Player Matchup

Sol
Sol
CaTzcHxtate
Sol
Level 53
God Stats
7W - 3L
1,814 SR
Queue Stats
47W - 45L
1,480 Elo+
Party 3
Amaterasu
Amaterasu
Kira360x
Amaterasu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,335 Elo+
Party 2
Vulcan
Vulcan
MommyloverFlex
Vulcan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 84L
1,437 Elo+
Party 3
Ares
Ares
WhoIamMADARA
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,335 Elo+
Party 2
Lancelot
Lancelot
coolaemil06
Lancelot
Level 54
God Stats
4W - 2L
1,925 SR
Queue Stats
61W - 57L
1,456 Elo+
Party 3
Team Averages
Level 51
1,648 SR
1,409 Elo+

VS

Team Averages
Level 64
1,646 SR
1,489 Elo+
Mulan
Mulan
Detonateuh
Mulan
Level 62
God Stats
44W - 31L
1,500 SR
Queue Stats
77W - 58L
1,639 Elo+
Solo
Zeus
Zeus
SambartaBanerjee
Zeus
Level 128
God Stats
19W - 8L
1,654 SR
Queue Stats
278W - 283L
1,425 Elo+
Solo
Geb
Geb
Sternboy
Geb
Level 25
God Stats
10W - 2L
1,822 SR
Queue Stats
57W - 47L
1,466 Elo+
Party 1
Olorun
Olorun
benrob0
Olorun
Level 29
God Stats
1W - 1L
1,722 SR
Queue Stats
59W - 57L
1,431 Elo+
Party 1
Cliodhna
Cliodhna
jfrenchie
Cliodhna
Level 74
God Stats
21W - 20L
1,530 SR
Queue Stats
122W - 116L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,877
443
5,214
8,580
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Kira360x
Amaterasu
9
1 / 4 / 0
5,038
458
3,407
11,217
6,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 1
6,144
559
2,753
5,562
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 1
5,105
464
4,224
11,027
7,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
coolaemil06
Lancelot
11
5 / 4 / 0
6,538
594
5,130
10,738
4,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
5 / 1 / 2
6,786
617
9,761
9,961
7,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 0 / 0
6,785
617
4,200
3,698
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 8
5,663
515
3,954
9,664
7,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
benrob0
Olorun
9
5 / 1 / 2
6,036
549
8,419
4,958
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
jfrenchie
Cliodhna
11
5 / 2 / 1
7,220
656
3,761
7,321
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
18
18
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Mulan
5
1
2
6
L
Amaterasu
Kira360x
Amaterasu
1
4
0
0.25
L
0
2
1
0.25
W
3
0
0
3
W
0
2
8
2
L
0
4
1
0.13
W
Olorun
benrob0
Olorun
5
1
2
6
L
Lancelot
coolaemil06
Lancelot
5
4
0
1.25
W
Cliodhna
jfrenchie
Cliodhna
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,728
Damage
30,095
47,124
Taken
35,602
22,945
Mitigated
20,708
10,275
Healing
9,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,214
2,560
0
1,962
8,580
2,557
192
4,600
3,980
29,885
0
W
Mulan
9,761
1,505
0
2,744
9,961
7,535
0
2,046
7,915
627
42,548
L
Amaterasu
Kira360x
Amaterasu
3,407
1,383
0
3,023
11,217
6,112
0
860
10,357
0
23,539
L
2,753
650
0
1,080
5,562
2,190
0
2,038
3,524
40,420
0
W
4,200
278
0
1,360
3,698
1,292
0
1,645
2,053
45,584
0
W
3,954
820
0
2,011
9,664
7,223
0
5,751
3,913
9,657
0
L
4,224
232
338
1,637
11,027
7,686
0
6,550
4,477
13,496
0
W
Olorun
benrob0
Olorun
8,419
4,791
286
2,273
4,958
2,114
0
1,822
3,136
38,000
5,203
L
Lancelot
coolaemil06
Lancelot
5,130
910
0
2,235
10,738
4,400
0
2,295
8,443
0
43,333
W
Cliodhna
jfrenchie
Cliodhna
3,761
275
0
687
7,321
2,544
932
927
6,394
0
48,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,702
Gold Earned
32,490
260
Minions Killed
317
0
Camps Cleared
0
1,166,459
Distance Traveled
1,086,486
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,877
443
48
4
0
191,682
1
W
Mulan
6,786
617
54
5
0
208,019
0
L
Amaterasu
5,038
458
43
4
0
243,212
0
L
Vulcan
6,144
559
89
8
0
241,100
0
W
Zeus
6,785
617
114
10
0
211,793
1
W
Geb
5,663
515
15
1
0
228,600
0
L
Ares
5,105
464
16
1
0
210,561
0
W
Olorun
6,036
549
59
5
0
204,597
1
L
Lancelot
6,538
594
64
6
0
279,904
0
W
Cliodhna
7,220
656
75
7
0
233,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role