Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Exochaos
Tiamat
Level 142
God Stats
2W - 0L
1,854 SR
Queue Stats
22W - 24L
1,516 Elo+
Party 1
Sobek
Sobek
GreatWhyteShart
Sobek
Level 104
God Stats
5W - 3L
1,715 SR
Queue Stats
359W - 379L
1,438 Elo+
Solo
Geb
Geb
RisenDevil666
Geb
Level 121
God Stats
2W - 2L
1,488 SR
Queue Stats
92W - 115L
1,449 Elo+
Solo
Ullr
Ullr
ZeMaxusDragon
Ullr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,262 Elo+
Party 1
Team Averages
Level 104
1,612 SR
1,433 Elo+

VS

Team Averages
Level 93
1,342 SR
1,437 Elo+
Serqet
Serqet
 
Serqet
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Agrrix
Cernunnos
Level 116
God Stats
5W - 5L
1,202 SR
Queue Stats
590W - 596L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
mat14s
Kuzenbo
Level 69
God Stats
1W - 2L
1,310 SR
Queue Stats
62W - 73L
1,490 Elo+
Solo
Ymir
Ymir
sonicmonkey
Ymir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 79L
1,541 Elo+
Solo
Surtr
Surtr
xTrExMAYH3M
Surtr
Level 75
God Stats
0W - 1L
1,199 SR
Queue Stats
2W - 9L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
1 / 1 / 5
6,188
884
4,462
6,887
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Exochaos
Tiamat
13
4 / 0 / 4
6,879
983
7,539
6,712
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 5
6,472
925
3,746
9,174
9,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 0 / 9
6,744
963
2,745
6,467
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 2 / 6
6,464
923
6,493
6,092
3,035
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
1
0 / 0 / 0
1,800
257
0
0
0
Cernunnos
Agrrix
Cernunnos
12
0 / 2 / 3
6,220
889
8,303
6,866
2,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
mat14s
Kuzenbo
14
3 / 1 / 1
7,093
1,013
13,240
7,497
9,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 3
6,120
874
5,388
8,446
8,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
1 / 3 / 1
5,978
854
3,831
9,607
7,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
9
Kills
4
4
Deaths
9
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
1
5
3.5
L
Serqet
 
Serqet
0
0
0
0
L
Cernunnos
Agrrix
Cernunnos
0
2
3
0.75
W
Tiamat
Exochaos
Tiamat
4
0
4
6
W
2
1
5
4.5
W
0
0
9
4.5
W
2
2
6
2.5
L
Kuzenbo
mat14s
Kuzenbo
3
1
1
3.5
L
0
3
3
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,985
Damage
30,762
35,332
Taken
32,416
27,454
Mitigated
28,547
14,493
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
4,462
1,505
1,999
1,859
6,887
3,298
28
3,729
3,158
0
16,409
L
Serqet
 
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
Agrrix
Cernunnos
8,303
1,776
1,873
2,561
6,866
2,815
0
3,356
3,510
0
20,141
W
Tiamat
Exochaos
Tiamat
7,539
718
2,810
2,869
6,712
5,001
0
3,440
3,272
13,686
0
W
3,746
285
449
2,596
9,174
9,887
0
4,990
4,184
8,766
0
W
2,745
219
0
1,109
6,467
6,233
0
3,345
3,122
8,035
0
W
6,493
3,083
166
636
6,092
3,035
30
3,181
2,911
0
12,356
L
Kuzenbo
mat14s
Kuzenbo
13,240
1,875
700
1,972
7,497
9,651
9
4,010
3,487
23,713
0
L
5,388
719
0
558
8,446
8,457
26
2,837
5,609
7,750
0
L
3,831
854
591
2,129
9,607
7,624
2
3,827
5,780
57
7,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,747
Gold Earned
27,211
89
Minions Killed
66
0
Camps Cleared
0
659,629
Distance Traveled
530,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,188
884
34
5
0
116,645
0
L
Serqet
1,800
257
0
0
0
0
0
L
Cernunnos
6,220
889
27
4
0
141,998
0
W
Tiamat
6,879
983
17
2
0
158,733
0
W
Sobek
6,472
925
9
1
0
120,267
0
W
Geb
6,744
963
8
1
0
145,080
0
W
Ullr
6,464
923
21
3
0
118,904
0
L
Kuzenbo
7,093
1,013
22
3
0
149,768
0
L
Ymir
6,120
874
11
2
0
111,156
0
L
Surtr
5,978
854
6
1
0
127,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role