Player Matchup

Nemesis
Nemesis
InfectiousViK96
Nemesis
Level 101
God Stats
2W - 5L
1,486 SR
Queue Stats
196W - 223L
1,486 Elo+
Solo
Artemis
Artemis
KGB28Rouskov
Artemis
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 45L
1,476 Elo+
Solo
Ares
Ares
TAS Carton
Ares
Level 88
God Stats
4W - 5L
1,700 SR
Queue Stats
691W - 692L
1,442 Elo+
Party 1
Persephone
Persephone
TAS Gueks88
Persephone
Level 109
God Stats
2W - 5L
1,749 SR
Queue Stats
485W - 502L
1,427 Elo+
Party 1
Ra
Ra
TAS Tang l
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 23L
1,493 Elo+
Party 1
Team Averages
Level 85
1,587 SR
1,465 Elo+

VS

Team Averages
Level 98
1,371 SR
1,487 Elo+
Discordia
Discordia
AD_120901
Discordia
Level 67
God Stats
13W - 10L
1,176 SR
Queue Stats
361W - 343L
1,518 Elo+
Solo
Guan Yu
Guan Yu
Captain3N
Guan Yu
Level 69
God Stats
1W - 2L
1,179 SR
Queue Stats
23W - 24L
1,425 Elo+
Solo
Yu Huang
Yu Huang
FeuerKalmar
Yu Huang
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 31L
1,586 Elo+
Solo
Sobek
Sobek
MaevaLuna
Sobek
Level 112
God Stats
1W - 4L
1,500 SR
Queue Stats
97W - 98L
1,433 Elo+
Solo
Vulcan
Vulcan
irina89
Vulcan
Level 134
God Stats
4W - 1L
1,500 SR
Queue Stats
85W - 91L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 4
10,853
638
3,928
20,773
10,097
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
KGB28Rouskov
Artemis
18
1 / 8 / 8
10,662
627
21,144
23,993
11,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 8 / 8
11,728
690
12,085
26,457
37,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
TAS Gueks88
Persephone
20
5 / 7 / 8
12,698
747
34,756
22,663
10,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 6 / 6
11,567
680
18,242
16,280
9,473
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AD_120901
Discordia
20
8 / 4 / 25
12,924
760
31,383
17,435
8,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Captain3N
Guan Yu
20
11 / 5 / 20
12,869
757
19,562
33,553
29,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
FeuerKalmar
Yu Huang
18
6 / 4 / 11
12,072
710
12,701
15,651
7,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
MaevaLuna
Sobek
19
4 / 3 / 25
12,896
759
7,170
28,286
34,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
irina89
Vulcan
20
9 / 1 / 20
12,630
743
26,285
16,326
7,310
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
139
17
Kills
38
38
Deaths
17
34
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Discordia
AD_120901
Discordia
8
4
25
5.13
W
Guan Yu
Captain3N
Guan Yu
11
5
20
4.2
W
Yu Huang
FeuerKalmar
Yu Huang
6
4
11
2.88
L
4
9
4
0.67
L
Artemis
KGB28Rouskov
Artemis
1
8
8
0.63
W
Sobek
MaevaLuna
Sobek
4
3
25
5.5
L
3
8
8
0.88
L
Persephone
TAS Gueks88
Persephone
5
7
8
1.29
L
4
6
6
1.17
W
Vulcan
irina89
Vulcan
9
1
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,155
Damage
97,101
110,166
Taken
111,251
78,940
Mitigated
87,242
33,340
Healing
42,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AD_120901
Discordia
31,383
388
2,453
1,535
17,435
8,626
1,837
7,528
9,907
57,578
0
W
Guan Yu
Captain3N
Guan Yu
19,562
1,310
10,133
8,072
33,553
29,350
894
17,725
15,828
0
31,933
W
Yu Huang
FeuerKalmar
Yu Huang
12,701
1,160
1,883
2,059
15,651
7,078
2,295
9,700
5,951
42,395
0
L
3,928
743
743
2,536
20,773
10,097
112
15,515
5,243
0
12,522
L
Artemis
KGB28Rouskov
Artemis
21,144
8,333
2,613
7,810
23,993
11,785
952
17,615
6,378
0
40,146
W
Sobek
MaevaLuna
Sobek
7,170
131
2,665
7,239
28,286
34,878
589
17,795
10,491
14,160
0
L
12,085
363
1,470
2,823
26,457
37,537
88
16,049
10,398
17,349
0
L
Persephone
TAS Gueks88
Persephone
34,756
2,100
1,541
5,633
22,663
10,048
0
15,415
7,210
63,706
1,216
L
18,242
1,859
4,419
3,752
16,280
9,473
512
12,871
3,398
36,879
2,228
W
Vulcan
irina89
Vulcan
26,285
7,338
3,811
2,963
16,326
7,310
1,355
10,510
5,816
45,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,508
Gold Earned
63,391
176
Minions Killed
175
0
Camps Cleared
0
1,397,852
Distance Traveled
1,585,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,924
760
40
2
0
302,755
0
W
Guan Yu
12,869
757
22
1
0
338,447
0
W
Yu Huang
12,072
710
63
4
0
266,292
0
L
Nemesis
10,853
638
14
1
0
291,969
0
L
Artemis
10,662
627
54
3
0
271,362
0
W
Sobek
12,896
759
11
1
0
304,760
0
L
Ares
11,728
690
6
0
0
286,897
0
L
Persephone
12,698
747
55
3
0
272,179
0
L
Ra
11,567
680
47
3
0
275,445
0
W
Vulcan
12,630
743
39
2
0
372,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role