Player Matchup

Eset
Eset
Dake-Dorian21
Eset
Level 86
God Stats
0W - 3L
1,294 SR
Queue Stats
31W - 41L
1,445 Elo+
Party 1
Medusa
Medusa
ShaunoftheMordor
Medusa
Level 17
God Stats
4W - 3L
1,797 SR
Queue Stats
18W - 16L
1,483 Elo+
Party 1
Tyr
Tyr
kanak_98
Tyr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 65L
1,480 Elo+
Party 1
Team Averages
Level 69
1,530 SR
1,469 Elo+

VS

Team Averages
Level 119
1,436 SR
1,409 Elo+
Baron Samedi
Baron Samedi
Droslow
Baron Samedi
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ItsBob4543
Cthulhu
Level 63
God Stats
1W - 1L
1,221 SR
Queue Stats
3W - 5L
1,315 Elo+
Solo
Cernunnos
Cernunnos
xKiD Frostyx
Cernunnos
Level 155
God Stats
3W - 2L
1,586 SR
Queue Stats
10W - 14L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
9,206
614
12,168
8,974
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 1
9,901
660
9,694
12,979
5,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 2
8,990
599
9,622
18,546
17,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Droslow
Baron Samedi
16
5 / 1 / 3
10,620
708
11,130
9,814
5,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
ItsBob4543
Cthulhu
16
1 / 2 / 8
10,179
679
8,423
15,444
14,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
xKiD Frostyx
Cernunnos
17
5 / 1 / 5
10,990
733
12,439
12,156
5,961
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
11
11
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Baron Samedi
Droslow
Baron Samedi
5
1
3
6.5
W
Cthulhu
ItsBob4543
Cthulhu
1
2
8
2.5
L
2
4
1
0.63
L
2
4
2
0.75
W
Cernunnos
xKiD Frostyx
Cernunnos
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,484
Damage
31,992
40,499
Taken
37,414
26,394
Mitigated
26,108
5,477
Healing
16,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,168
530
934
481
8,974
3,810
169
4,709
4,265
34,216
1,814
W
Baron Samedi
Droslow
Baron Samedi
11,130
396
3,383
2,964
9,814
5,392
896
2,296
7,518
39,548
215
W
Cthulhu
ItsBob4543
Cthulhu
8,423
545
980
3,635
15,444
14,755
391
6,002
9,442
32,063
0
L
9,694
2,975
0
840
12,979
5,515
155
6,816
6,163
0
43,384
L
9,622
635
0
3,222
18,546
17,069
0
7,955
10,591
0
25,308
W
Cernunnos
xKiD Frostyx
Cernunnos
12,439
5,455
284
5,497
12,156
5,961
1,895
2,900
9,256
0
51,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,097
Gold Earned
31,789
150
Minions Killed
174
0
Camps Cleared
0
795,423
Distance Traveled
760,706
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,206
614
59
4
0
274,164
0
W
Baron Samedi
10,620
708
48
3
0
209,890
4
W
Cthulhu
10,179
679
59
4
0
264,032
0
L
Medusa
9,901
660
62
4
0
255,354
0
L
Tyr
8,990
599
29
2
0
265,905
5
W
Cernunnos
10,990
733
67
4
0
286,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role