Player Matchup

Olorun
Olorun
Silver IV
 
Olorun
Silver IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
AxaN PyNc
Mercury
Gold IV
Level 146
God Stats
18W - 10L
1,679 SR
Queue Stats
370W - 369L
1,319 MMR
Solo
Shiva
Shiva
Silver II
MatsuuraJi
Shiva
Silver II
Level 99
God Stats
16W - 17L
1,593 SR
Queue Stats
111W - 129L
1,245 MMR
Solo
Yu Huang
Yu Huang
Silver V
SpicyWaters
Yu Huang
Silver V
Level 122
God Stats
1W - 0L
1,492 SR
Queue Stats
64W - 78L
1,327 MMR
Solo
Cabrakan
Cabrakan
Silver IV
YouKayRosco
Cabrakan
Silver IV
Level 109
God Stats
8W - 5L
1,500 SR
Queue Stats
173W - 190L
1,269 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,553 SR
1,332 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,537 SR
1,342 MMR
King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
OneShotWeave
Agni
Silver I
Level 142
God Stats
4W - 6L
1,581 SR
Queue Stats
69W - 80L
1,349 MMR
Solo
Ne Zha
Ne Zha
Gold V
PuRe_SaVaGe_3
Ne Zha
Gold V
Level 159
God Stats
5W - 10L
1,365 SR
Queue Stats
282W - 279L
1,277 MMR
Solo
Sylvanus
Sylvanus
Silver I
joEmomastinks
Sylvanus
Silver I
Level 109
God Stats
5W - 5L
1,563 SR
Queue Stats
12W - 19L
1,334 MMR
Solo
Artemis
Artemis
Silver I
monkeywrench14
Artemis
Silver I
Level 158
God Stats
5W - 6L
1,674 SR
Queue Stats
522W - 538L
1,250 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
5
2 / 0 / 0
3,669
734
3,934
3,338
1,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
AxaN PyNc
Mercury
7
1 / 0 / 0
3,728
746
509
3,519
912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shiva
5
0 / 0 / 0
3,170
634
346
1,419
586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
SpicyWaters
Yu Huang
6
0 / 0 / 1
3,477
695
847
2,786
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
YouKayRosco
Cabrakan
5
0 / 0 / 2
3,717
743
1,530
4,175
2,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
MauiAo KuangAtlas

VS

Bans
ThorVulcanHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
1
0 / 0 / 0
2,412
482
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 1 / 0
3,306
661
1,844
2,349
588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
3,334
667
1,545
2,281
578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
joEmomastinks
Sylvanus
5
0 / 1 / 0
3,193
639
752
3,854
2,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 1 / 0
3,048
610
2,663
3,574
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
0
0
2
L
King Arthur
 
King Arthur
0
0
0
0
W
Mercury
AxaN PyNc
Mercury
1
0
0
1
W
Shiva
0
0
0
0
L
0
1
0
0
L
0
0
0
0
W
Yu Huang
SpicyWaters
Yu Huang
0
0
1
0.5
W
Cabrakan
YouKayRosco
Cabrakan
0
0
2
1
L
Sylvanus
joEmomastinks
Sylvanus
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,166
Damage
6,804
15,237
Taken
12,058
5,884
Mitigated
4,459
6,154
Healing
3,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,934
2,265
338
1,748
3,338
1,156
0
322
3,016
22,360
0
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
AxaN PyNc
Mercury
509
175
0
1,055
3,519
912
0
443
3,076
0
19,364
W
Shiva
346
49
0
120
1,419
586
0
0
1,419
0
12,047
L
1,844
245
0
500
2,349
588
0
627
1,634
18,499
0
L
1,545
252
0
647
2,281
578
0
132
2,076
0
14,753
W
Yu Huang
SpicyWaters
Yu Huang
847
198
0
953
2,786
792
0
1,401
1,385
15,937
0
W
Cabrakan
YouKayRosco
Cabrakan
1,530
352
245
1,695
4,175
2,438
0
430
3,745
6,815
0
L
Sylvanus
joEmomastinks
Sylvanus
752
89
589
1,308
3,854
2,014
0
2,318
1,536
9,060
0
L
2,663
1,469
0
907
3,574
1,279
0
3,146
428
0
13,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,761
Gold Earned
15,293
150
Minions Killed
98
0
Camps Cleared
0
523,860
Distance Traveled
398,606
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,669
734
35
7
0
104,200
1
L
King Arthur
2,412
482
0
0
0
15
0
W
Mercury
3,728
746
44
9
0
128,387
0
W
Shiva
3,170
634
21
4
0
91,878
2
L
Agni
3,306
661
41
8
0
104,402
1
L
Ne Zha
3,334
667
23
5
0
101,998
0
W
Yu Huang
3,477
695
35
7
0
99,378
0
W
Cabrakan
3,717
743
15
3
0
100,017
0
L
Sylvanus
3,193
639
15
3
0
105,501
0
L
Artemis
3,048
610
19
4
0
86,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role