Player Matchup

Arachne
Arachne
 
Arachne
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Kriegaer
Ne Zha
Level 88
God Stats
1W - 2L
1,285 SR
Queue Stats
12W - 20L
1,370 Elo+
Party 3
Charybdis
Charybdis
Lord_Dodogama
Charybdis
Level 98
God Stats
0W - 2L
1,294 SR
Queue Stats
18W - 26L
1,415 Elo+
Party 3
Poseidon
Poseidon
NiPauNaLi
Poseidon
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,346 Elo+
Party 3
Cerberus
Cerberus
killersebii
Cerberus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,415 Elo+
Party 3
Team Averages
Level 84
1,416 SR
1,409 Elo+

VS

Team Averages
Level 106
1,561 SR
1,449 Elo+
Nemesis
Nemesis
 
Nemesis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Demonskull28
Olorun
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 43L
1,417 Elo+
Party 1
Shiva
Shiva
Iron_Agus
Shiva
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 63L
1,451 Elo+
Party 2
He Bo
He Bo
SomaAngOxAka-47
He Bo
Level 100
God Stats
3W - 0L
1,807 SR
Queue Stats
62W - 58L
1,448 Elo+
Party 2
Amaterasu
Amaterasu
souleater-willi
Amaterasu
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
0 / 0 / 0
3,738
415
320
2,005
503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
Kriegaer
Ne Zha
8
0 / 2 / 0
4,761
529
2,844
6,356
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Lord_Dodogama
Charybdis
8
0 / 0 / 0
4,621
513
4,006
5,700
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
NiPauNaLi
Poseidon
9
0 / 1 / 0
5,054
562
2,975
3,518
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
killersebii
Cerberus
7
0 / 3 / 0
4,619
513
4,204
10,742
5,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 0 / 4
5,617
624
3,150
6,535
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
8
1 / 0 / 2
4,698
522
5,110
4,603
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
Iron_Agus
Shiva
10
0 / 0 / 0
5,430
603
1,522
4,163
1,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 0
5,476
608
2,340
4,179
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
souleater-willi
Amaterasu
7
1 / 0 / 2
4,801
533
4,122
7,523
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
6
6
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
W
Nemesis
 
Nemesis
1
0
4
3
W
Olorun
1
0
2
2
W
Shiva
Iron_Agus
Shiva
0
0
0
0
L
Ne Zha
Kriegaer
Ne Zha
0
2
0
0
L
Charybdis
Lord_Dodogama
Charybdis
0
0
0
0
L
Poseidon
NiPauNaLi
Poseidon
0
1
0
0
W
3
0
0
3
L
Cerberus
killersebii
Cerberus
0
3
0
0
W
Amaterasu
souleater-willi
Amaterasu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,349
Damage
16,244
28,321
Taken
27,003
11,168
Mitigated
11,726
12,289
Healing
11,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
320
220
0
1,219
2,005
503
0
0
2,005
0
5,309
W
Nemesis
 
Nemesis
3,150
648
0
4,819
6,535
2,361
0
501
6,034
0
35,568
W
Olorun
5,110
2,383
354
1,897
4,603
1,545
0
2,019
2,584
33,033
0
W
Shiva
Iron_Agus
Shiva
1,522
93
0
1,089
4,163
1,542
392
0
4,163
0
29,834
L
Ne Zha
Kriegaer
Ne Zha
2,844
833
0
2,070
6,356
2,242
0
1,246
5,109
0
25,405
L
Charybdis
Lord_Dodogama
Charybdis
4,006
2,240
0
3,248
5,700
1,641
0
1,997
3,703
0
35,324
L
Poseidon
NiPauNaLi
Poseidon
2,975
399
0
1,347
3,518
1,078
0
1,408
2,110
35,142
0
W
2,340
62
0
750
4,179
1,233
0
1,066
3,113
33,780
0
L
Cerberus
killersebii
Cerberus
4,204
348
106
4,299
10,742
5,704
0
3,590
7,152
14,699
0
W
Amaterasu
souleater-willi
Amaterasu
4,122
1,219
0
2,286
7,523
5,045
0
3,593
3,930
2,359
10,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,793
Gold Earned
26,022
207
Minions Killed
244
0
Camps Cleared
0
832,350
Distance Traveled
944,952
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,738
415
13
1
0
65,196
0
W
Nemesis
5,617
624
68
8
0
204,995
0
W
Olorun
4,698
522
57
6
0
188,949
0
W
Shiva
5,430
603
56
6
0
167,105
0
L
Ne Zha
4,761
529
44
5
0
215,985
3
L
Charybdis
4,621
513
59
7
0
173,975
0
L
Poseidon
5,054
562
61
7
0
193,386
4
W
He Bo
5,476
608
48
5
0
180,494
0
L
Cerberus
4,619
513
30
3
0
183,808
4
W
Amaterasu
4,801
533
15
2
0
203,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role