Player Matchup

Da Ji
Da Ji
Adramiel
Da Ji
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,431 Elo+
Party 1
Terra
Terra
Aelayre
Terra
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,336 Elo+
Party 1
Artemis
Artemis
Cinilinia
Artemis
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 32L
1,367 Elo+
Party 1
Thoth
Thoth
Fhigter700
Thoth
Level 66
God Stats
0W - 3L
1,174 SR
Queue Stats
15W - 13L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
devil-heart26
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,481 Elo+
Party 1
Team Averages
Level 65
1,435 SR
1,407 Elo+

VS

Team Averages
Level 51
1,557 SR
1,536 Elo+
Hou Yi
Hou Yi
Bagnarad
Hou Yi
Level 61
God Stats
5W - 2L
1,575 SR
Queue Stats
26W - 24L
1,561 Elo+
Party 2
Thor
Thor
SlashEnjoyer
Thor
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,626 Elo+
Party 2
Kukulkan
Kukulkan
badame
Kukulkan
Level 77
God Stats
18W - 22L
1,497 SR
Queue Stats
727W - 670L
1,509 Elo+
Party 3
Atlas
Atlas
freddyfastbear
Atlas
Level 79
God Stats
16W - 3L
1,712 SR
Queue Stats
94W - 77L
1,596 Elo+
Party 2
Gilgamesh
Gilgamesh
manbosecond
Gilgamesh
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 30L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Adramiel
Da Ji
10
0 / 6 / 0
6,298
450
5,535
13,183
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Aelayre
Terra
9
0 / 4 / 3
5,986
428
2,654
12,673
7,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Cinilinia
Artemis
9
0 / 5 / 1
5,597
400
5,148
11,938
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
12
2 / 4 / 0
6,984
499
3,987
9,206
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
11
0 / 3 / 0
6,070
434
2,731
8,383
7,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bagnarad
Hou Yi
13
3 / 1 / 4
7,737
553
8,168
10,772
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
9 / 1 / 7
9,633
688
14,433
11,924
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
badame
Kukulkan
15
6 / 1 / 4
9,404
672
9,327
5,526
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 0 / 2
8,622
616
4,097
5,589
3,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
manbosecond
Gilgamesh
12
2 / 1 / 10
7,507
536
4,211
10,062
7,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
22
22
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Adramiel
Da Ji
0
6
0
0
L
Terra
Aelayre
Terra
0
4
3
0.38
W
Hou Yi
Bagnarad
Hou Yi
3
1
4
5
L
Artemis
Cinilinia
Artemis
0
5
1
0.1
L
Thoth
2
4
0
0.5
W
9
1
7
12.5
W
Kukulkan
badame
Kukulkan
6
1
4
8
L
Cthulhu
0
3
0
0
W
2
0
2
3
W
Gilgamesh
manbosecond
Gilgamesh
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,055
Damage
40,236
55,383
Taken
43,873
25,877
Mitigated
22,312
13,585
Healing
9,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Adramiel
Da Ji
5,535
1,019
0
4,055
13,183
4,973
0
2,922
10,261
0
48,816
L
Terra
Aelayre
Terra
2,654
501
2,120
1,972
12,673
7,743
0
1,962
10,711
6,782
0
W
Hou Yi
Bagnarad
Hou Yi
8,168
3,913
0
5,387
10,772
4,280
287
1,379
9,393
0
55,268
L
Artemis
Cinilinia
Artemis
5,148
1,704
0
2,779
11,938
3,653
0
1,329
10,609
0
34,490
L
Thoth
3,987
288
80
1,520
9,206
2,336
0
2,458
6,748
43,136
0
W
14,433
5,626
0
960
11,924
4,794
1,478
1,897
9,895
0
79,143
W
Kukulkan
badame
Kukulkan
9,327
852
0
555
5,526
2,431
1,839
1,425
4,101
72,416
3,790
L
Cthulhu
2,731
168
0
1,059
8,383
7,172
0
3,226
4,327
29,406
0
W
4,097
1,080
0
1,636
5,589
3,405
0
1,561
3,503
50,755
0
W
Gilgamesh
manbosecond
Gilgamesh
4,211
848
0
1,370
10,062
7,402
392
2,453
7,609
0
15,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,935
Gold Earned
42,903
301
Minions Killed
433
0
Camps Cleared
0
1,303,663
Distance Traveled
1,428,892
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,298
450
88
6
0
284,426
0
L
Terra
5,986
428
11
1
0
252,463
4
W
Hou Yi
7,737
553
77
6
0
274,644
3
L
Artemis
5,597
400
59
4
0
244,210
0
L
Thoth
6,984
499
77
6
0
256,148
0
W
Thor
9,633
688
118
8
0
319,861
0
W
Kukulkan
9,404
672
116
8
0
289,802
0
L
Cthulhu
6,070
434
66
5
0
266,416
0
W
Atlas
8,622
616
96
7
0
247,120
0
W
Gilgamesh
7,507
536
26
2
0
297,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role