Player Matchup

Ares
Ares
Bronze III
CrypticAugur
Ares
Bronze III
Level 178
God Stats
24W - 17L
1,791 SR
Queue Stats
125W - 82L
1,592 MMR
Party 3
Sun Wukong
Sun Wukong
Gold IV
Iz Alexander
Sun Wukong
Gold IV
Level 157
God Stats
8W - 7L
1,582 SR
Queue Stats
81W - 73L
1,550 MMR
Solo
Thanatos
Thanatos
Gold I
MrKodiak
Thanatos
Gold I
Level 122
God Stats
4W - 6L
1,500 SR
Queue Stats
139W - 135L
1,567 MMR
Party 1
Scylla
Scylla
Gold II
RobinHearts
Scylla
Gold II
Level 145
God Stats
26W - 18L
1,691 SR
Queue Stats
281W - 278L
1,574 MMR
Party 1
Izanami
Izanami
Silver III
TrúlyPoke
Izanami
Silver III
Level 37
God Stats
8W - 0L
1,993 SR
Queue Stats
15W - 2L
1,523 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,711 SR
1,561 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,739 SR
1,560 MMR
Horus
Horus
Gold V
DidAnyoneAsk
Horus
Gold V
Level 121
God Stats
3W - 5L
1,716 SR
Queue Stats
193W - 196L
1,565 MMR
Solo
Maui
Maui
Gold IV
GetEm 5cy11a
Maui
Gold IV
Level 144
God Stats
33W - 33L
1,733 SR
Queue Stats
128W - 127L
1,521 MMR
Party 2
Thor
Thor
Gold III
GetEm Knight
Thor
Gold III
Level 159
God Stats
0W - 1L
1,798 SR
Queue Stats
123W - 118L
1,606 MMR
Party 2
Janus
Janus
Silver I
Luilly
Janus
Silver I
Level 153
God Stats
2W - 5L
1,527 SR
Queue Stats
23W - 30L
1,543 MMR
Solo
Rama
Rama
Gold III
UGR_MaGiCaL
Rama
Gold III
Level 123
God Stats
2W - 3L
1,920 SR
Queue Stats
142W - 151L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 7
8,974
499
8,982
14,381
11,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Iz Alexander
Sun Wukong
15
1 / 3 / 2
9,302
517
14,514
19,332
14,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
MrKodiak
Thanatos
16
3 / 0 / 5
9,779
543
8,506
13,590
5,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Scylla
15
1 / 0 / 6
9,594
533
7,946
3,702
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
TrúlyPoke
Izanami
19
14 / 1 / 2
12,239
680
27,037
13,645
6,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Cu ChulainnHadesFreya

VS

Bans
SusanoAo KuangSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
9,615
534
12,113
21,719
16,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
0 / 3 / 1
7,066
393
2,613
17,879
17,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 3 / 2
8,016
445
5,417
16,130
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Luilly
Janus
13
0 / 2 / 1
7,831
435
6,841
10,224
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 8 / 0
9,153
509
3,498
18,738
7,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
20
Kills
4
4
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
3
4
0
0.75
L
0
3
1
0.17
L
0
3
2
0.33
W
Sun Wukong
Iz Alexander
Sun Wukong
1
3
2
0.67
L
Janus
Luilly
Janus
0
2
1
0.25
W
Thanatos
MrKodiak
Thanatos
3
0
5
5.5
W
Scylla
1
0
6
4
W
Izanami
TrúlyPoke
Izanami
14
1
2
15
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,985
Damage
30,482
64,650
Taken
84,690
39,069
Mitigated
51,317
38,509
Healing
22,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,982
1,042
2,862
5,841
14,381
11,122
0
4,583
9,746
33,681
0
L
12,113
5,770
101
6,295
21,719
16,017
0
4,381
17,338
0
79,313
L
2,613
566
2,231
2,428
17,879
17,731
0
6,968
10,911
15,122
0
L
5,417
1,591
0
4,507
16,130
6,203
0
2,016
14,114
0
68,315
W
Sun Wukong
Iz Alexander
Sun Wukong
14,514
3,014
0
7,566
19,332
14,296
94
1,198
18,094
0
75,528
L
Janus
Luilly
Janus
6,841
888
0
2,720
10,224
3,811
0
2,234
7,990
63,554
0
W
Thanatos
MrKodiak
Thanatos
8,506
3,067
0
13,649
13,590
5,931
782
717
12,873
0
78,839
W
Scylla
7,946
365
0
746
3,702
1,490
531
2,061
1,640
81,955
310
W
Izanami
TrúlyPoke
Izanami
27,037
21,363
0
7,845
13,645
6,230
2,738
1,485
12,155
0
125,876
L
3,498
2,741
0
4,201
18,738
7,555
0
1,149
17,589
0
66,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,888
Gold Earned
41,681
580
Minions Killed
475
0
Camps Cleared
0
1,949,565
Distance Traveled
1,737,450
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,974
499
29
2
0
419,550
7
L
Horus
9,615
534
138
8
0
326,005
4
L
Maui
7,066
393
21
1
0
379,382
0
L
Thor
8,016
445
89
5
0
413,987
0
W
Sun Wukong
9,302
517
133
7
0
345,013
0
L
Janus
7,831
435
113
6
0
322,760
6
W
Thanatos
9,779
543
105
6
0
415,205
1
W
Scylla
9,594
533
143
8
0
387,172
5
W
Izanami
12,239
680
170
9
0
382,625
1
L
Rama
9,153
509
114
6
0
295,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role