Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Chu丶He
Loki
Level 29
God Stats
0W - 2L
1,235 SR
Queue Stats
13W - 16L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Laguna_Leonhart8
Cthulhu
Level 88
God Stats
3W - 6L
1,500 SR
Queue Stats
183W - 214L
1,611 Elo+
Solo
Lancelot
Lancelot
YouPlayToMuch
Lancelot
Level 48
God Stats
0W - 1L
1,336 SR
Queue Stats
5W - 2L
1,726 Elo+
Solo
Kali
Kali
rubenfix
Kali
Level 105
God Stats
1W - 1L
1,420 SR
Queue Stats
96W - 80L
1,557 Elo+
Solo
Team Averages
Level 83
1,398 SR
1,562 Elo+

VS

Team Averages
Level 103
1,501 SR
1,452 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AstridPatootz
Bellona
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 103L
1,475 Elo+
Solo
Tiamat
Tiamat
IckyAlbatross
Tiamat
Level 159
God Stats
10W - 9L
1,288 SR
Queue Stats
629W - 614L
1,436 Elo+
Party 1
Zeus
Zeus
guardian522
Zeus
Level 162
God Stats
14W - 6L
1,715 SR
Queue Stats
623W - 598L
1,446 Elo+
Party 1
Vulcan
Vulcan
kekezaur
Vulcan
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 72L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
2 / 3 / 3
7,860
786
6,946
6,877
3,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
12
1 / 4 / 3
6,950
695
7,367
9,087
4,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 2
6,749
675
3,359
12,007
12,005
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
YouPlayToMuch
Lancelot
13
1 / 4 / 2
6,872
687
5,502
11,780
11,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kali
13
2 / 3 / 2
6,999
700
3,519
7,463
4,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
3 / 2 / 12
9,406
941
8,691
15,429
21,792
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
15
4 / 2 / 8
9,388
939
7,619
13,947
14,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 1 / 9
8,180
818
5,338
5,330
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

16
7 / 0 / 7
9,401
940
13,536
4,407
1,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
kekezaur
Vulcan
14
1 / 1 / 9
8,312
831
9,785
6,858
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
6
Kills
17
17
Deaths
6
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
3
3
1.17
W
Amaterasu
 
Amaterasu
3
2
12
4.5
W
Bellona
4
2
8
4
L
Loki
1
4
3
0.63
W
2
1
9
6.5
L
0
3
2
0.33
L
Lancelot
YouPlayToMuch
Lancelot
1
4
2
0.5
W
7
0
7
10.5
W
Vulcan
kekezaur
Vulcan
1
1
9
5.5
L
Kali
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,693
Damage
44,969
47,214
Taken
45,971
35,156
Mitigated
45,541
9,294
Healing
18,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,946
1,994
655
317
6,877
3,455
0
4,659
2,218
0
24,976
W
Amaterasu
 
Amaterasu
8,691
1,885
867
5,018
15,429
21,792
415
1,050
14,379
0
14,253
W
Bellona
7,619
1,720
2,867
2,672
13,947
14,435
711
1,229
12,718
0
15,583
L
Loki
7,367
306
529
696
9,087
4,218
0
5,143
3,944
0
16,323
W
5,338
537
609
1,468
5,330
3,915
264
181
5,149
9,810
0
L
3,359
61
340
2,837
12,007
12,005
0
7,207
4,800
7,413
0
L
Lancelot
YouPlayToMuch
Lancelot
5,502
852
792
1,109
11,780
11,327
0
6,666
5,114
0
14,640
W
13,536
993
906
607
4,407
1,876
1,414
196
4,211
28,486
0
W
Vulcan
kekezaur
Vulcan
9,785
4,994
2,375
1,502
6,858
3,523
1,483
703
6,155
24,884
0
L
Kali
3,519
1,075
645
1,374
7,463
4,151
0
4,984
2,479
0
8,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,430
Gold Earned
44,687
110
Minions Killed
118
0
Camps Cleared
0
937,141
Distance Traveled
1,050,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,860
786
40
4
0
155,750
0
W
Amaterasu
9,406
941
6
1
0
227,607
0
W
Bellona
9,388
939
11
1
0
181,411
0
L
Loki
6,950
695
24
2
0
203,189
0
W
Tiamat
8,180
818
20
2
0
229,992
0
L
Cthulhu
6,749
675
14
1
0
201,057
0
L
Lancelot
6,872
687
12
1
0
189,592
0
W
Zeus
9,401
940
40
4
0
200,359
0
W
Vulcan
8,312
831
41
4
0
210,842
0
L
Kali
6,999
700
20
2
0
187,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role