Player Matchup

Bacchus
Bacchus
GalG
Bacchus
Level 79
God Stats
8W - 10L
1,472 SR
Queue Stats
37W - 73L
1,256 Elo+
Solo
Nemesis
Nemesis
ivanštimac
Nemesis
Level 146
God Stats
3W - 0L
1,755 SR
Queue Stats
255W - 16L
1,982 Elo+
Party 2
Merlin
Merlin
matija0352
Merlin
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
262W - 16L
1,986 Elo+
Party 2
Team Averages
Level 122
1,576 SR
1,741 Elo+

VS

Team Averages
Level 69
1,485 SR
1,435 Elo+
Janus
Janus
BoaT_Panda
Janus
Level 75
God Stats
14W - 17L
1,412 SR
Queue Stats
55W - 66L
1,401 Elo+
Party 1
Rama
Rama
ItsRevant
Rama
Level 78
God Stats
2W - 7L
1,543 SR
Queue Stats
64W - 65L
1,406 Elo+
Party 1
Surtr
Surtr
Salahlecrack
Surtr
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GalG
Bacchus
10
2 / 1 / 3
7,123
712
2,901
7,384
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
ivanštimac
Nemesis
13
2 / 1 / 5
7,256
726
7,066
6,794
3,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
matija0352
Merlin
15
5 / 0 / 4
8,816
882
9,823
3,216
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 4 / 1
6,596
660
4,358
8,680
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
12
1 / 2 / 1
6,568
657
3,378
8,715
3,270
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 3 / 1
5,530
553
2,383
5,155
2,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
2
2
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
1
4
1
0.38
W
Bacchus
GalG
Bacchus
2
1
3
3.5
L
Rama
1
2
1
0.75
L
0
3
1
0.17
W
Nemesis
ivanštimac
Nemesis
2
1
5
4.5
W
Merlin
matija0352
Merlin
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,790
Damage
10,119
17,394
Taken
22,550
10,998
Mitigated
8,774
2,965
Healing
4,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
4,358
383
120
1,632
8,680
2,863
0
4,083
4,369
24,299
0
W
Bacchus
GalG
Bacchus
2,901
380
0
1,306
7,384
6,471
491
1,025
6,359
11,553
0
L
Rama
3,378
2,805
0
2,707
8,715
3,270
0
5,121
3,301
0
24,065
L
2,383
1,049
0
392
5,155
2,641
0
2,953
2,148
101
4,492
W
Nemesis
ivanštimac
Nemesis
7,066
2,353
0
1,047
6,794
3,185
0
1,854
4,940
0
18,237
W
Merlin
matija0352
Merlin
9,823
486
0
612
3,216
1,342
57
1,646
1,570
49,885
672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,195
Gold Earned
18,694
141
Minions Killed
97
0
Camps Cleared
0
541,836
Distance Traveled
410,258
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,596
660
45
5
0
163,312
0
W
Bacchus
7,123
712
18
2
0
157,795
4
L
Rama
6,568
657
45
5
0
161,797
0
L
Surtr
5,530
553
7
1
0
85,149
0
W
Nemesis
7,256
726
19
2
0
196,158
0
W
Merlin
8,816
882
104
10
0
187,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role