions Killed
228
0
Camps Cleared
0
936,003
Distance Traveled
926,573
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,885
605
78
4
0
282,282
0
L
Baron Samedi
11,922
662
106
6
0
304,875
0
L
Nike
10,935
608
44
2
0
339,416
0
W
Ah Muzen Cab
12,451
692
95
5
0
337,651
0
W
Guan Yu
12,231
680
39
2
0
298,752
2
W
Yu Huang
12,993
722
89
5
0
299,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role