Player Matchup

Persephone
Persephone
Glory_Oslo
Persephone
Level 61
God Stats
4W - 2L
1,729 SR
Queue Stats
41W - 36L
1,500 Elo+
Solo
Cernunnos
Cernunnos
PingwinMatka
Cernunnos
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,408 Elo+
Party 2
Jormungandr
Jormungandr
Wiktor03_PL
Jormungandr
Level 68
God Stats
8W - 8L
1,594 SR
Queue Stats
12W - 12L
1,446 Elo+
Party 2
Horus
Horus
devil kingdom k
Horus
Level 69
God Stats
49W - 35L
1,510 SR
Queue Stats
214W - 219L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
konar1998
Tsukuyomi
Level 61
God Stats
4W - 5L
1,450 SR
Queue Stats
23W - 27L
1,469 Elo+
Party 2
Team Averages
Level 58
1,556 SR
1,463 Elo+

VS

Team Averages
Level 62
1,542 SR
1,423 Elo+
Apollo
Apollo
DascolS08
Apollo
Level 27
God Stats
1W - 3L
1,108 SR
Queue Stats
112W - 144L
1,319 Elo+
Party 1
Shiva
Shiva
Roosteeer
Shiva
Level 62
God Stats
2W - 1L
1,764 SR
Queue Stats
134W - 154L
1,337 Elo+
Party 1
Maui
Maui
kaneki-ken66685
Maui
Level 49
God Stats
6W - 2L
1,828 SR
Queue Stats
125W - 147L
1,496 Elo+
Party 3
Agni
Agni
nelson-boavista
Agni
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 89L
1,497 Elo+
Solo
Loki
Loki
paco_soler
Loki
Level 113
God Stats
20W - 21L
1,510 SR
Queue Stats
148W - 173L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Glory_Oslo
Persephone
12
0 / 8 / 0
6,812
426
4,571
13,740
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
PingwinMatka
Cernunnos
13
2 / 0 / 3
6,985
437
10,191
7,868
3,706
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Wiktor03_PL
Jormungandr
12
3 / 1 / 1
8,021
501
7,378
10,941
11,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 3 / 1
7,654
478
7,182
12,640
7,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
konar1998
Tsukuyomi
11
1 / 3 / 0
7,131
446
5,094
9,881
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DascolS08
Apollo
13
0 / 3 / 0
7,597
475
7,417
12,876
5,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Roosteeer
Shiva
14
1 / 3 / 2
9,006
563
8,361
16,298
10,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 3
7,524
470
3,854
11,710
11,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
8 / 0 / 3
10,538
659
14,875
9,219
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 0 / 3
9,199
575
6,266
13,792
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
8
Kills
15
15
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
DascolS08
Apollo
0
3
0
0
L
Persephone
Glory_Oslo
Persephone
0
8
0
0
L
Cernunnos
PingwinMatka
Cernunnos
2
0
3
3.5
W
Shiva
Roosteeer
Shiva
1
3
2
0.67
L
Jormungandr
Wiktor03_PL
Jormungandr
3
1
1
3.5
L
2
3
1
0.83
W
0
2
3
0.75
L
Tsukuyomi
konar1998
Tsukuyomi
1
3
0
0.33
W
8
0
3
9.5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,416
Damage
40,773
55,070
Taken
63,895
31,733
Mitigated
36,476
17,987
Healing
21,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DascolS08
Apollo
7,417
5,096
662
6,735
12,876
5,364
34
2,718
10,158
0
58,924
L
Persephone
Glory_Oslo
Persephone
4,571
44
0
2,717
13,740
5,464
0
10,210
3,522
45,511
0
L
Cernunnos
PingwinMatka
Cernunnos
10,191
5,787
0
4,350
7,868
3,706
0
2,067
5,801
0
40,584
W
Shiva
Roosteeer
Shiva
8,361
1,680
0
4,282
16,298
10,929
1,121
753
15,545
0
70,972
L
Jormungandr
Wiktor03_PL
Jormungandr
7,378
2,778
0
2,876
10,941
11,422
0
3,543
7,398
41,097
0
L
7,182
4,467
198
3,787
12,640
7,542
0
1,073
11,567
0
49,612
W
3,854
1,151
0
1,123
11,710
11,291
0
2,947
8,763
27,974
0
L
Tsukuyomi
konar1998
Tsukuyomi
5,094
726
137
3,922
9,881
3,599
0
1,831
8,050
0
41,458
W
14,875
1,367
123
3,291
9,219
3,641
803
3,990
5,229
82,871
0
W
6,266
1,290
0
4,798
13,792
5,251
0
1,541
12,251
0
67,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,603
Gold Earned
43,864
319
Minions Killed
487
0
Camps Cleared
0
1,403,858
Distance Traveled
1,580,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,597
475
89
6
0
290,057
0
L
Persephone
6,812
426
62
4
0
289,032
0
L
Cernunnos
6,985
437
53
3
0
288,732
0
W
Shiva
9,006
563
124
8
0
295,177
0
L
Jormungandr
8,021
501
48
3
0
261,880
0
L
Horus
7,654
478
75
5
0
301,303
0
W
Maui
7,524
470
40
3
0
311,500
0
L
Tsukuyomi
7,131
446
81
5
0
262,911
0
W
Agni
10,538
659
147
9
0
300,069
0
W
Loki
9,199
575
87
5
0
383,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role