Player Matchup

Cerberus
Cerberus
Sylvan Goddess
Cerberus
Level 100
God Stats
1W - 2L
1,465 SR
Queue Stats
9W - 20L
1,400 Elo+
Party 1
Hachiman
Hachiman
TheBoyNextDoor7
Hachiman
Level 69
God Stats
0W - 2L
1,285 SR
Queue Stats
202W - 215L
1,402 Elo+
Party 1
Sylvanus
Sylvanus
Vexer Dieu
Sylvanus
Level 97
God Stats
0W - 1L
1,285 SR
Queue Stats
65W - 90L
1,444 Elo+
Party 1
Team Averages
Level 89
1,345 SR
1,415 Elo+

VS

Team Averages
Level 76
1,690 SR
1,621 Elo+
Tiamat
Tiamat
DeMoNiC__KoGa
Tiamat
Level 148
God Stats
8W - 1L
1,644 SR
Queue Stats
105W - 89L
1,652 Elo+
Solo
Neith
Neith
MemoCamacho
Neith
Level 47
God Stats
2W - 0L
1,706 SR
Queue Stats
8W - 4L
1,712 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sybernetik
Kumbhakarna
Level 34
God Stats
1W - 0L
1,720 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
0 / 3 / 1
9,074
648
7,440
23,266
29,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
13
0 / 8 / 2
8,715
623
8,736
15,980
6,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Vexer Dieu
Sylvanus
15
2 / 4 / 0
9,740
696
13,819
18,424
11,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 8
11,773
841
27,240
8,987
6,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
5 / 1 / 8
10,595
757
16,812
10,867
4,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Sybernetik
Kumbhakarna
15
3 / 1 / 10
11,089
792
6,442
17,400
19,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
15
15
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
W
5
1
8
9
W
Kumbhakarna
Sybernetik
Kumbhakarna
3
1
10
8
L
Cerberus
0
3
1
0.17
L
Hachiman
0
8
2
0.13
L
Sylvanus
Vexer Dieu
Sylvanus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,995
Damage
50,494
57,670
Taken
37,254
47,967
Mitigated
30,629
14,531
Healing
11,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,240
3,527
0
3,767
8,987
6,936
228
4,071
4,916
70,849
3,285
W
16,812
9,865
0
2,833
10,867
4,638
2,174
7,119
3,748
0
56,209
W
Kumbhakarna
Sybernetik
Kumbhakarna
6,442
1,006
714
4,047
17,400
19,055
546
9,584
7,816
8,690
0
L
Cerberus
7,440
269
466
4,174
23,266
29,321
0
13,679
9,587
29,937
0
L
Hachiman
8,736
5,082
446
1,714
15,980
6,921
0
8,095
7,885
0
31,443
L
Sylvanus
Vexer Dieu
Sylvanus
13,819
3,610
1,991
5,740
18,424
11,725
0
10,552
7,872
49,045
7,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,529
Gold Earned
33,457
199
Minions Killed
197
0
Camps Cleared
0
656,978
Distance Traveled
751,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,773
841
128
9
0
260,402
0
W
Neith
10,595
757
66
5
0
237,672
0
W
Kumbhakarna
11,089
792
3
0
0
253,389
0
L
Cerberus
9,074
648
61
4
0
257,845
0
L
Hachiman
8,715
623
47
3
0
200,791
0
L
Sylvanus
9,740
696
91
7
0
198,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role