Player Matchup

Sun Wukong
Sun Wukong
Abalon012
Sun Wukong
Level 123
God Stats
4W - 6L
1,500 SR
Queue Stats
103W - 89L
1,508 Elo+
Solo
Ravana
Ravana
Ahemme
Ravana
Level 106
God Stats
5W - 6L
1,545 SR
Queue Stats
147W - 148L
1,479 Elo+
Party 2
Merlin
Merlin
DarksidersCreed
Merlin
Level 101
God Stats
5W - 6L
1,183 SR
Queue Stats
227W - 219L
1,547 Elo+
Party 3
Cernunnos
Cernunnos
MasterSmite007
Cernunnos
Level 88
God Stats
5W - 7L
1,570 SR
Queue Stats
623W - 630L
1,528 Elo+
Party 3
Ymir
Ymir
dræberfrede
Ymir
Level 99
God Stats
1W - 8L
1,300 SR
Queue Stats
104W - 93L
1,526 Elo+
Party 2
Team Averages
Level 103
1,419 SR
1,518 Elo+

VS

Team Averages
Level 79
1,509 SR
1,488 Elo+
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ByakuyaTheLight
Ao Kuang
Level 87
God Stats
37W - 20L
1,600 SR
Queue Stats
544W - 502L
1,605 Elo+
Party 4
Ymir
Ymir
Chaos15Warrior
Ymir
Level 119
God Stats
7W - 11L
1,410 SR
Queue Stats
279W - 298L
1,508 Elo+
Party 4
Nemesis
Nemesis
Kntusen
Nemesis
Level 33
God Stats
2W - 0L
1,716 SR
Queue Stats
7W - 14L
1,413 Elo+
Party 1
Cernunnos
Cernunnos
TheWeaselWarrior
Cernunnos
Level 25
God Stats
2W - 2L
1,319 SR
Queue Stats
7W - 14L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abalon012
Sun Wukong
11
0 / 4 / 0
6,525
544
6,921
11,731
7,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
Ahemme
Ravana
12
2 / 2 / 0
6,567
547
4,913
8,045
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 2 / 1
6,125
510
5,983
5,065
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MasterSmite007
Cernunnos
11
1 / 3 / 2
6,803
567
8,489
9,667
3,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 3 / 3
5,705
475
4,966
10,637
9,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
3 / 0 / 1
6,371
531
7,068
7,635
2,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
12
6 / 0 / 0
7,149
596
10,846
14,872
8,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 7
6,276
523
3,253
9,594
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Kntusen
Nemesis
12
2 / 1 / 3
6,697
558
4,988
9,250
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
11
3 / 1 / 1
6,524
544
7,165
9,072
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
14
14
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
1
3.5
L
Sun Wukong
Abalon012
Sun Wukong
0
4
0
0
L
Ravana
Ahemme
Ravana
2
2
0
1
W
Ao Kuang
6
0
0
6
W
0
2
7
1.75
L
0
2
1
0.25
W
Nemesis
Kntusen
Nemesis
2
1
3
3.5
L
Cernunnos
MasterSmite007
Cernunnos
1
3
2
0.67
W
Cernunnos
3
1
1
3.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,272
Damage
33,320
45,145
Taken
50,423
25,564
Mitigated
26,196
14,072
Healing
22,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,068
3,512
218
3,482
7,635
2,896
0
436
7,199
0
42,266
L
Sun Wukong
Abalon012
Sun Wukong
6,921
1,608
0
3,873
11,731
7,747
0
8,784
2,947
0
59,952
L
Ravana
Ahemme
Ravana
4,913
1,455
0
4,030
8,045
3,300
0
2,063
5,982
0
49,070
W
Ao Kuang
10,846
2,604
0
10,084
14,872
8,238
0
0
14,872
50,918
0
W
3,253
1,015
0
2,159
9,594
8,169
0
3,309
6,285
15,457
0
L
5,983
370
0
500
5,065
1,769
0
113
4,952
48,965
0
W
Nemesis
Kntusen
Nemesis
4,988
2,868
0
1,325
9,250
3,232
0
2,031
7,219
0
49,869
L
Cernunnos
MasterSmite007
Cernunnos
8,489
4,462
0
2,930
9,667
3,582
192
593
9,074
0
57,214
W
Cernunnos
7,165
3,216
0
5,414
9,072
3,661
0
5,173
3,899
0
47,437
L
4,966
1,633
0
2,739
10,637
9,166
0
2,546
8,091
12,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,725
Gold Earned
33,017
387
Minions Killed
327
0
Camps Cleared
0
1,128,680
Distance Traveled
1,157,787
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,371
531
64
5
0
243,279
0
L
Sun Wukong
6,525
544
104
9
0
235,623
0
L
Ravana
6,567
547
81
7
0
266,642
0
W
Ao Kuang
7,149
596
77
6
0
230,050
0
W
Ymir
6,276
523
17
1
0
217,062
4
L
Merlin
6,125
510
95
8
0
215,421
0
W
Nemesis
6,697
558
77
6
0
259,806
0
L
Cernunnos
6,803
567
83
7
0
207,073
0
W
Cernunnos
6,524
544
92
8
0
207,590
0
L
Ymir
5,705
475
24
2
0
203,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role