Player Matchup

Merlin
Merlin
Silver II
Mr Bungar
Merlin
Silver II
Level 119
God Stats
1W - 1L
1,599 SR
Queue Stats
34W - 36L
1,540 MMR
Party 1
Ares
Ares
Silver IV
Mr CherryCH
Ares
Silver IV
Level 113
God Stats
6W - 4L
1,617 SR
Queue Stats
34W - 39L
1,424 MMR
Party 1
Achilles
Achilles
Silver I
cαℓιcσ
Achilles
Silver I
Level 126
God Stats
1W - 3L
1,583 SR
Queue Stats
102W - 95L
1,354 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,600 SR
1,439 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,412 SR
1,376 MMR
Ne Zha
Ne Zha
Gold III
Pyixel
Ne Zha
Gold III
Level 67
God Stats
3W - 5L
1,284 SR
Queue Stats
17W - 19L
1,519 MMR
Solo
Scylla
Scylla
Gold III
SchizeQ
Scylla
Gold III
Level 133
God Stats
12W - 17L
1,527 SR
Queue Stats
123W - 142L
1,473 MMR
Solo
Bacchus
Bacchus
Gold V
lLexaa_
Bacchus
Gold V
Level 147
God Stats
17W - 15L
1,426 SR
Queue Stats
257W - 288L
1,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mr Bungar
Merlin
17
0 / 2 / 0
10,247
640
16,659
11,082
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 0 / 0
10,754
672
9,367
13,010
19,932
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Achilles
cαℓιcσ
Achilles
13
0 / 5 / 0
9,193
575
10,269
19,236
23,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ao KuangHe BoThothAtlasHercules

VS

Bans
Baron SamediAgniAh Muzen CabGuan YuIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Pyixel
Ne Zha
17
3 / 0 / 4
11,390
712
14,704
18,263
16,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Scylla
SchizeQ
Scylla
19
2 / 0 / 5
11,788
737
14,443
7,264
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
lLexaa_
Bacchus
17
2 / 0 / 5
12,121
758
8,484
18,614
28,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
Mr Bungar
Merlin
0
2
0
0
L
0
0
0
0
W
Ne Zha
Pyixel
Ne Zha
3
0
4
5
W
Scylla
SchizeQ
Scylla
2
0
5
4.5
L
Achilles
cαℓιcσ
Achilles
0
5
0
0
W
Bacchus
lLexaa_
Bacchus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,295
Damage
37,631
43,328
Taken
44,141
49,335
Mitigated
48,184
3,764
Healing
15,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Mr Bungar
Merlin
16,659
455
0
135
11,082
6,141
0
4,487
6,595
71,603
0
L
9,367
162
0
2,383
13,010
19,932
0
6,651
6,359
20,290
0
W
Ne Zha
Pyixel
Ne Zha
14,704
3,484
0
5,463
18,263
16,108
895
9,372
7,850
0
62,146
W
Scylla
SchizeQ
Scylla
14,443
1,607
0
2,416
7,264
3,462
1,389
3,111
3,771
87,083
1,734
L
Achilles
cαℓιcσ
Achilles
10,269
1,311
0
1,246
19,236
23,262
0
11,068
8,168
0
36,403
W
Bacchus
lLexaa_
Bacchus
8,484
1,250
0
7,622
18,614
28,614
548
11,313
6,268
21,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,194
Gold Earned
35,299
195
Minions Killed
251
0
Camps Cleared
0
898,722
Distance Traveled
1,003,035
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,247
640
130
8
0
285,073
3
L
Ares
10,754
672
21
1
0
325,649
2
W
Ne Zha
11,390
712
58
4
0
361,530
0
W
Scylla
11,788
737
177
11
0
324,752
4
L
Achilles
9,193
575
44
3
0
288,000
1
W
Bacchus
12,121
758
16
1
0
316,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role