Player Matchup

Artemis
Artemis
Grzech1989
Artemis
Level 118
God Stats
1W - 0L
1,494 SR
Queue Stats
13W - 7L
1,596 Elo+
Party 1
Atlas
Atlas
Melikethat
Atlas
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,641 Elo+
Party 1
Surtr
Surtr
ShiloProductions
Surtr
Level 106
God Stats
5W - 6L
1,256 SR
Queue Stats
96W - 95L
1,555 Elo+
Solo
Da Ji
Da Ji
Stainz2004
Da Ji
Level 109
God Stats
7W - 4L
1,663 SR
Queue Stats
197W - 192L
1,478 Elo+
Solo
Nu Wa
Nu Wa
tangiiiss
Nu Wa
Level 116
God Stats
10W - 16L
1,428 SR
Queue Stats
257W - 246L
1,563 Elo+
Solo
Team Averages
Level 103
1,468 SR
1,567 Elo+

VS

Team Averages
Level 138
1,521 SR
1,525 Elo+
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Actionjesuz
Nike
Level 105
God Stats
0W - 2L
1,268 SR
Queue Stats
13W - 12L
1,542 Elo+
Solo
Arachne
Arachne
Gwynbleider
Arachne
Level 149
God Stats
4W - 6L
1,793 SR
Queue Stats
95W - 101L
1,565 Elo+
Solo
Agni
Agni
Lаke
Agni
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 304L
1,512 Elo+
Solo
Ishtar
Ishtar
Mesdio
Ishtar
Level 113
God Stats
73W - 52L
1,542 SR
Queue Stats
305W - 284L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Grzech1989
Artemis
9
1 / 2 / 4
5,662
515
4,425
8,075
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
9
2 / 1 / 5
6,565
597
4,788
10,341
7,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 0 / 0
7,443
677
9,005
10,886
7,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
14
8 / 1 / 4
8,260
751
7,080
8,560
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
tangiiiss
Nu Wa
12
2 / 0 / 6
7,366
670
6,312
5,100
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 6 / 1
4,571
416
1,987
7,617
5,416
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
0 / 2 / 0
5,953
541
5,143
10,246
8,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Gwynbleider
Arachne
11
2 / 2 / 1
6,472
588
4,825
12,097
4,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
Lаke
Agni
11
0 / 5 / 0
6,051
550
2,553
6,695
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Mesdio
Ishtar
10
2 / 3 / 2
6,421
584
6,861
10,379
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
18
Kills
4
4
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
6
1
0.08
L
0
2
0
0
W
Artemis
Grzech1989
Artemis
1
2
4
1.5
L
Arachne
Gwynbleider
Arachne
2
2
1
1.25
L
Agni
Lаke
Agni
0
5
0
0
W
Atlas
2
1
5
4.5
L
Ishtar
Mesdio
Ishtar
2
3
2
1
W
5
0
0
5
W
Da Ji
8
1
4
10
W
Nu Wa
tangiiiss
Nu Wa
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,610
Damage
21,369
42,962
Taken
47,034
22,778
Mitigated
24,558
19,207
Healing
10,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,987
260
0
351
7,617
5,416
0
1,954
5,663
12,398
0
L
5,143
788
0
1,120
10,246
8,921
0
785
9,461
2,746
46,710
W
Artemis
Grzech1989
Artemis
4,425
2,316
0
2,081
8,075
2,505
648
33
8,042
0
27,005
L
Arachne
Gwynbleider
Arachne
4,825
3,161
0
4,409
12,097
4,857
0
3,108
8,989
0
48,374
L
Agni
Lаke
Agni
2,553
143
0
665
6,695
1,834
0
2,542
4,153
51,975
0
W
Atlas
4,788
2,330
1,666
3,233
10,341
7,382
232
222
10,119
21,390
0
L
Ishtar
Mesdio
Ishtar
6,861
3,967
0
3,997
10,379
3,530
0
3,150
7,229
0
44,386
W
9,005
4,557
0
5,443
10,886
7,399
0
1,255
9,631
895
53,735
W
Da Ji
7,080
3,043
0
4,526
8,560
3,610
0
1,399
7,161
0
64,820
W
Nu Wa
tangiiiss
Nu Wa
6,312
986
0
2,258
5,100
1,882
956
2,382
2,718
55,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,296
Gold Earned
29,468
355
Minions Killed
340
0
Camps Cleared
0
1,122,133
Distance Traveled
1,015,632
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,571
416
16
1
0
148,645
2
L
Nike
5,953
541
86
8
0
204,322
0
W
Artemis
5,662
515
43
4
0
198,725
0
L
Arachne
6,472
588
76
7
0
241,832
0
L
Agni
6,051
550
97
9
0
209,682
0
W
Atlas
6,565
597
29
3
0
216,326
4
L
Ishtar
6,421
584
65
6
0
211,151
4
W
Surtr
7,443
677
81
7
0
208,912
2
W
Da Ji
8,260
751
102
9
0
269,551
0
W
Nu Wa
7,366
670
100
9
0
228,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role