Player Matchup

Aphrodite
Aphrodite
BasicxBeTcch
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
HELLGHOST82785
Erlang Shen
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
xD3ADxAngelx
Artemis
Level 36
God Stats
0W - 2L
1,674 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Team Averages
Level 32
1,558 SR
1,500 Elo+

VS

Team Averages
Level 44
1,370 SR
1,261 Elo+
Sol
Sol
ActiveChameleon
Sol
Level 54
God Stats
8W - 8L
1,357 SR
Queue Stats
30W - 35L
1,315 Elo+
Party 2
Susano
Susano
MossadVictim
Susano
Level 29
God Stats
6W - 4L
1,495 SR
Queue Stats
19W - 20L
1,226 Elo+
Party 2
Maui
Maui
okaymarcial
Maui
Level 48
God Stats
6W - 3L
1,257 SR
Queue Stats
29W - 42L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BasicxBeTcch
Aphrodite
13
0 / 6 / 1
7,794
600
5,241
11,387
5,499
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
HELLGHOST82785
Erlang Shen
13
1 / 8 / 1
8,358
643
5,621
16,059
6,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
xD3ADxAngelx
Artemis
14
1 / 3 / 1
8,601
662
11,079
13,426
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 6
10,531
810
16,553
10,988
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
15
6 / 2 / 8
9,949
765
13,937
11,355
5,364
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 0 / 12
10,605
816
4,927
14,491
17,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
17
17
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
L
Aphrodite
BasicxBeTcch
Aphrodite
0
6
1
0.08
L
Erlang Shen
HELLGHOST82785
Erlang Shen
1
8
1
0.19
W
Susano
6
2
8
5
W
2
0
12
8
L
Artemis
xD3ADxAngelx
Artemis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,941
Damage
35,417
40,872
Taken
36,834
17,451
Mitigated
27,975
10,312
Healing
15,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,553
5,881
0
5,469
10,988
5,193
1,862
1,215
9,773
49,672
3,833
L
Aphrodite
BasicxBeTcch
Aphrodite
5,241
1,447
2,713
3,284
11,387
5,499
74
6,293
5,094
16,611
0
L
Erlang Shen
HELLGHOST82785
Erlang Shen
5,621
3,567
0
1,792
16,059
6,506
0
6,572
9,487
0
14,908
W
Susano
13,937
2,021
0
3,922
11,355
5,364
627
1,618
9,737
0
39,413
W
4,927
1,258
0
5,617
14,491
17,418
346
2,460
12,031
15,115
0
L
Artemis
xD3ADxAngelx
Artemis
11,079
6,505
0
2,523
13,426
5,446
41
7,987
5,439
0
40,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,753
Gold Earned
31,085
112
Minions Killed
127
0
Camps Cleared
0
616,702
Distance Traveled
721,447
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,531
810
68
5
0
240,085
1
L
Aphrodite
7,794
600
38
3
0
209,110
0
L
Erlang Shen
8,358
643
19
1
0
186,572
0
W
Susano
9,949
765
40
3
0
252,779
0
W
Maui
10,605
816
19
1
0
228,583
0
L
Artemis
8,601
662
55
4
0
221,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role