Player Matchup

Bacchus
Bacchus
DaveLVA
Bacchus
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
56W - 48L
1,625 Elo+
Party 1
Chang'e
Chang'e
Papuchy
Chang'e
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 108L
1,526 Elo+
Solo
Tsukuyomi
Tsukuyomi
richyzs
Tsukuyomi
Level 148
God Stats
7W - 2L
1,827 SR
Queue Stats
71W - 72L
1,608 Elo+
Party 1
Team Averages
Level 113
1,609 SR
1,586 Elo+

VS

Team Averages
Level 134
1,459 SR
1,566 Elo+
Set
Set
DAMIAN2080
Set
Level 127
God Stats
1W - 3L
1,165 SR
Queue Stats
14W - 11L
1,461 Elo+
Solo
Hercules
Hercules
JustLeoGames
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,682 Elo+
Solo
Baron Samedi
Baron Samedi
plesdontkellme
Baron Samedi
Level 165
God Stats
6W - 3L
1,711 SR
Queue Stats
126W - 118L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaveLVA
Bacchus
16
3 / 0 / 11
9,942
765
10,602
12,455
16,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Papuchy
Chang'e
16
2 / 4 / 11
9,940
765
9,320
10,755
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
richyzs
Tsukuyomi
16
9 / 2 / 5
10,559
812
15,825
13,582
9,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,199
631
7,971
14,170
5,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
JustLeoGames
Hercules
14
3 / 4 / 3
9,062
697
8,555
17,180
14,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Baron Samedi
plesdontkellme
Baron Samedi
14
2 / 4 / 4
9,376
721
10,092
9,286
5,233
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
14
Kills
6
6
Deaths
14
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Bacchus
DaveLVA
Bacchus
3
0
11
8.5
L
Hercules
JustLeoGames
Hercules
3
4
3
1.13
W
Chang'e
Papuchy
Chang'e
2
4
11
1.88
L
Baron Samedi
plesdontkellme
Baron Samedi
2
4
4
1
W
Tsukuyomi
richyzs
Tsukuyomi
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,747
Damage
26,618
36,792
Taken
40,636
29,731
Mitigated
25,175
16,048
Healing
6,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,971
2,143
0
390
14,170
5,916
0
5,840
8,167
0
32,444
W
Bacchus
DaveLVA
Bacchus
10,602
1,798
0
5,320
12,455
16,530
762
3,323
8,744
27,357
0
L
Hercules
JustLeoGames
Hercules
8,555
2,886
23
3,859
17,180
14,026
0
9,000
7,588
0
18,314
W
Chang'e
Papuchy
Chang'e
9,320
1,575
4,046
3,591
10,755
3,993
165
2,533
8,060
39,235
258
L
Baron Samedi
plesdontkellme
Baron Samedi
10,092
876
735
1,602
9,286
5,233
0
3,756
5,196
46,213
0
W
Tsukuyomi
richyzs
Tsukuyomi
15,825
4,381
0
3,091
13,582
9,208
2,345
4,285
9,019
0
49,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,441
Gold Earned
26,637
166
Minions Killed
145
0
Camps Cleared
0
732,437
Distance Traveled
685,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,199
631
62
5
0
243,070
0
W
Bacchus
9,942
765
30
2
0
252,629
0
L
Hercules
9,062
697
24
2
0
236,669
0
W
Chang'e
9,940
765
74
6
0
223,125
0
L
Baron Samedi
9,376
721
59
5
0
205,316
0
W
Tsukuyomi
10,559
812
62
5
0
256,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role