Player Matchup

Bakasura
Bakasura
Gojson
Bakasura
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 96L
1,408 Elo+
Party 1
Xbalanque
Xbalanque
Mikiz
Xbalanque
Level 89
God Stats
11W - 7L
1,844 SR
Queue Stats
65W - 53L
1,349 Elo+
Party 1
Cthulhu
Cthulhu
RatelMiodozer
Cthulhu
Level 17
God Stats
2W - 3L
1,261 SR
Queue Stats
14W - 16L
1,243 Elo+
Party 1
Kukulkan
Kukulkan
Sebasztajn
Kukulkan
Level 67
God Stats
37W - 33L
1,455 SR
Queue Stats
57W - 69L
1,401 Elo+
Party 1
Artio
Artio
dumara31
Artio
Level 28
God Stats
3W - 3L
1,480 SR
Queue Stats
65W - 64L
1,370 Elo+
Party 1
Team Averages
Level 63
1,508 SR
1,354 Elo+

VS

Team Averages
Level 78
1,463 SR
1,450 Elo+
Skadi
Skadi
Edeiir
Skadi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,456 Elo+
Solo
Hachiman
Hachiman
FARGODOME
Hachiman
Level 124
God Stats
23W - 26L
1,520 SR
Queue Stats
1,544W - 1,580L
1,481 Elo+
Solo
Maui
Maui
Gyroneas
Maui
Level 44
God Stats
3W - 6L
1,296 SR
Queue Stats
7W - 14L
1,378 Elo+
Solo
Mercury
Mercury
JosuAbek
Mercury
Level 67
God Stats
7W - 8L
1,488 SR
Queue Stats
27W - 31L
1,425 Elo+
Solo
Sol
Sol
RSXcool
Sol
Level 64
God Stats
1W - 3L
1,512 SR
Queue Stats
21W - 24L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gojson
Bakasura
14
7 / 3 / 0
8,415
601
9,164
13,407
5,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Mikiz
Xbalanque
13
3 / 2 / 5
7,330
524
14,249
10,103
4,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
13
2 / 2 / 0
7,718
551
4,347
10,249
7,206
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Sebasztajn
Kukulkan
14
2 / 1 / 0
7,776
555
7,105
6,094
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
dumara31
Artio
12
0 / 1 / 9
6,472
462
3,157
10,542
8,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Edeiir
Skadi
10
1 / 4 / 0
6,130
438
7,482
11,001
4,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
FARGODOME
Hachiman
12
1 / 2 / 1
7,180
513
5,506
7,522
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
9
0 / 3 / 2
6,529
466
2,755
15,005
10,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
JosuAbek
Mercury
13
3 / 4 / 0
7,979
570
5,211
11,900
4,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
12
1 / 2 / 0
7,482
534
4,717
10,225
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
6
9
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
Edeiir
Skadi
1
4
0
0.25
L
Hachiman
FARGODOME
Hachiman
1
2
1
0.75
W
Bakasura
Gojson
Bakasura
7
3
0
2.33
L
Maui
0
3
2
0.33
L
Mercury
JosuAbek
Mercury
3
4
0
0.75
W
Xbalanque
Mikiz
Xbalanque
3
2
5
2.75
L
Sol
1
2
0
0.5
W
Cthulhu
2
2
0
1
W
Kukulkan
Sebasztajn
Kukulkan
2
1
0
2
W
Artio
dumara31
Artio
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,022
Damage
25,671
50,395
Taken
55,653
28,484
Mitigated
26,809
15,751
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Edeiir
Skadi
7,482
2,358
0
1,541
11,001
4,166
176
578
9,660
0
49,984
L
Hachiman
FARGODOME
Hachiman
5,506
3,433
0
721
7,522
2,962
1,020
4,091
3,366
0
51,731
W
Bakasura
Gojson
Bakasura
9,164
6,191
0
2,625
13,407
5,632
0
355
13,052
0
64,282
L
Maui
2,755
710
1,843
3,130
15,005
10,550
253
1,527
12,149
12,599
0
L
Mercury
JosuAbek
Mercury
5,211
3,130
0
1,450
11,900
4,758
0
587
10,484
0
69,302
W
Xbalanque
Mikiz
Xbalanque
14,249
7,511
0
3,468
10,103
4,063
856
1,089
9,014
0
63,184
L
Sol
4,717
793
0
4,607
10,225
4,373
321
6,997
3,228
54,958
0
W
Cthulhu
4,347
205
0
4,121
10,249
7,206
0
0
10,249
40,079
0
W
Kukulkan
Sebasztajn
Kukulkan
7,105
61
0
973
6,094
2,657
364
4,717
1,377
64,167
0
W
Artio
dumara31
Artio
3,157
593
1,122
3,442
10,542
8,926
194
1,311
9,231
17,916
231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,711
Gold Earned
35,300
401
Minions Killed
373
0
Camps Cleared
0
1,385,498
Distance Traveled
1,313,830
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,130
438
66
5
0
242,668
0
L
Hachiman
7,180
513
84
6
0
259,100
0
W
Bakasura
8,415
601
103
7
0
325,508
2
L
Maui
6,529
466
16
1
0
255,555
5
L
Mercury
7,979
570
110
8
0
311,933
0
W
Xbalanque
7,330
524
86
6
0
251,644
2
L
Sol
7,482
534
97
7
0
244,574
0
W
Cthulhu
7,718
551
77
6
0
220,919
0
W
Kukulkan
7,776
555
113
8
0
280,877
0
W
Artio
6,472
462
22
2
0
306,550
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role