Player Matchup

Chaac
Chaac
SunandSolstice
Chaac
Level 31
God Stats
0W - 3L
1,167 SR
Queue Stats
14W - 22L
1,124 Elo+
Solo
Loki
Loki
fufu-_-fudanshi
Loki
Level 36
God Stats
6W - 19L
1,308 SR
Queue Stats
45W - 63L
1,260 Elo+
Solo
Anubis
Anubis
joshian
Anubis
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,312 Elo+
Solo
Thoth
Thoth
lucid999dreamz
Thoth
Level 170
God Stats
3W - 4L
1,707 SR
Queue Stats
230W - 261L
1,673 Elo+
Party 1
Skadi
Skadi
oBloodyKing
Skadi
Level 57
God Stats
1W - 2L
1,319 SR
Queue Stats
58W - 38L
1,544 Elo+
Party 1
Team Averages
Level 69
1,400 SR
1,383 Elo+

VS

Team Averages
Level 115
1,483 SR
1,518 Elo+
Artemis
Artemis
Beck38
Artemis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,500 Elo+
Solo
Da Ji
Da Ji
Dakoldest_2
Da Ji
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 38L
1,425 Elo+
Party 2
Achilles
Achilles
Fangamou
Achilles
Level 124
God Stats
2W - 0L
1,492 SR
Queue Stats
54W - 45L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
Kazenade_
Baron Samedi
Level 187
God Stats
6W - 10L
1,222 SR
Queue Stats
398W - 371L
1,564 Elo+
Solo
Agni
Agni
Tezhuu
Agni
Level 154
God Stats
10W - 7L
1,702 SR
Queue Stats
334W - 422L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,650
443
5,516
18,509
17,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 3 / 1
6,695
446
2,608
9,036
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
joshian
Anubis
13
1 / 2 / 1
7,883
526
5,492
10,220
4,376
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 2 / 1
8,051
537
9,952
8,459
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 1
8,411
561
9,044
9,410
3,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Beck38
Artemis
13
0 / 2 / 0
7,358
491
2,903
9,002
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
6 / 3 / 6
9,033
602
12,275
16,658
7,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Achilles
Fangamou
Achilles
13
0 / 2 / 3
7,996
533
5,608
12,070
5,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Kazenade_
Baron Samedi
13
3 / 1 / 8
8,440
563
9,198
13,160
13,820
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Agni
Tezhuu
Agni
15
5 / 3 / 7
8,629
575
8,651
9,167
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
11
Kills
14
14
Deaths
11
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
Beck38
Artemis
0
2
0
0
W
6
3
6
3
W
Achilles
Fangamou
Achilles
0
2
3
0.75
W
Baron Samedi
Kazenade_
Baron Samedi
3
1
8
7
L
2
4
1
0.63
W
Agni
Tezhuu
Agni
5
3
7
2.83
L
2
3
1
0.83
L
Anubis
joshian
Anubis
1
2
1
0.75
L
3
2
1
1.75
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,612
Damage
38,635
55,634
Taken
60,057
31,278
Mitigated
33,163
16,060
Healing
22,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Beck38
Artemis
2,903
958
0
2,966
9,002
3,606
976
0
9,002
0
52,556
W
12,275
3,198
0
5,083
16,658
7,094
0
4,599
12,059
0
55,838
W
Achilles
Fangamou
Achilles
5,608
977
0
4,867
12,070
5,199
759
4,476
7,594
0
57,915
W
Baron Samedi
Kazenade_
Baron Samedi
9,198
1,655
2,484
6,127
13,160
13,820
22
2,371
10,789
28,523
0
L
5,516
438
446
4,971
18,509
17,535
0
7,401
10,660
0
23,401
W
Agni
Tezhuu
Agni
8,651
356
0
616
9,167
3,444
174
3,998
5,169
75,059
0
L
2,608
729
0
3,700
9,036
3,115
0
2,309
6,607
0
40,060
L
Anubis
joshian
Anubis
5,492
332
0
5,318
10,220
4,376
0
992
9,228
55,487
0
L
9,952
107
0
965
8,459
2,903
0
3,790
4,452
66,385
0
L
9,044
3,568
0
660
9,410
3,349
700
2,405
6,838
0
72,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,690
Gold Earned
41,456
445
Minions Killed
427
0
Camps Cleared
0
1,490,534
Distance Traveled
1,452,530
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,358
491
98
7
0
238,461
0
W
Da Ji
9,033
602
90
6
0
347,891
0
W
Achilles
7,996
533
91
6
0
281,821
0
W
Baron Samedi
8,440
563
23
2
0
285,505
2
L
Chaac
6,650
443
31
2
0
322,447
0
W
Agni
8,629
575
125
8
0
298,852
0
L
Loki
6,695
446
59
4
0
320,929
0
L
Anubis
7,883
526
110
7
0
264,859
0
L
Thoth
8,051
537
127
8
0
306,477
2
L
Skadi
8,411
561
118
8
0
275,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role