Player Matchup

Cerberus
Cerberus
Dragon333
Cerberus
Level 48
God Stats
2W - 2L
1,629 SR
Queue Stats
120W - 103L
1,551 Elo+
Party 1
He Bo
He Bo
MRK04L4
He Bo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 73L
1,546 Elo+
Solo
Cernunnos
Cernunnos
PancioB
Cernunnos
Level 28
God Stats
7W - 6L
1,823 SR
Queue Stats
151W - 133L
1,598 Elo+
Party 1
Pele
Pele
Parow
Pele
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 79L
1,627 Elo+
Party 1
Odin
Odin
blondiharry
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,246 Elo+
Party 1
Team Averages
Level 60
1,590 SR
1,514 Elo+

VS

Team Averages
Level 127
1,538 SR
1,510 Elo+
Janus
Janus
ATXshadow
Janus
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
262W - 240L
1,507 Elo+
Solo
Ishtar
Ishtar
ButerBrodiik
Ishtar
Level 153
God Stats
7W - 3L
1,650 SR
Queue Stats
145W - 149L
1,529 Elo+
Party 2
Sylvanus
Sylvanus
ChevalierMagique
Sylvanus
Level 122
God Stats
2W - 2L
1,542 SR
Queue Stats
24W - 25L
1,421 Elo+
Solo
Surtr
Surtr
HellTwig
Surtr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,605 Elo+
Solo
Set
Set
azvit
Set
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 206L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dragon333
Cerberus
12
1 / 0 / 11
8,163
480
7,236
13,973
14,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
MRK04L4
He Bo
15
2 / 2 / 5
8,937
526
6,949
9,271
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
PancioB
Cernunnos
15
4 / 2 / 7
9,170
539
13,417
18,386
7,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
Parow
Pele
17
14 / 1 / 3
11,182
658
16,368
15,881
7,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 2
8,808
518
7,429
12,183
14,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ATXshadow
Janus
15
3 / 3 / 0
9,503
559
12,580
9,848
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
13
0 / 6 / 2
7,839
461
12,555
16,226
6,384
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 4 / 2
7,152
421
5,364
16,791
14,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Surtr
HellTwig
Surtr
16
0 / 2 / 1
9,081
534
7,456
15,178
16,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
azvit
Set
14
3 / 7 / 1
8,430
496
5,636
15,518
6,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
22
Kills
6
6
Deaths
22
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
ATXshadow
Janus
3
3
0
1
L
Ishtar
0
6
2
0.17
L
0
4
2
0.25
W
Cerberus
Dragon333
Cerberus
1
0
11
6.5
L
Surtr
HellTwig
Surtr
0
2
1
0.25
W
He Bo
MRK04L4
He Bo
2
2
5
2.25
W
Cernunnos
PancioB
Cernunnos
4
2
7
3.75
W
Pele
Parow
Pele
14
1
3
15.5
L
Set
azvit
Set
3
7
1
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,399
Damage
43,591
69,694
Taken
73,561
47,230
Mitigated
48,143
22,064
Healing
22,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ATXshadow
Janus
12,580
1,146
0
2,032
9,848
4,814
0
5,251
4,597
84,356
0
L
Ishtar
12,555
8,061
0
5,170
16,226
6,384
0
2,032
14,194
0
67,651
L
5,364
1,156
3,279
5,175
16,791
14,110
0
6,132
10,659
19,473
0
W
Cerberus
Dragon333
Cerberus
7,236
739
0
4,261
13,973
14,074
0
5,651
8,322
23,924
0
L
Surtr
HellTwig
Surtr
7,456
2,292
0
5,570
15,178
16,150
0
2,336
12,842
911
83,750
W
He Bo
MRK04L4
He Bo
6,949
497
0
500
9,271
3,700
0
5,239
4,032
70,146
0
W
Cernunnos
PancioB
Cernunnos
13,417
7,687
0
9,463
18,386
7,845
2,128
2,902
15,484
0
70,292
W
Pele
Parow
Pele
16,368
4,280
0
7,590
15,881
7,249
0
5,217
10,664
0
103,989
L
Set
azvit
Set
5,636
1,900
0
1,370
15,518
6,685
0
701
14,817
0
65,908
W
7,429
1,370
0
250
12,183
14,362
0
226
11,957
12,011
56,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,260
Gold Earned
42,005
537
Minions Killed
516
0
Camps Cleared
0
1,674,895
Distance Traveled
1,550,994
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,503
559
144
8
0
307,344
2
L
Ishtar
7,839
461
115
7
0
287,804
9
L
Sylvanus
7,152
421
23
1
0
276,757
5
W
Cerberus
8,163
480
38
2
0
351,643
8
L
Surtr
9,081
534
146
9
0
323,128
0
W
He Bo
8,937
526
127
7
0
314,653
0
W
Cernunnos
9,170
539
113
7
0
281,696
0
W
Pele
11,182
658
130
8
0
417,060
0
L
Set
8,430
496
88
5
0
355,961
0
W
Odin
8,808
518
129
8
0
309,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role