Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DDestructory
Artemis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,385 Elo+
Solo
Bacchus
Bacchus
Erik489
Bacchus
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,597 Elo+
Solo
Artio
Artio
Leopath
Artio
Level 108
God Stats
11W - 11L
1,519 SR
Queue Stats
43W - 33L
1,488 Elo+
Solo
Neith
Neith
SunaNovus
Neith
Level 44
God Stats
7W - 4L
1,486 SR
Queue Stats
127W - 38L
1,492 Elo+
Solo
Team Averages
Level 100
1,501 SR
1,493 Elo+

VS

Team Averages
Level 45
1,625 SR
1,484 Elo+
Persephone
Persephone
EsperLily
Persephone
Level 42
God Stats
0W - 3L
1,280 SR
Queue Stats
37W - 32L
1,539 Elo+
Solo
Xing Tian
Xing Tian
Kabolt
Xing Tian
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 104L
1,500 Elo+
Solo
Achilles
Achilles
Sebdarkness
Achilles
Level 66
God Stats
4W - 3L
1,856 SR
Queue Stats
55W - 40L
1,517 Elo+
Solo
Discordia
Discordia
Sindol
Discordia
Level 45
God Stats
5W - 3L
1,745 SR
Queue Stats
15W - 22L
1,393 Elo+
Solo
Heimdallr
Heimdallr
TheWarriorFish
Heimdallr
Level 42
God Stats
1W - 1L
1,746 SR
Queue Stats
53W - 48L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
2 / 1 / 7
10,685
1,069
14,309
9,210
4,497
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
DDestructory
Artemis
16
0 / 3 / 9
9,921
992
12,768
10,979
6,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Erik489
Bacchus
16
3 / 1 / 9
10,403
1,040
12,784
12,508
15,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Leopath
Artio
16
4 / 0 / 6
10,247
1,025
8,634
18,698
24,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
SunaNovus
Neith
16
5 / 1 / 8
10,749
1,075
12,274
6,976
4,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

289

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EsperLily
Persephone
15
0 / 4 / 6
9,815
982
8,368
9,974
4,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Kabolt
Xing Tian
15
1 / 1 / 4
9,379
938
11,101
18,257
19,447
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Sebdarkness
Achilles
15
2 / 4 / 2
9,875
988
7,261
14,441
13,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Sindol
Discordia
15
3 / 1 / 3
10,280
1,028
16,069
10,001
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
TheWarriorFish
Heimdallr
15
0 / 4 / 6
9,520
952
12,283
11,895
5,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
14
Kills
6
6
Deaths
14
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
7
5.5
W
Artemis
DDestructory
Artemis
0
3
9
1.5
W
Bacchus
Erik489
Bacchus
3
1
9
7.5
L
Persephone
EsperLily
Persephone
0
4
6
0.75
L
Xing Tian
Kabolt
Xing Tian
1
1
4
3
W
Artio
Leopath
Artio
4
0
6
7
L
Achilles
Sebdarkness
Achilles
2
4
2
0.75
L
Discordia
Sindol
Discordia
3
1
3
4.5
W
Neith
SunaNovus
Neith
5
1
8
9
L
Heimdallr
TheWarriorFish
Heimdallr
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,769
Damage
55,082
58,371
Taken
64,568
54,930
Mitigated
46,651
12,216
Healing
3,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
14,309
2,175
0
1,136
9,210
4,497
0
5,521
3,604
51,588
0
W
Artemis
DDestructory
Artemis
12,768
5,404
0
663
10,979
6,231
0
6,871
3,982
0
32,978
W
Bacchus
Erik489
Bacchus
12,784
1,441
0
1,284
12,508
15,546
0
7,822
4,620
19,149
1,989
L
Persephone
EsperLily
Persephone
8,368
682
0
556
9,974
4,054
0
5,165
4,753
20,157
0
L
Xing Tian
Kabolt
Xing Tian
11,101
1,105
0
15
18,257
19,447
0
6,577
11,252
25,088
0
W
Artio
Leopath
Artio
8,634
419
2,783
5,000
18,698
24,635
0
10,865
7,610
10,943
947
L
Achilles
Sebdarkness
Achilles
7,261
1,391
0
1,311
14,441
13,859
0
8,580
5,609
0
17,269
L
Discordia
Sindol
Discordia
16,069
940
265
1,004
10,001
4,034
0
5,707
4,063
36,485
556
W
Neith
SunaNovus
Neith
12,274
6,675
0
1,350
6,976
4,021
0
3,903
2,924
0
27,268
L
Heimdallr
TheWarriorFish
Heimdallr
12,283
5,158
0
0
11,895
5,257
0
6,428
5,174
0
27,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,005
Gold Earned
48,869
199
Minions Killed
166
13
Camps Cleared
4
1,041,601
Distance Traveled
961,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,685
1,069
101
10
7
194,351
0
W
Artemis
9,921
992
40
4
3
161,795
0
W
Bacchus
10,403
1,040
15
2
0
265,790
0
L
Persephone
9,815
982
41
4
1
178,481
0
L
Xing Tian
9,379
938
17
2
0
227,380
0
W
Artio
10,247
1,025
8
1
3
263,475
0
L
Achilles
9,875
988
26
3
0
170,692
0
L
Discordia
10,280
1,028
41
4
0
197,044
0
W
Neith
10,749
1,075
35
4
0
156,190
0
L
Heimdallr
9,520
952
41
4
3
187,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role