Player Matchup

Bacchus
Bacchus
GalG
Bacchus
Level 79
God Stats
8W - 10L
1,411 SR
Queue Stats
37W - 73L
1,245 Elo+
Solo
Danzaburou
Danzaburou
kinyaczek
Danzaburou
Level 41
God Stats
12W - 6L
1,897 SR
Queue Stats
44W - 49L
1,498 Elo+
Party 2
Ao Kuang
Ao Kuang
piter17528
Ao Kuang
Level 124
God Stats
12W - 6L
1,591 SR
Queue Stats
46W - 41L
1,523 Elo+
Party 2
Team Averages
Level 81
1,633 SR
1,422 Elo+

VS

Team Averages
Level 75
1,300 SR
1,461 Elo+
Ra
Ra
BoaT_Panda
Ra
Level 76
God Stats
5W - 11L
999 SR
Queue Stats
55W - 66L
1,367 Elo+
Party 1
Rama
Rama
ItsRevant
Rama
Level 78
God Stats
2W - 7L
1,400 SR
Queue Stats
64W - 65L
1,370 Elo+
Party 1
Atlas
Atlas
MlNTE
Atlas
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GalG
Bacchus
15
1 / 2 / 4
11,062
651
9,736
16,315
22,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Danzaburou
kinyaczek
Danzaburou
17
0 / 3 / 6
11,366
669
11,557
13,124
6,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
piter17528
Ao Kuang
18
7 / 0 / 1
12,246
720
10,988
16,381
15,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
11,200
659
9,744
10,136
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Rama
15
4 / 3 / 1
11,276
663
12,650
16,830
10,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
MlNTE
Atlas
16
0 / 0 / 5
12,013
707
10,198
15,245
22,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
8
Kills
5
5
Deaths
8
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Bacchus
GalG
Bacchus
1
2
4
1.5
L
Rama
4
3
1
1.5
L
Atlas
MlNTE
Atlas
0
0
5
2.5
W
Danzaburou
kinyaczek
Danzaburou
0
3
6
1
W
Ao Kuang
piter17528
Ao Kuang
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,281
Damage
32,592
45,820
Taken
42,211
44,174
Mitigated
37,724
16,722
Healing
12,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,744
1,563
1,265
1,621
10,136
4,911
634
6,971
3,165
56,217
1,282
W
Bacchus
GalG
Bacchus
9,736
2,153
0
4,602
16,315
22,004
0
6,143
10,161
22,513
948
L
Rama
12,650
10,543
0
6,324
16,830
10,133
1,337
7,474
9,356
0
59,732
L
Atlas
MlNTE
Atlas
10,198
4,622
0
3,511
15,245
22,680
371
5,349
9,896
23,841
0
W
Danzaburou
kinyaczek
Danzaburou
11,557
2,575
0
3,913
13,124
6,668
92
5,281
7,837
0
58,356
W
Ao Kuang
piter17528
Ao Kuang
10,988
2,746
0
8,207
16,381
15,502
0
8,666
7,687
51,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,674
Gold Earned
34,489
162
Minions Killed
203
0
Camps Cleared
0
990,825
Distance Traveled
923,745
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,200
659
86
5
0
299,797
0
W
Bacchus
11,062
651
18
1
0
341,579
3
L
Rama
11,276
663
95
6
0
301,111
0
L
Atlas
12,013
707
22
1
0
322,837
0
W
Danzaburou
11,366
669
83
5
0
320,041
0
W
Ao Kuang
12,246
720
61
4
0
329,205
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role